DarkLordVile Posted February 5, 2012 Share Posted February 5, 2012 When are same-sex romances going to be implemented into the game? Link to comment Share on other sites More sharing options...
Daellia Posted February 5, 2012 Share Posted February 5, 2012 We know that Accuracy reduces the chance attacks will miss, and that Accuracy above 100% reduces the enemy's chance to avoid an attack. For purposes of determining how much Accuracy Rating is "enough" in PvE (the "Accuracy soft cap"), we also need to know the maximum Melee/Ranged and Force/Tech avoidances for Flashpoint/Operation bosses. So the question: What is the maximum Melee/Ranged and Force/Tech avoidance a Flashpoint/Operation boss may currently have, neglecting short-term, temporary defensive buffs the NPC may place on themselves? Link to comment Share on other sites More sharing options...
NiteWatcher Posted February 5, 2012 Share Posted February 5, 2012 My question is will we every see less human characters? Star was has some of the most unique humanoid character in that would still fit the Bioware need to keep the player "Relatable". Examples are master Ki-Adi-Mundi the Cerean, master Plo Koon the kel Dor, master Shaak Ti the Togruta, master Kit Fisto the Nautolan, and my personal favorite the Chagrians. Most of which already found in game. Link to comment Share on other sites More sharing options...
PanikSpreder Posted February 5, 2012 Share Posted February 5, 2012 Are you planning to correct the codex entries that are either bugged or missing? Link to comment Share on other sites More sharing options...
Waskom Posted February 5, 2012 Share Posted February 5, 2012 When and what will we see regarding Guild features; Rank name editing, calendars, perks for even being in a guild. ect Link to comment Share on other sites More sharing options...
Kjarista Posted February 5, 2012 Share Posted February 5, 2012 What are the plans for providing alternate leveling progressions in terms of quests and planets, so as to reduce the repetition of leveling alts? Link to comment Share on other sites More sharing options...
Avia Posted February 5, 2012 Share Posted February 5, 2012 Are there any plans to put in race change/name change options and other possible payed options (server transfers, re-customization, etc.)? Link to comment Share on other sites More sharing options...
Gankstah Posted February 5, 2012 Share Posted February 5, 2012 (edited) This is a big concern with the tanking community. It is known that both Tech and Force attacks, which consist of the most widely used attacks used in PvP, completely bypass all defense stats. Because of this, these stats (Shield, Absorption and Defense) are less than desirable. We were told pre-launch that Tanks specifically would be useful in PvP. However, thanks to this mechanic we are currently the weakest class role in PvP because everything we build ourselves around is essentially negated by the majority of classes found in PvP. Unless you count the few seconds of "uber" we have if we blow all of our cooldowns at once. So my question is: Since both Tank gear and a large chunk of Tanking talent trees focus around survival and buffing these survival stats, which are by and large neutered in PvP, will BioWare be doing something to bring Tank spec'd characters more in line with their DPS counterparts who are completely unleashed/unrestricted in PvP? Edited February 5, 2012 by Gankstah Link to comment Share on other sites More sharing options...
camcraft Posted February 5, 2012 Share Posted February 5, 2012 When can we choose specific Warzones when we queue? After doing about 11 Voidstar matches in a row it starts to get extremely frustrating.... Link to comment Share on other sites More sharing options...
kajind Posted February 5, 2012 Share Posted February 5, 2012 (edited) Currently the description of the vanguard/power-tech says mid to close range, yet all the trees require the character to be in melee to be optimal, are there any plans to change this, or to change the description to match it being a melee class? Edited February 5, 2012 by kajind Link to comment Share on other sites More sharing options...
Tjaffe Posted February 5, 2012 Share Posted February 5, 2012 Hi! Why cant the sith/jedi deflect back enemy shots to the enemy how is shoting at them? I dont felling like a jedi/sith at all! Just some random the sith found and pick up to do there dirty work! Link to comment Share on other sites More sharing options...
Bajak Posted February 5, 2012 Share Posted February 5, 2012 Probably been asked already. What is being done to address the server faction imbalances? Link to comment Share on other sites More sharing options...
Niaoru Posted February 5, 2012 Share Posted February 5, 2012 (edited) Will you implement some sort of arena or small group competitive deathmatch PvP? Edited February 5, 2012 by Trineda removed inappropriate comment Link to comment Share on other sites More sharing options...
ihavebearclaws Posted February 5, 2012 Share Posted February 5, 2012 when are you going to be able to keep your group after a wz instead of reinviting 3 people over and over? Link to comment Share on other sites More sharing options...
lordhaizen Posted February 5, 2012 Share Posted February 5, 2012 when do you plan allow server merge/transfer ? Link to comment Share on other sites More sharing options...
bobstadalobsta Posted February 5, 2012 Share Posted February 5, 2012 Will there be holidays and events (real or fictional) with special rewards and vanity items/pets to earn? Link to comment Share on other sites More sharing options...
EDUSAN Posted February 5, 2012 Share Posted February 5, 2012 are there plans to merge servers? less servers but more populated is better than what we have now. if needed splits could be done, but meanwhile it couldnt hurt having 10 people in a whole planet is pretty boring Link to comment Share on other sites More sharing options...
Pinchfist Posted February 5, 2012 Share Posted February 5, 2012 Would BioWare consider breaking through the dev/consumer information gap and publishing their reasoning on major class/crew skill/flashpoint/ops to the community at large before patching said changes (giving the community the game it was promised -- ala, "it's your game, we listen to you," etc)? Link to comment Share on other sites More sharing options...
lambandmartyre Posted February 5, 2012 Share Posted February 5, 2012 (edited) Why once we've reached max affection with a companion and they send us the one or two emails after do we hear nothing rom them, can't we something like a random daily quest from our companions that have max affection? They are such a huge part of the leveling process then are just an after thought in endgame, they can't raid with us, they can't pvp with us, they are basicly servants that craft for us. Edited February 5, 2012 by lambandmartyre Link to comment Share on other sites More sharing options...
tbug Posted February 5, 2012 Share Posted February 5, 2012 Well since I just realized that my other post was canceled due to too many questions:( (I wish I could have been notified so I could have taken a picture of my post, and retyped it on general discussion, because of the time I spent doing it but.. I guess not) Well... I guess my question could be .... will y'all ever put any gambling aspect into the game like betting who you think will win a pod race, or which team will win a duel? Link to comment Share on other sites More sharing options...
dedpahom Posted February 5, 2012 Share Posted February 5, 2012 When will character transfers be available? Link to comment Share on other sites More sharing options...
DarthSandro Posted February 5, 2012 Share Posted February 5, 2012 (edited) Will you fix the class story for Sith Warrior with Malavai Quinn betrayal. And add an option to torture or deform his body after Darth Baras is defeated? It will make bigger sense, since we arent allowed to kill him. Edited February 5, 2012 by DarthSandro Link to comment Share on other sites More sharing options...
azmundai Posted February 5, 2012 Share Posted February 5, 2012 Why are hard modes just normal modes with enrage timers? Why wasn't time spent developing interesting encounters instead of making everything hit harder or require things to be killed in a shorter amount of time? Is this what we have to look forward to as challenging content? Enrage timers? Link to comment Share on other sites More sharing options...
Locke Posted February 5, 2012 Share Posted February 5, 2012 Any plans to change how much more Snipers, marksman in particular, are affected by tank mitigation stats (such as armor, absorption, and defense) relative to all other dps classes? Link to comment Share on other sites More sharing options...
BelialSempai Posted February 5, 2012 Share Posted February 5, 2012 Is there an upcoming fix addressing the problem of bugged companion conversations? Link to comment Share on other sites More sharing options...
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