angrybirdz Posted February 15, 2012 Share Posted February 15, 2012 (edited) Any one else been noticing this in pvp lately ?. There are time's i'll use force choke on a player and i'll watch them run away and they'll be ticking after i've forced choked them. No they didn't use there ability to break the snare. Otherwise I, would not be posting this. I've watched it either fire and not root the target in the air. I've watched it be " Absorbed ". I, am curious as to how you absorb a force choke attack ?. It's not techinically lighting. Here's another one why in the world can we also not choke more then one target ?. I, mean i've seen a sith do it in a video clip. So why not us ?. Also while were here didn't deadly throw at one time have a snaring ability ?. If so i've noticed the ability not snaring players either. Yeah I, know it has a 20 % against healing ability. Edited February 15, 2012 by angrybirdz Link to comment Share on other sites More sharing options...
Spiderbubble Posted February 15, 2012 Share Posted February 15, 2012 This happens to often to me it's not even okay. The most common to me is: I get my 4 second Channel, they get snared 1 second after the channel, for a total of 3 seconds. So I CC myself for 4 seconds in order to CC them for 3 (or sometimes less). Often they still attack during this window too. Choke's a buggy *** move. It's the same with Ravage, really. Link to comment Share on other sites More sharing options...
excaliburhc Posted February 15, 2012 Share Posted February 15, 2012 deadly throw only immobilizes if you spec for it - its pretty high up in the carnage tree. yeah as for choke - it seems to have become more unreliable - see more the tick counting down but enemy still running around meanwhile we are stuck in position. Link to comment Share on other sites More sharing options...
SnowVeliers Posted February 15, 2012 Share Posted February 15, 2012 Yea they should definitely fix ravage. I hate how the last hit is really slow and once the enemy goes behind my back it doesn't hit Link to comment Share on other sites More sharing options...
Kibaken Posted February 15, 2012 Share Posted February 15, 2012 Yea they should definitely fix ravage. I hate how the last hit is really slow and once the enemy goes behind my back it doesn't hit After you start casting it has has a 360 degree arc and has an almost tripled range. Link to comment Share on other sites More sharing options...
Crawelc Posted February 15, 2012 Share Posted February 15, 2012 As to the ravage you can spec it into a root, but it IS NOT a stun, they can still hit you just that most idiots who are trying to run still keep trying instead of fighting back. Link to comment Share on other sites More sharing options...
BobaFurz Posted February 15, 2012 Share Posted February 15, 2012 Ravage sucks....you cant use it when you move. Link to comment Share on other sites More sharing options...
DrekorSilverfang Posted February 15, 2012 Share Posted February 15, 2012 Had this happen to me for the first time last night... really sucked not only did it burn the cooldown but it did no damage, didn't stun and locked me in the animation... FML. Link to comment Share on other sites More sharing options...
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