fallenjedi Posted May 30, 2012 Share Posted May 30, 2012 If I give you the ability to charge with your jet-pack, I'm taking away your ability to rope me into acid/fire in Huttball followed by stunning me there to die... Lol, No dice. My grapple is my best friend aside from my blaster. Link to comment Share on other sites More sharing options...
Adellion Posted May 30, 2012 Share Posted May 30, 2012 Lol, No dice. My grapple is my best friend aside from my blaster. Only powertechs get the grapple *cry* Link to comment Share on other sites More sharing options...
KinCharBamin Posted May 30, 2012 Share Posted May 30, 2012 So Powertechs (Tanks) have the ability to Jump to the target or Grapple the target and bring it to them.Mercs have neither ability. Well that sucks. But back to the OP, Yes, I think all BH's (since we have Jet Packs) should be able to leap a good distance (like the Hot BH in the Trailer). Link to comment Share on other sites More sharing options...
JaeKinHylder Posted May 30, 2012 Share Posted May 30, 2012 If you look closely at the bottom of your jet pack it says 'REPLICA' and is not intended for actual use. Seriously tho, if we could fly around in our jet packs: than troopers would want their drop shuttles, agents would want disguises, and smugglers would want to do the Kessel Run. Link to comment Share on other sites More sharing options...
BlazingShadow Posted May 30, 2012 Share Posted May 30, 2012 the legacy ability Rocket Boost lets BHs use their jetpack to fly around for about 12 seconds at 110% speed... in any map environment except warzones, but only out of combat... just like in Episode 2!! Link to comment Share on other sites More sharing options...
silvershadows Posted May 31, 2012 Share Posted May 31, 2012 The nerd part of my has to correct this statement by saying Boba got out of that pit The nerd part of me has to add to this statement by saying that the sarlaac spit him out. Link to comment Share on other sites More sharing options...
Gratulor Posted May 31, 2012 Share Posted May 31, 2012 the legacy ability Rocket Boost lets BHs use their jetpack to fly around for about 12 seconds at 110% speed... in any map environment except warzones, but only out of combat... just like in Episode 2!! And costs 2 million... Link to comment Share on other sites More sharing options...
JohnAntilles Posted May 31, 2012 Share Posted May 31, 2012 The nerd part of me has to add to this statement by saying that the sarlaac spit him out. Does your food blow the crap out of your stomach with thermal detonators before you spit it back up? Link to comment Share on other sites More sharing options...
silvershadows Posted May 31, 2012 Share Posted May 31, 2012 Does your food blow the crap out of your stomach with thermal detonators before you spit it back up? No, but if it did, I would. Link to comment Share on other sites More sharing options...
JidaiGeki Posted May 31, 2012 Share Posted May 31, 2012 I agree with the idea of giving mercs a 15m leap-back ability. It fits the class nicely and from what I understand (I have a PT) those guys get rolled by melee all the time. And as a tank-specced PT, I have to say that jet charge is my favourite ability in the game, across all classes. Combine it with grapple and PT tanks are kings of Huttball. Link to comment Share on other sites More sharing options...
Dajag Posted May 31, 2012 Share Posted May 31, 2012 (edited) Heres the big huge massive difference: Bounty Hunter Jet Charge 15s cool down leaps to enemy player has 3 second stun (does less damage) (20 points in Shieldtech tree) -you can add a 30% 4 second speed boost (1 point) (21 points in shieldtech tree). -Can only be used in one tree (Tanking) Juggernaut: Force Leap 15s cool down, leaps to enemy player stuns for 2 seconds (does more damage) -You can add an 1 second increase to the stun effect (2 points) ( can be used in any tree) -you can add 100% immunity to all interupts and movment imparing effects for 4 second plus 20% damage reduction (costs 12 point into vengence tree) (this can be done every 15 seconds) _ you can add Obliterate 15s cool down using (15 points in the rage tree) (yes you can add all these things in one build) which allows you to jump to enemy target (deal good damage) and has a one second stun. _ you can add a 40% 5 second movement speed increase to Obliterate (for 22 points in the rage tree) (yes you can have all these things in one build) _this set of abilities allows a Juggernaut to get way more movement and damage resistance than a Powertech with a lot less points spent. ] Please do not use Grapple as a counter because Grapple is our Force push and you do not want me to go there. The big reason they moved Jet Charge so high in the tree (20 points) (used to be lower till it got nerfed) is so PowerTechs could not make hybrids much like the one shown here for Jugs _ we all know someone at Bioware plays a Juggernaut:D Edited May 31, 2012 by Dajag Link to comment Share on other sites More sharing options...
JidaiGeki Posted June 1, 2012 Share Posted June 1, 2012 That doesn't take into account the plethora of ranged options a powertech, has though. As far as I know (not played a Jugg) Juggs have, what, a 10m saber throw? Link to comment Share on other sites More sharing options...
sullysmith Posted June 3, 2012 Share Posted June 3, 2012 I would think that having something that is more like force speed would make sense. Link to comment Share on other sites More sharing options...
Countcrash Posted June 7, 2012 Share Posted June 7, 2012 A close quarters combat specialist with a jet pack that can only use it in what three situations? Jet assisted punch, death from above, and only if you follow a specific skill tree. Can you say "neutered" or "nerfed"? How about being able to jet within 10 meters of your target? Its not a force leap/stun move, it brings you quickly within flame thrower range and maybe put another qualifier on like only on incapacitated opponents. I would say that wouldn't upset combat balance. Link to comment Share on other sites More sharing options...
TheronFett Posted June 8, 2012 Share Posted June 8, 2012 Remember what happened when Boba Fett tried that? That was 30 years ago & I'm pretty sure th sarlaac is still digesting him. That's actually about 3,000 years from now. Link to comment Share on other sites More sharing options...
TheronFett Posted June 8, 2012 Share Posted June 8, 2012 Heres the big huge massive difference: Don't forget....Force Leap is a class ability, all warriors (Jedi and Sith) of both AC get it. The BH leap is Powertech only. And... Force Leap is gained for warriors at level 2. Link to comment Share on other sites More sharing options...
JidaiGeki Posted June 9, 2012 Share Posted June 9, 2012 And BH's have railshot, unload, explosive dart and a ranged auto-attack. Plus whatever ranged options their AC gives them. Melee are completely gimped if they can't get to melee range. Link to comment Share on other sites More sharing options...
tausser Posted June 11, 2012 Share Posted June 11, 2012 I know I know... but all BH's have a Jetpack. You mean that thing on their back? I thought that was just the cannon thing for when they bend over to shoot that missile, which is kinda funny as the chest armor I have doesn't have that so it looks strange when my character uses that skill. Link to comment Share on other sites More sharing options...
Raekor Posted June 13, 2012 Share Posted June 13, 2012 I think everybody is missing the main point of having a jet pack, and that is that we should be able to jump off cliffs/elevators/buildings and use it so we don't take fall damage. Link to comment Share on other sites More sharing options...
darkrixx Posted June 15, 2012 Share Posted June 15, 2012 i honestly think bounty hunters should be able to atleast float above the ground and instead of its quick run it does a burst of its jetpack But the problem is then the bh becomes a too powerful force in a battle so they have to give the ability or somthing like it to all classes Link to comment Share on other sites More sharing options...
nDjiin Posted June 17, 2012 Share Posted June 17, 2012 They need to give Powertechs the jet boost closing ability as a non specced skill. This would give the melle trees a much needed closing ability as well as further buffing the AP as they would be able to use it with the pneumatic boots skill, making them a very fast class. People may even use it more in PvP. It would also free up some points for the ST tree users to spec elsewhere. At the same time merc need to be given a long range version of Quell - why the do not have an interrupt is beyond me. Snipers have it, Sorcs have it, etc etc - so why not mercs. Link to comment Share on other sites More sharing options...
TirGavin Posted June 18, 2012 Share Posted June 18, 2012 I'm not complaining because I see where the imbalance between BH and Trooper would be, but don't Bounty Hunters have Jetpacks? It almost makes too much sense for a BH to be able to leap. Just curious. You're arguing concept vs. game balance OP. BHs wouldn't be balanced if they could all "force leap." As a counter example: Why is there a separation of Consular and Knight, or Warrior and Inquisitor? All Jedi and Sith are trained to fight with lightsabers, and trained to use force powers, so why not combine them into one super-class? Because it would make them too powerful in the game. Link to comment Share on other sites More sharing options...
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