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Kriesha

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10 Good
  1. I guess they want the 5% crit buff on their mains
  2. Odds of getting hit by lightning for an average american are about 1/10000. Odds of dying to a lightning strike are about 1/10. Current record holder was struck by lightning on 7 occasions and survived all of them. So I would argue lightning in game is pretty realistic.
  3. If your goal is to frustrate tanksins, pick any healer AC.
  4. There is a world of difference between optimised gear and unoptimised. Stock WH may not be much better than stock BM, but that is hardly an issue.
  5. When I last played (about a month ago) the only CC that I remember getting through shroud is Sniper/Slinger root Leg Shot. AFAIK that is the only non-force non-tech CC ability.
  6. Zergstar made me quit SWTOR. It's the least strategic of all the WZs, and between equal teams it ends with a lottery...
  7. PvP gear stat design is pretty horrible for most specs in the game. I'd rather they sold just the mods, armoring and enhancements that are present in any pvp piece for 1/3 the price of a full item. At least that way I would not have to go through a horrible horrible grind to get gear that I like (and would only be left with a horrible grind).
  8. That picture certainly does not tell what you achieved the 5k hit with. Its most likely Assassinate, not one of the available AoE skills AMKSED asked for.
  9. More dots, throw more dots. Ok, stop the dots! (No, dont have anything useful to add, but I just had to post this:))
  10. Corrected an item-related issue to prevent a serious economic exploit.
  11. I always thought resilience in WoW was put in because peoples damage capabilities far outclassed their defensive capabilities so something had to be put in to keep PvP from coming a 1-shot game... AFAIK, resilience only reduced the amount of damage you take in pvp, not increased the damage you deal in pvp (which is not how Expertise works). So resilience had a purpose, Expertise is just an unnecessary segregator.
  12. I'll happily 1v1 a marauder, even if both of us have all cooldowns ready. Its just that they always come in pairs at me
  13. Not needed. Equal rewards from PvE and PvP are a better solution.
  14. Of course it needs its damage boost in PvE. You are forgetting that in this game tanks have far less extra threat than some other games. In order to hold aggro tanks actually need to be able to deal damage - and to get FL near the numbers you are proposing assassin needs to stack loads of power (my pvp sin has crit/surge build and FL, even with all the stuff, ticks for max 1500 on undergeared people and 1000-1200 on geared persons). For the record, mara/sent damage is very fine indeed. Maybe they have too much defense for a dps class, but their damage is fine.
  15. I am quite happy to ruin your pvp, thank you very much. And it also gives me great pleasure to read about it.
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