Nezyrworks Posted March 24, 2012 Share Posted March 24, 2012 (edited) Hello. There is a rather important question some people are afraid to ask about. After 1.2 will i be able to learn, as an armormech, recipes for orange bracers, boots, gloves and belts from RE the item, or i will be still locked down by not having this opportunity? The question reason is obvious in my opinion - i want my character to look like i want still being able to produce those items for my guild mates or just for sale. Edited March 24, 2012 by Nezyrworks Link to comment Share on other sites More sharing options...
Nezyrworks Posted March 24, 2012 Author Share Posted March 24, 2012 So anyone can explain or what? Link to comment Share on other sites More sharing options...
Mayali Posted March 25, 2012 Share Posted March 25, 2012 Yea Id really like to know the answer to this too Link to comment Share on other sites More sharing options...
Jeffa Posted March 25, 2012 Share Posted March 25, 2012 ya, I would really like to know this as well. I have been looking for the boot and glvoe schematics to complete my custom armor sets for ages with no luck, idk whats up : / Link to comment Share on other sites More sharing options...
Nezyrworks Posted March 25, 2012 Author Share Posted March 25, 2012 (edited) This is starting to piss me off, because i don't really know if i will be able to learn those oranges or i should sell them on GTM (got 5 identical bracers for trooper, 7 boots, 3 identical belts and 8 identical gloves)... and if i will not get the recipes i just wasted 1.7 million creds... Edited March 25, 2012 by Nezyrworks Link to comment Share on other sites More sharing options...
Karl-Just-Karl Posted March 26, 2012 Share Posted March 26, 2012 From The Devlog: http://www.swtor.com/news/blog/20120320 "Armormech crafters may now reverse engineer almost any modifiable outfit into an empty custom (orange) shell of the same name and appearance, which may now gain an augment slot when crafted with critical success." If 1.2 only allows craftable orange legs, chest and head while sidelining wrists, hands, feet and waist they should probably change the quotation to: "Armormech crafters may now reverse engineer less than half of the modifiable outfits into an empty custom (orange) shell of the same name and appearance, which may now gain an augment slot when crafted with critical success." Marketing-wise that doesn't have quite as nice a ring to it. Link to comment Share on other sites More sharing options...
Nezyrworks Posted March 27, 2012 Author Share Posted March 27, 2012 From The Devlog: http://www.swtor.com/news/blog/20120320 "Armormech crafters may now reverse engineer almost any modifiable outfit into an empty custom (orange) shell of the same name and appearance, which may now gain an augment slot when crafted with critical success." If 1.2 only allows craftable orange legs, chest and head while sidelining wrists, hands, feet and waist they should probably change the quotation to: "Armormech crafters may now reverse engineer less than half of the modifiable outfits into an empty custom (orange) shell of the same name and appearance, which may now gain an augment slot when crafted with critical success." Marketing-wise that doesn't have quite as nice a ring to it. Hehe, and you belive they are honest? Well i doubt that now you will have a chance to learn orange schematic from orange drop item, and i know for sure you will not have a chance to RE quest items (even when i can get one of those items a day from heroics....) Link to comment Share on other sites More sharing options...
Karl-Just-Karl Posted March 27, 2012 Share Posted March 27, 2012 So that leaves us with...? Link to comment Share on other sites More sharing options...
TorvinfVal Posted March 27, 2012 Share Posted March 27, 2012 Right now Armormech seems to be a little bit of a downer like most of us have found out, but I must admit that it is a decent source of money when it is needed. However I'm wondering if the next patch will make it a bit easier to create better armor for those of us who need it. I'm still working on getting my skills up so I know that i won't be creating anything majorly epic, but even for some of the lower level gear you can make, it needs a little overhaul. Open for discussion feel free to post your opinions Link to comment Share on other sites More sharing options...
Arctyc Posted March 28, 2012 Share Posted March 28, 2012 Hehe, and you belive they are honest? Well i doubt that now you will have a chance to learn orange schematic from orange drop item, and i know for sure you will not have a chance to RE quest items (even when i can get one of those items a day from heroics....) Fun Bioware, no really. Implying promise then failing to deliver is sure to be a feature. RE, can we please see it work on test, please please? Link to comment Share on other sites More sharing options...
Roguehwz Posted March 28, 2012 Share Posted March 28, 2012 (edited) RE an item that can be modded(orange/prototype/artifact items that have slots) -> get back empty orange item( same item/name but all slots are empty) + a possible augment slot ( if crit). This is what I interpret from the patch notes. But I could be wrong since the patch notes are still being updated. Well, there's a new icon to show if there's a research-able schematic for 1.2 RE anyway. Edited March 28, 2012 by Roguehwz Link to comment Share on other sites More sharing options...
kodrac Posted March 31, 2012 Share Posted March 31, 2012 This is starting to piss me off, because i don't really know if i will be able to learn those oranges or i should sell them on GTM (got 5 identical bracers for trooper, 7 boots, 3 identical belts and 8 identical gloves)... and if i will not get the recipes i just wasted 1.7 million creds... No you won't be able to RE them and get schematics. "Because we do not want players to gamble with reverse engineering custom appearances (orange items) which are often unique quest rewards, the schematics for these items are obtained via mission discoveries for various gathering skills and are set to Bind on Equip to encourage active trading". Link to comment Share on other sites More sharing options...
Nezyrworks Posted April 1, 2012 Author Share Posted April 1, 2012 No you won't be able to RE them and get schematics. "Because we do not want players to gamble with reverse engineering custom appearances (orange items) which are often unique quest rewards, the schematics for these items are obtained via mission discoveries for various gathering skills and are set to Bind on Equip to encourage active trading". Ye, i had found the Q&A myself. It's still lame, because i have no idea if i will get boots, bracers, belts and gloves as orange schematics, or i will still have to gather/buy those... Link to comment Share on other sites More sharing options...
AetherMcLoud Posted April 1, 2012 Share Posted April 1, 2012 From The Devlog: http://www.swtor.com/news/blog/20120320 "Armormech crafters may now reverse engineer almost any modifiable outfit into an empty custom (orange) shell of the same name and appearance, which may now gain an augment slot when crafted with critical success." If 1.2 only allows craftable orange legs, chest and head while sidelining wrists, hands, feet and waist they should probably change the quotation to: "Armormech crafters may now reverse engineer less than half of the modifiable outfits into an empty custom (orange) shell of the same name and appearance, which may now gain an augment slot when crafted with critical success." Marketing-wise that doesn't have quite as nice a ring to it. Well "almost any" excludes every single orange piece that is a quest reward, which is quite a lot. Link to comment Share on other sites More sharing options...
MaverickXIV Posted April 1, 2012 Share Posted April 1, 2012 Well "almost any" excludes every single orange piece that is a quest reward, which is quite a lot.And apparently flashpoint drops as well. And social gear. I would love a list from BioWare of the new schematics being added. I have my doubts that they are adding enough schematics to make up for the fact that we cannot RE quest/social/flashpoint items into schematics. Link to comment Share on other sites More sharing options...
kodrac Posted April 1, 2012 Share Posted April 1, 2012 Ye, i had found the Q&A myself. It's still lame, because i have no idea if i will get boots, bracers, belts and gloves as orange schematics, or i will still have to gather/buy those... I hope they add those as UT schematic drops, not just more head, chest and legs. Link to comment Share on other sites More sharing options...
sensiblepoast Posted April 2, 2012 Share Posted April 2, 2012 Fun Bioware, no really. Implying promise then failing to deliver is sure to be a feature. RE, can we please see it work on test, please please? You mean like when bioware announced they were fixing the AOE mortal marker of the trooper to match the footprint of the ability, and then proceeded to nerf the size of the ability a 38%? Hilarious, I tell you. Hilarious. Link to comment Share on other sites More sharing options...
Nezyrworks Posted April 3, 2012 Author Share Posted April 3, 2012 You mean like when bioware announced they were fixing the AOE mortal marker of the trooper to match the footprint of the ability, and then proceeded to nerf the size of the ability a 38%? Hilarious, I tell you. Hilarious. The question that should be asked: *** Bioware? They had changed animation and instead of making the marker bigger they had reduced the range... brilliant. Link to comment Share on other sites More sharing options...
DragoVaughn Posted April 13, 2012 Share Posted April 13, 2012 Anyone try and see if the exalted bracers from the legacy vendor can be RE'd? Link to comment Share on other sites More sharing options...
Rhaphael Posted April 13, 2012 Share Posted April 13, 2012 (edited) No you can't RE any orange gear and obtain the orange schematic. The only orange schematics for Gloves and Boots are from the pvp schematic set boxes. Orange Bracers and Belts still can't be crafted at all. Edited April 13, 2012 by Rhaphael Link to comment Share on other sites More sharing options...
Shockazilla Posted April 13, 2012 Share Posted April 13, 2012 From The Devlog: http://www.swtor.com/news/blog/20120320 "Armormech crafters may now reverse engineer almost any modifiable outfit into an empty custom (orange) shell of the same name and appearance, which may now gain an augment slot when crafted with critical success." If 1.2 only allows craftable orange legs, chest and head while sidelining wrists, hands, feet and waist they should probably change the quotation to: "Armormech crafters may now reverse engineer less than half of the modifiable outfits into an empty custom (orange) shell of the same name and appearance, which may now gain an augment slot when crafted with critical success." Marketing-wise that doesn't have quite as nice a ring to it. But the honesty and integrity is irreplaceable. Link to comment Share on other sites More sharing options...
Nezyrworks Posted April 13, 2012 Author Share Posted April 13, 2012 No you can't RE any orange gear and obtain the orange schematic. The only orange schematics for Gloves and Boots are from the pvp schematic set boxes. Orange Bracers and Belts still can't be crafted at all. This post is month old. I do know all of for 2 weeks now... Link to comment Share on other sites More sharing options...
evoleye Posted April 13, 2012 Share Posted April 13, 2012 Very dissappointed that all this talk about RE and basicly we have nothing more than what we started with as far as appearance. Was hoping to craft some orange bracers and belts, guess im stuck with the clone looks. Link to comment Share on other sites More sharing options...
Kelbun Posted April 13, 2012 Share Posted April 13, 2012 This is starting to piss me off, because i don't really know if i will be able to learn those oranges or i should sell them on GTM (got 5 identical bracers for trooper, 7 boots, 3 identical belts and 8 identical gloves)... and if i will not get the recipes i just wasted 1.7 million creds... Ya, you did. We were conned. We cant take just any modable armor, RE it and learn to make it. only certain end game ones. Link to comment Share on other sites More sharing options...
Kollan Posted April 13, 2012 Share Posted April 13, 2012 So... , what the hell. No Orange boots, bracers, gloves or belts can be made by armormech. They can't be learned, RE'd or discovered or gathered. And yet almost every craft has got a lot of new mods (augments) schematics, specifically to put in armor aug slots that are crit crafted by synth/armormech crafters. Except some mention of valor 60/70 pvp armour. Hmm Ok for the slow of thinking; I WOULD LIKE TO MAKE ORANGE ARMOR ON MY ARMORMECH CRAFTER, INCLUDING BELTS, BRACERS, BOOTS AND GLOVES. IS THIS EVER GOING TO HAPPEN? I REALLY WANT TO KNOW! Link to comment Share on other sites More sharing options...
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