Jalal Posted February 14, 2012 Share Posted February 14, 2012 They are just way to big, particularly before you get a vehicle. What were they thinking. It's to big with to much space for no reason. Link to comment Share on other sites More sharing options...
fotten Posted February 14, 2012 Share Posted February 14, 2012 you need your eyes checked, and whilst you are there get a brain scan. They are far far farrrrr from big. Link to comment Share on other sites More sharing options...
Cormey Posted February 14, 2012 Share Posted February 14, 2012 (edited) ... And here's me wanting bioware to make them much bigger. Edited February 14, 2012 by Cormey Link to comment Share on other sites More sharing options...
CeruleanNite Posted February 14, 2012 Share Posted February 14, 2012 I think he is upset at having to run more then 5 seconds to get to a quest location. These maps arn't big. Go to some other MMOs and check out their zones. Link to comment Share on other sites More sharing options...
Drudenfusz Posted February 14, 2012 Share Posted February 14, 2012 The worlds appear larger than they truly are, mostly, because of all those maze-like structuring, where you never just can go in a strait line (and if you try you got certainly somewhere stuck). Link to comment Share on other sites More sharing options...
Melkathi Posted February 14, 2012 Share Posted February 14, 2012 I think the parts that are too big are certain space ports. The long around the Coruscant or Nar Shadda space port. Or the silly way that Dromund Kaas has you running through that plaza because the two taxis aren't connected. Or how speeders cannot be used in space ports. They make you jog through dead areas just to have you running through them without anything there to do. Spaces that just exist so they can claim their game world is big. Link to comment Share on other sites More sharing options...
grueber Posted February 14, 2012 Share Posted February 14, 2012 The problem is most of them feel empty, especially now where there are only 30-50 peeps in each world past Coruscant and Dromand Kaas. The worlds look pretty bad when there are no other players running around. Making them larger only compounds the problem. Like someone else mentioned, the worlds also feel like giant mazes with artificial boundaries. WoW did a much better job making a contiguous world that flowed from one zone to the next minus loading screens. Link to comment Share on other sites More sharing options...
Jalal Posted February 14, 2012 Author Share Posted February 14, 2012 Do you consider WOW big because i think WOW has a good map size. They also put it together nicely, you get a quest and its all the way in the bottom corner of the map and you gotta walk there. They need someone with design sense on these maps. Never felt like i was just running all of the place in WOW, layout made sense. Link to comment Share on other sites More sharing options...
Jalal Posted February 14, 2012 Author Share Posted February 14, 2012 ... And here's me wanting bioware to make them much bigger. Why so it will take you longer to collect x and kill y? Link to comment Share on other sites More sharing options...
Shingara Posted February 14, 2012 Share Posted February 14, 2012 Are people finally running out of things to complain about................. WAHOO /partypoppers /popsflare Link to comment Share on other sites More sharing options...
Cormey Posted February 14, 2012 Share Posted February 14, 2012 (edited) Why so it will take you longer to collect x and kill y? No, so i have more to explore. I'd much rather not have to go back to the STO style shoeboxes, thankyou very much. Edited February 14, 2012 by Cormey Link to comment Share on other sites More sharing options...
CeruleanNite Posted February 14, 2012 Share Posted February 14, 2012 I really believe he wants quests where the questgiver gives him a quest he turns 90 degrees, shoots 1 person, turns back to questgiver and gets rewards. No real moving. Link to comment Share on other sites More sharing options...
nuclear-penguin Posted February 14, 2012 Share Posted February 14, 2012 hoth to me seems the biggest.. mostly because its missions are so far spread out and you need to jump on your speeder for a mile or two to get to the next hub, never got the idea that any planet is too big though Link to comment Share on other sites More sharing options...
Jalal Posted February 14, 2012 Author Share Posted February 14, 2012 I really believe he wants quests where the questgiver gives him a quest he turns 90 degrees, shoots 1 person, turns back to questgiver and gets rewards. No real moving. Never once had a problem with wow, its just designed poorly so you feel like you running around in an empty box. Link to comment Share on other sites More sharing options...
JumperPenn Posted February 14, 2012 Share Posted February 14, 2012 I want more areas, stuff to do, giant wastes of space get on my nerves but I take a bigger map over tinier ones with more doors/transitions dumping me into boxed instances. Link to comment Share on other sites More sharing options...
Feelinestars Posted February 14, 2012 Share Posted February 14, 2012 Do you consider WOW big because i think WOW has a good map size. They also put it together nicely, you get a quest and its all the way in the bottom corner of the map and you gotta walk there. They need someone with design sense on these maps. Never felt like i was just running all of the place in WOW, layout made sense. This. WoW kept things connected and fresh in the maps and the zones. The breadcrumbs quests.. everything just flows so nicely. Every zone was vastly different than the last, you have options of where you want to go to level. This game is nothing but the same boring planets with the same boring world maps with the same linear quests and the exact same pulls everytime. So far offbase.. Link to comment Share on other sites More sharing options...
Chromiie Posted February 14, 2012 Share Posted February 14, 2012 They are just way to big, particularly before you get a vehicle. What were they thinking. It's to big with to much space for no reason. Wow what game are you playing? The planets are small and lifeless. Link to comment Share on other sites More sharing options...
grueber Posted February 14, 2012 Share Posted February 14, 2012 (edited) Voss is a good example of how swtor world design sucks compared to WoW. Just click on M and you see that it's the same hub-fly to each separate zone BS. It literally looks like Nar Shaddaa except the background art is different. You can't actually travel to each zone except through the flightpaths. The ship-orbital station-spaceport loading mess is awful. Edited February 14, 2012 by grueber Link to comment Share on other sites More sharing options...
Daekarus Posted February 14, 2012 Share Posted February 14, 2012 Giant maps.. why not? They are pretty perfect. They take enough time to travel across that you feel as if you're exploring a new world (if you don't run about with the map up... in that case you're ruining it for yourself). They ARE big maps, and not all of them are mazes. Hoth and Tatooine in particular seem to be open and free. I loved Hoth. But I have been impressed with all of the planets, really. I can see how people who aren't fans of scale or RP would object to the worlds, but really, if this is what we're complaining about we've gotten to the unimportant trivialities quickly... Link to comment Share on other sites More sharing options...
Jalal Posted February 14, 2012 Author Share Posted February 14, 2012 Giant maps.. why not? The better question is why and have a good reason, I don't think they had one here. Link to comment Share on other sites More sharing options...
swifferdude Posted February 14, 2012 Share Posted February 14, 2012 think of it like this... if the video game became real life, would u rather be in a small box or a large city? Link to comment Share on other sites More sharing options...
KLTZR Posted February 14, 2012 Share Posted February 14, 2012 Sometimes maps get boring, sometimes not. Link to comment Share on other sites More sharing options...
Cerion Posted February 14, 2012 Share Posted February 14, 2012 So which WoW guild you guys belong to, and when did they post on your guild forums "Go bash SWTOR if u still subbed"? Link to comment Share on other sites More sharing options...
TonyACT Posted February 14, 2012 Share Posted February 14, 2012 They are just way to big, particularly before you get a vehicle. What were they thinking. It's to big with to much space for no reason. Nice one - I thought you were serious until you said other stuff about great maps in WoW that didn't make you run around too much. I have one word for you - Felwood. Link to comment Share on other sites More sharing options...
Sernon Posted February 14, 2012 Share Posted February 14, 2012 It's hard to believe, I have often tried to get out of those maps because they feel somewhat cramped, only to fall off the world. --- Link to comment Share on other sites More sharing options...
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