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DweezillKagemand

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Everything posted by DweezillKagemand

  1. Assassin also has an ability that hits for 8k that has no cooldown, with a passive based proc.
  2. Let's take the Hypergate pylon as an example, the pylon has a certain delay immediately after a blast where you can't cap it. Meaning if you and lets say, a shadow were to race to get to the pylon, you'd arrive first but be unable to cap and you now have no chance of fending off the shadow as you just used all the energy to roll there in the first place.
  3. You do realise, after about 4 rolls (5 if you're concealment) - you'll be pretty much completely out of energy, so no doing anything for like 30 seconds unless you have Adrenaline Probe up.
  4. That would honestly destroy the ability.
  5. Seriously? He was pointing something out, no need to get all defensive about it. Also, pretty sure the Huttball counts as a snare, so you only roll 6m anyway.
  6. And then you miss it, he caps the door, they win the game.
  7. You do know, with co-ordination, you can kill a healer in like, 5 seconds if he doesn't get support. That instant heals are OP rubbish is such garbage, Surgical probe isn't even going to outheal 1 committed DPS, unless he's terrible. You are, at some point, going to have to stop and cast KInjection.
  8. Not true, I've seen in many accounts, where a group of pure DPS utterly flattens the other team, even if they have a healer.
  9. HAHHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHA are you *********** serious?
  10. Honestly? This isn't some police hearing.
  11. Because people who enjoy PvP tend to play it a lot?
  12. Limits are somewhat defined by the ability of the player.
  13. See, unlike you, I enjoy the PvP even more now - you can leave though.
  14. Being the sniper extremist that you are, you would obviously want healing nerfed.
  15. You severely overestimate the ability of most healers. Most will just stand there and die.
  16. "Show health text" option after clicking on them in the Interface editor, its right at the bottom.
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