ToMyMa Posted April 5, 2012 Share Posted April 5, 2012 I just want to know what's you favourite WZ, and FYI, Pinball is Huttball, AoEstar is Voidstar, and Tower Defense is Alderaan Civil War. But I think you know why I call them these names...... Link to comment Share on other sites More sharing options...
Darth_Philar Posted April 5, 2012 Share Posted April 5, 2012 I like Voidstar, but then I'm a healer so my impact is greatest in that one. Link to comment Share on other sites More sharing options...
Bnol Posted April 5, 2012 Share Posted April 5, 2012 Definitely Pinball. Also the correct term for Alderaan is Civil Bore. Tower defense is a type of game that is nothing like Civil Bore. Link to comment Share on other sites More sharing options...
Synaesthesia Posted April 5, 2012 Share Posted April 5, 2012 Most definitely Pinball! Link to comment Share on other sites More sharing options...
lpsmash Posted April 5, 2012 Share Posted April 5, 2012 (edited) Pinball. After years of playing WoW, I'm delighted to see such an original and well made map. It rewards team play and some classes are better at it than other, but it's still a lot of fun. And there's something about node capping in swtor that seems a little odd (dot = no capping? maps too small?) Edited April 5, 2012 by lpsmash Link to comment Share on other sites More sharing options...
Brool Posted April 5, 2012 Share Posted April 5, 2012 1) huttball 2) civil war 3) voidstar Link to comment Share on other sites More sharing options...
Aaoogaa Posted April 5, 2012 Share Posted April 5, 2012 On my trooper healer - Voidstar On my Jedi guardian - Huttball Link to comment Share on other sites More sharing options...
Mirakk Posted April 5, 2012 Share Posted April 5, 2012 What maps you like is largely dependent on what class you are, due to various mechanical imbalances/problems. High Utility Classes like Consular/Inquisitor love Huttball. Low Utility Classes like IA/Smugglers typically hate Huttball, and favor Civil War/Voidstar (Ever tried healing someone on an op when they're running? Can't be done) Link to comment Share on other sites More sharing options...
namelless Posted April 5, 2012 Share Posted April 5, 2012 On my sorcerer Pinball: Nothing beats Extricating a ball carrier who was just grappled. On my Scoundrel: Pinball aswell, it's painful, but the other two feel bland and unoriginal. Then again, maybe i'm just a masochist. Link to comment Share on other sites More sharing options...
KennethHoover Posted April 5, 2012 Share Posted April 5, 2012 Voidstar. Link to comment Share on other sites More sharing options...
Luciferhawke Posted April 5, 2012 Share Posted April 5, 2012 i prefer warsong strand of the ancients and arathi basin I simply get way too often Link to comment Share on other sites More sharing options...
hulkweazel Posted April 5, 2012 Share Posted April 5, 2012 What maps you like is largely dependent on what class you are, due to various mechanical imbalances/problems. High Utility Classes like Consular/Inquisitor love Huttball. Low Utility Classes like IA/Smugglers typically hate Huttball, and favor Civil War/Voidstar (Ever tried healing someone on an op when they're running? Can't be done) Mostly true, though Op healers don't mind Huttball so much if we get a premade. We're actually one of the best healers while running, considering KP, SP and RN are all instant cast. It's Concealment Ops where Huttball is a problem. Link to comment Share on other sites More sharing options...
Seriasx Posted April 5, 2012 Share Posted April 5, 2012 #1. Huttball #2. Orbital star #826 Civil bore Link to comment Share on other sites More sharing options...
Celebrus Posted April 5, 2012 Share Posted April 5, 2012 (edited) Hutt ball is really the only warzone I can stand (sniper main, I know, I'm supposed to hate it or something). Entering either of the others simply gives me flashbacks of 'that-which-shall-not-be-named'. The same with the daily hubs in this game. For all the different we were promised we sure got a whole lot of the same. Everytime I subject myself to VS, CW, or daily grinding I simply feel like I never swapped games. It simply doesn't make for an immersive STAR WARS experience when I feel the urge to look for demolishers the moment the voidstar barrier drops. Edited April 5, 2012 by Celebrus Link to comment Share on other sites More sharing options...
Celebrus Posted April 5, 2012 Share Posted April 5, 2012 i prefer warsong strand of the ancients and arathi basin I simply get way too often It's not arathi basin, it's battle of gilneas. Link to comment Share on other sites More sharing options...
ToMyMa Posted April 6, 2012 Author Share Posted April 6, 2012 Bnol@: I called it Tower Defense because enemies keep coming when you try to cap one of the side turrets, and it looks like TD when a Sniper or Gunslinger sirs on one of the turrets. Link to comment Share on other sites More sharing options...
Bnol Posted April 6, 2012 Share Posted April 6, 2012 (edited) Bnol@: I called it Tower Defense because enemies keep coming when you try to cap one of the side turrets, and it looks like TD when a Sniper or Gunslinger sirs on one of the turrets. Ah, that makes sense, the never ending stream of enemies. I just actually like tower defense games. Edited April 6, 2012 by Bnol Link to comment Share on other sites More sharing options...
bevelian Posted April 6, 2012 Share Posted April 6, 2012 1. Civil War2. Huttball3. Voidstar oooo controversy!!i really like civil, if my team communicates and plays its cards right, calls when needed etc.. we do very well. i enjoy it. i enjoy huttball, as its almost always down to skill/tactics, the winning team are always better at sorting their team out.not as into voidstar now though, bit of a let down sometimes. if you time it wrong you can end up in the respawn area while the enemy plants all the bombs. plus smacking a guy once if hes doing the door can result in lengthy stand-offs. i usually just farm on voidstar tbh. Link to comment Share on other sites More sharing options...
Battilea Posted April 6, 2012 Share Posted April 6, 2012 1. Voidstar - lots of action. 2. Huttball - favors certain classes, see it too often. 3. Civil Bore - going with this name because that's what it is for the guy guarding the turret where nothing happens for long periods of time. Punishes the team player. Admittedly, can happen with door guarding on voidstar as well, but not as likely. Link to comment Share on other sites More sharing options...
fungihoujo Posted April 6, 2012 Share Posted April 6, 2012 Man... now I want them to put in some tower defense. Link to comment Share on other sites More sharing options...
Revic Posted April 6, 2012 Share Posted April 6, 2012 Heres my list: Voidstar Huttball Alderaan My list from WoW would probably be: Warsong Twin Peaks Arathi Basin . . . . Alterac Valley Battle for Gilneas Strands of the Ancients Isle of Conquest Mixing the lists would be: Warsong Twin Peaks Voidstar Arathi Basin Huttball . . . . Alterac Valley Battle for Gilneas Alderaan Strands Isle of Conquest Link to comment Share on other sites More sharing options...
Bnol Posted April 6, 2012 Share Posted April 6, 2012 Revic, No EoTS on your list? Link to comment Share on other sites More sharing options...
roysterer Posted April 6, 2012 Share Posted April 6, 2012 Whichever one I haven't played in a while. This game really needs more warzones. Link to comment Share on other sites More sharing options...
Kriesha Posted April 6, 2012 Share Posted April 6, 2012 1. Civil War 10. Huttball 11100000000. Crapluckstar. Lack of proper tiebreakers and AoE zergfest, I really don't get what there is to like about this WZ... Link to comment Share on other sites More sharing options...
belialle Posted April 6, 2012 Share Posted April 6, 2012 (edited) 1. Huttball!!! As an op healer, I don't have any knockbacks or pulls, and I still love this WZ. Best ever. 100. Voidstar - It's a little too easy to defend on this map, imo. The res spawns are just a little bit too close to the doors for my taste. 100000000000. Civil War. I freaking hate it like nothing else. The map is just too small. It's still way too easy to defend, and I suspect that it will still be too easy to defend once they remove the side speeders entirely. The only fun thing about this is that sometimes there's a huge battle for mid, which is the only fun thing that can ever happen in this WZ. Edited April 6, 2012 by belialle Link to comment Share on other sites More sharing options...
Recommended Posts