carbocat Posted February 8, 2012 Share Posted February 8, 2012 (edited) Whats the avarage normal crit for hidden strike? I must do something wrong, i had expertise buff, popped adrenal 500 power + relic 400power and my hidden strike critted for 2.7k, isnt that low? I see other opratives get 5k singel hit all the time..... Edit: iam full champ 511 expertise. 30% crit 70% surge... Edited February 8, 2012 by carbocat Link to comment Share on other sites More sharing options...
Flikzy Posted February 9, 2012 Share Posted February 9, 2012 Sorc/sage's got what they wanted, nothing to see here, move along. Link to comment Share on other sites More sharing options...
Evuke Posted February 9, 2012 Share Posted February 9, 2012 (edited) 2.5k is about average for a hs crit now. but if you use: surge gear surge relic surge adrenal warzone expertise buff if you get lucky with the roll you can sometimes get a 3.5k against someone in similar gear, and 4k+ against noobs depending on how bad their gear is. the 5k numbers were before hs/consumabales were nerfed and sorc's lying trying to get ops nerfed. Edited February 9, 2012 by Evuke Link to comment Share on other sites More sharing options...
TheRFC Posted February 9, 2012 Share Posted February 9, 2012 2.5k is about average for a hs crit now. but if you use: surge gear surge relic surge adrenal warzone expertise buff if you get lucky with the roll you can sometimes get a 3.5k against someone in similar gear, and 4k+ against noobs depending on how bad their gear is. the 5k numbers were before hs/consumabales were nerfed and sorc's lying trying to get ops nerfed. Stealth classes should be around 4K crit tops. I'm PT with 460expertise and one gunslinger or Op can drop me to 30-40 health straight out of stealth and then they usually have another stun waiting for me (flashbang) so down to 20-25% I go ... how much unfair advantage do you guys need before the fight actually starts? The only 1v1 kills I get on Ops is when I see the sneaky little b*stards before they strike. Gunslingers regularly still get 4.5K and 4K crits back to back on me. Heavy Armour my a**. Link to comment Share on other sites More sharing options...
Evuke Posted February 9, 2012 Share Posted February 9, 2012 Stealth classes should be around 4K crit tops. I'm PT with 460expertise and one gunslinger or Op can drop me to 30-40 health straight out of stealth and then they usually have another stun waiting for me (flashbang) so down to 20-25% I go ... how much unfair advantage do you guys need before the fight actually starts? The only 1v1 kills I get on Ops is when I see the sneaky little b*stards before they strike. Gunslingers regularly still get 4.5K and 4K crits back to back on me. Heavy Armour my a**. PT complaining about another class, that's rich. PT Pyros can crit people for 4k from 30m range and they have heavy armor, nor do they have to be in stealth, in 4m and behind their target for their only decent damaging ability to work. Link to comment Share on other sites More sharing options...
ARMofGod Posted February 9, 2012 Share Posted February 9, 2012 Whats the avarage normal crit for hidden strike? I must do something wrong, i had expertise buff, popped adrenal 500 power + relic 400power and my hidden strike critted for 2.7k, isnt that low? I see other opratives get 5k singel hit all the time..... Edit: iam full champ 511 expertise. 30% crit 70% surge... well #1, adrenals pop you outta stealth. But aside from that a 2.7 with hidden strike... you should consider yourself lucky. Mine are normally less than 1k Link to comment Share on other sites More sharing options...
Evuke Posted February 9, 2012 Share Posted February 9, 2012 well #1, adrenals pop you outta stealth. But aside from that a 2.7 with hidden strike... you should consider yourself lucky. Mine are normally less than 1k adrenals don't pop my char out of stealth Link to comment Share on other sites More sharing options...
Ojas Posted February 9, 2012 Share Posted February 9, 2012 adrenals don't pop my char out of stealth PVP adrenals do. Link to comment Share on other sites More sharing options...
Xenthum Posted February 9, 2012 Share Posted February 9, 2012 Stealth classes should be around 4K crit tops. I'm PT with 460expertise and one gunslinger or Op can drop me to 30-40 health straight out of stealth and then they usually have another stun waiting for me (flashbang) so down to 20-25% I go ... how much unfair advantage do you guys need before the fight actually starts? The only 1v1 kills I get on Ops is when I see the sneaky little b*stards before they strike. Gunslingers regularly still get 4.5K and 4K crits back to back on me. Heavy Armour my a**. Gunslingers don't have stealth. Operatives have 1 stun and 1 flashbang, OR 1 stun that fills your resolve bar for the length of 1 GCD. If you lose to a Jarring Strike operative, chances are you're bad. It's the worst talent in the game, besides the many talents that literally do nothing at all. Link to comment Share on other sites More sharing options...
Reenolols Posted February 9, 2012 Share Posted February 9, 2012 Gunslingers don't have stealth. Operatives have 1 stun and 1 flashbang, OR 1 stun that fills your resolve bar for the length of 1 GCD. If you lose to a Jarring Strike operative, chances are you're bad. It's the worst talent in the game, besides the many talents that literally do nothing at all. If you're concealment and don't spec jarring strike, you found yourself a terrible operative. Learn how it works in the present. Link to comment Share on other sites More sharing options...
Apoxie Posted February 9, 2012 Share Posted February 9, 2012 well #1, adrenals pop you outta stealth. But aside from that a 2.7 with hidden strike... you should consider yourself lucky. Mine are normally less than 1k So your main starter crits for 1k? Maybe you forgot to equip a weapon Link to comment Share on other sites More sharing options...
Toxicz Posted February 9, 2012 Share Posted February 9, 2012 Are you using a level 40 offhand? I have no problem hitting people for 3-4k with my opener, without temps. Link to comment Share on other sites More sharing options...
Shmn Posted February 9, 2012 Share Posted February 9, 2012 Heavy armor makes a difference now. And light armored targets are usually either bubbled or stealthed. Link to comment Share on other sites More sharing options...
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