KenzoPrime Posted February 7, 2012 Share Posted February 7, 2012 I`m lvl 50 valor 72 Battlemaster sith Juggernaut, 690 expertiese. And i say Battlemaster because i deserved this title before the patch (that destroyed ilum) with a lot of wz playin. I am good with juggernaut, played with all specs and fairly skilled. After patch 1.1.2 something changed with survivability, it decreased, no matter the opponent the hits became... different. Firstly after 3-4 games against republic i thought "Did republic got buff?" But after some huttballs against empire - nothing changed, "Survivability decreased" is my opinion. So... damage type changed? Expertise defences stats changed? something else? Not quite shure. But wz with my jug are different now. Any thoughts? U feeling disturbance as i am? Something feels not right. Link to comment Share on other sites More sharing options...
Sabbathius Posted February 7, 2012 Share Posted February 7, 2012 I thought this was just in my head, but I noticed it too on my tank Assassin. Didn't notice anything on my Mara or Pyro PT though... Just my Assassin seems to fold a lot faster now than last night. Could just be my imagination, but that's what it feels like. Link to comment Share on other sites More sharing options...
Lerdoc Posted February 7, 2012 Share Posted February 7, 2012 Ever occurred to you that reps might finally start to catch up with gear after being trolled by fully champ geared imps constantly? Link to comment Share on other sites More sharing options...
Raggok Posted February 7, 2012 Share Posted February 7, 2012 Gear is increasing across the board negating any expertise advantage you had in the past. Link to comment Share on other sites More sharing options...
Daeth Posted February 7, 2012 Share Posted February 7, 2012 Perhaps you finally went up against Republic players with Champion gear. Link to comment Share on other sites More sharing options...
Evuke Posted February 7, 2012 Share Posted February 7, 2012 wouldn't surprise me if they slipped in few more stealth nerfs to melee Link to comment Share on other sites More sharing options...
KenzoPrime Posted February 7, 2012 Author Share Posted February 7, 2012 (edited) No. I battled opponents in champion gears and battlemaster gears AND the guys without expertiese or with less expertiese. I know how the bm`s hits and yes its as it should be. But the issue is - less expertiese guys started to hit alot higher, but mine dps havent changed as i think. So i guess expertiese got nerfed? Thats what discussion is about. Perhaps someone feels the same, that something changed. Edited February 7, 2012 by KenzoPrime Link to comment Share on other sites More sharing options...
xilecorb Posted February 7, 2012 Share Posted February 7, 2012 I noticed my Jugg hits the deck faster than my Sorc. Link to comment Share on other sites More sharing options...
lexiekaboom Posted February 7, 2012 Share Posted February 7, 2012 I noticed my Jugg hits the deck faster than my Sorc. As it should, Sorcs have always had more survivability then Juggs And better DPS This isn't new Link to comment Share on other sites More sharing options...
gtdead Posted February 7, 2012 Share Posted February 7, 2012 I haven't noticed any change in survivability at all. Link to comment Share on other sites More sharing options...
MoonsLightV Posted February 7, 2012 Share Posted February 7, 2012 (edited) As it should, Sorcs have always had more survivability then Juggs And better DPS This isn't new And you don't see a problem with that? A tanking class that goes down faster then a cloth wearing DPS/Healing class? Edited February 7, 2012 by MoonsLightV Link to comment Share on other sites More sharing options...
DamsonRhee Posted February 7, 2012 Share Posted February 7, 2012 Same reply It's probably your gear being negated to even playing field now I've started to feel like I survive more now and that started a week before patch I and it has to be gear because last couple weeks republic has been winning most wz on my server If it is the reason at least take comfort that you had an experience with stomping less geared people all the underdog factions get for the valor grind is gear to negate yours Which makes me wonder why the grind in the first place if the end expertise does nothing It's there to give power to power hungry hardcore people and torture the underdogs Again BW make valor unlock lots and lots of kewl designs of gear Let really high end gear give small advantages to different abilities And make gear set bonus part of mods enhancement etc so you can take it with you to The kewl new gear design you make and for the trump all valor 100 Give us gear with an augment in addition to what pvp gear gives us There is plenty of ways to put carrots out there it doesn't need To be power. Grind will be done just to stand out and gear and customization Will be more than enough . Link to comment Share on other sites More sharing options...
Orduno Posted February 7, 2012 Share Posted February 7, 2012 It'd be exciting if we had a combat log so we didn't actually have to settle for "it feels like" polls as our best bet. In other games, this would be laughed off the front page. In TOR, it's the only hope. Link to comment Share on other sites More sharing options...
Telaan Posted February 7, 2012 Share Posted February 7, 2012 Ever occurred to you that reps might finally start to catch up with gear after being trolled by fully champ geared imps constantly? This. Link to comment Share on other sites More sharing options...
texoc Posted February 7, 2012 Share Posted February 7, 2012 my guildmate was raging all the time today... because his jug tank suddenly cant eat dmg anymore.. didnt believe him after i saw him dying like nothing with all his cooldowns up vs 2 guys?... getting from full champ geared 19k hp down to 0 in 4-5 seconds trough all CDs Link to comment Share on other sites More sharing options...
Telaan Posted February 7, 2012 Share Posted February 7, 2012 (edited) As it should, Sorcs have always had more survivability then Juggs And better DPS This isn't new You're kidding right? The bubble gets popped in 2-3 hits (it absorbs ~2.5k dmg) max and after that you have light armor to deal with. The amount of utility that those classes have are on par with how squishy they are. Sorcerer and Sage are balanced. Less QQ. Edited February 7, 2012 by Telaan Link to comment Share on other sites More sharing options...
SoulstitchMMO Posted February 7, 2012 Share Posted February 7, 2012 Guard is putting through full damage. Stop guarding people and you'll be fine. I just figured it out. Was doing my normal tanking thing and noticed when you guard someone you get max damage throughput. Link to comment Share on other sites More sharing options...
Arrys Posted February 7, 2012 Share Posted February 7, 2012 Guard is putting through full damage. Stop guarding people and you'll be fine. I just figured it out. Was doing my normal tanking thing and noticed when you guard someone you get max damage throughput. between this and Ilum interupted playing again tonight. need real test server. Link to comment Share on other sites More sharing options...
KenzoPrime Posted February 8, 2012 Author Share Posted February 8, 2012 Guard is putting through full damage. Stop guarding people and you'll be fine. I just figured it out. Was doing my normal tanking thing and noticed when you guard someone you get max damage throughput. Thx for the heads up. Perhaps i missed it, so gona check tomorrow. Cheers. Still i 1v1 on ilum today and fights was pretty even despite my higher gear grade. Link to comment Share on other sites More sharing options...
TheGank Posted February 8, 2012 Share Posted February 8, 2012 Perhaps you finally went up against Republic players with Champion gear. This made my day! Link to comment Share on other sites More sharing options...
Twohit Posted February 8, 2012 Share Posted February 8, 2012 I may just be being paranoid as well, but i felt the same way on my fully geared assassin. I noticed starting after the patch today I had the "bolster" buff that "increased my stats, gear, etc to lvl 49" even though obviously it was a lvl 50 wz. Dunno if that has anything to do with it or if that makes everyone on equal footing. Link to comment Share on other sites More sharing options...
Telaan Posted February 8, 2012 Share Posted February 8, 2012 I may just be being paranoid as well, but i felt the same way on my fully geared assassin. I noticed starting after the patch today I had the "bolster" buff that "increased my stats, gear, etc to lvl 49" even though obviously it was a lvl 50 wz. Dunno if that has anything to do with it or if that makes everyone on equal footing. It said this prior to the patch as well. Link to comment Share on other sites More sharing options...
Ojaix Posted February 8, 2012 Share Posted February 8, 2012 Only did 1 WZ after the patch and thought maybe I was just focused on when I got dropped faster than usual on my powertech, but now this makes me wonder. Link to comment Share on other sites More sharing options...
Nomiematiko Posted February 8, 2012 Share Posted February 8, 2012 No my lvl 50 Vanguard in tank build With Full champion Supercommando set was also taking way more dmg, as someone wrote it is Guard skill Link to comment Share on other sites More sharing options...
DarthOvertone Posted February 8, 2012 Share Posted February 8, 2012 Guard is putting through full damage. Stop guarding people and you'll be fine. I just figured it out. Was doing my normal tanking thing and noticed when you guard someone you get max damage throughput. Is this true? Guard is borked now? And yes to a Combat Log. Absolutely necessary and needed at this point, especially considering how inept the Devs are in this game. Link to comment Share on other sites More sharing options...
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