imhtwo Posted February 1, 2012 Share Posted February 1, 2012 Hidden Strike: The damage output of this ability has been decreased by approximately 20% to control burst damage and because it was enabling significantly faster than intended kills in PvP. Before i avg 3.4-4k, now 2098-2200. I think thats a little more that 20% Nice way to kill a class and give nothing in it place. Classic MMO BS BW. Wasted class now, time to spin up another class. Link to comment Share on other sites More sharing options...
JBGames Posted February 1, 2012 Share Posted February 1, 2012 20% of base damage actually is around 30-40% of the old damage if your factoring in haveing biochem with near 100% crit amplfier. This isn't even taking in effect the 20% ap lost on Acid blade. So yes the damage reduction is quite significant on crits near 40% damage reduction Link to comment Share on other sites More sharing options...
Yhobo Posted February 1, 2012 Share Posted February 1, 2012 Ya I did about 4k dmg to with hidden strike.. yet players HP are around 15k... they should nerf pvp gear, they do like 10k dmg with full pvp gear. They made it to strong Link to comment Share on other sites More sharing options...
Bizwolf Posted February 1, 2012 Share Posted February 1, 2012 I average like 3.5k. Sometimes get the 5k still but not much. The class is 10 times better this way. You're not in and out so fast anymore but only for 3 more seconds. And fresh 50's still get hit for over 6-7k. Link to comment Share on other sites More sharing options...
MatchpointServe Posted February 1, 2012 Share Posted February 1, 2012 Today, I used Hidden Strike on someone and it hit for about 1000. Should have just used my free attack a few times from far away. Granted, I only have about 250 expertise and the person I was attacking probably had more, but seriously... 1000? Link to comment Share on other sites More sharing options...
trullarsen Posted February 1, 2012 Share Posted February 1, 2012 Finally operatives are nerfed! Best patch since release Link to comment Share on other sites More sharing options...
Krala Posted February 1, 2012 Share Posted February 1, 2012 Finally operatives are nerfed! Best patch since release You're one of the wow cry babies that caused this. Troll somewhere else, kid. I'd agree that the stun duration from hidden strike was a little too long, but BW have completely over nerfed this class. Bioware are doing a pretty pathetic job so far, in all aspects, not just this. Link to comment Share on other sites More sharing options...
Hyfy Posted February 1, 2012 Share Posted February 1, 2012 Finally operatives are nerfed! Best patch since release I would tell you to learn when and how to use you CC breaks and stuns. Link to comment Share on other sites More sharing options...
Erevan_Kindelar Posted February 1, 2012 Share Posted February 1, 2012 I would tell you to learn when and how to use you CC breaks and stuns. He does not need to learn how to use CC and stuns - he is maxed out on the holy trinity of QQ, forumrage and self-entitlement. No MMO PvP build or gear is capable of countering the constant battering that rotation gives. Link to comment Share on other sites More sharing options...
trullarsen Posted February 1, 2012 Share Posted February 1, 2012 You're one of the wow cry babies that caused this. Troll somewhere else, kid. I'd agree that the stun duration from hidden strike was a little too long, but BW have completely over nerfed this class. Bioware are doing a pretty pathetic job so far, in all aspects, not just this. Really? I never played world of warcraft, and calling me a kid really makes you old. I guess im older than you ) Link to comment Share on other sites More sharing options...
Hyfy Posted February 1, 2012 Share Posted February 1, 2012 He does not need to learn how to use CC and stuns - he is maxed out on the holy trinity of QQ, forumrage and self-entitlement. No MMO PvP build or gear is capable of countering the constant battering that rotation gives. Doh! I should've seen that. Link to comment Share on other sites More sharing options...
Pinworm Posted February 1, 2012 Share Posted February 1, 2012 I was killing tanks in the initial stun, now I can do it in the initial double stun. One more second, woopy. The class needed to be fix, end of discussion. Link to comment Share on other sites More sharing options...
gouak Posted February 1, 2012 Share Posted February 1, 2012 I was killing tanks in the initial stun, now I can do it in the initial double stun. One more second, woopy. The class needed to be fix, end of discussion. Then I'm just guessing you never leveled your OP past 40. Guess I just got troll pulled but man I just hate people like you. Link to comment Share on other sites More sharing options...
Pinworm Posted February 1, 2012 Share Posted February 1, 2012 Then I'm just guessing you never leveled your OP past 40. Guess I just got troll pulled but man I just hate people like you. Hate people that are honest and objective? Okay. And no, operatives are fine pre-50 pre tier 2. Link to comment Share on other sites More sharing options...
Steamrolled Posted February 1, 2012 Share Posted February 1, 2012 I was killing tanks in the initial stun, now I can do it in the initial double stun. One more second, woopy. The class needed to be fix, end of discussion. My op is full champ/bm. I'm not able to kill tanks at all. I think your just pulling facts outa your ***. Yeah, operatives and scoundrels needed to be looked at. But taking away 40% dps on a burst class that has little to no sustained dps killed it. When i now open up on someone and see 1.2k pop up i just leave. I know i cant kill it. Were effectively reduced to stacking relic , crit adrenal and get lucky to be able to kill anyone at equally geared level in a wz situation. As far as the pve side goes. Operatives don't belong, or deserve any spot in a raid past flashpoints hm`s. And only flashpoints if you are specced healer. I haven't tried lethality in pve, so cant say anything about it. But Conc is worthless. Deadweight. Link to comment Share on other sites More sharing options...
hamills Posted February 1, 2012 Share Posted February 1, 2012 This is for all the noob op players crying about the op nerf. Get over it, it happen and FYI if you stay in SWTOR long enough you will see that at some point in time all the classes will see a nerf. If you can't handle it. get out. Link to comment Share on other sites More sharing options...
Bloodcharged Posted February 1, 2012 Share Posted February 1, 2012 You're one of the wow cry babies that caused this. Troll somewhere else, kid. I'd agree that the stun duration from hidden strike was a little too long, but BW have completely over nerfed this class. Bioware are doing a pretty pathetic job so far, in all aspects, not just this. The burst damage needed to be nerfed however they need better sustained damage since they did nerf the burst. Link to comment Share on other sites More sharing options...
ambiturnal Posted February 1, 2012 Share Posted February 1, 2012 I average like 3.5k. Sometimes get the 5k still but not much. The class is 10 times better this way. You're not in and out so fast anymore but only for 3 more seconds. And fresh 50's still get hit for over 6-7k. I'm a battlemaster, and my hidden strike is critting for 3.5k. This is with crit/surge and power enhancements. Why are you spreading misinformation? Link to comment Share on other sites More sharing options...
Reifier Posted February 1, 2012 Share Posted February 1, 2012 Not to mention PVE, I used to use CS then pop HS for a threat reset + additional dmg/cooldown options. now it sucks D: Link to comment Share on other sites More sharing options...
Jimra Posted February 1, 2012 Share Posted February 1, 2012 My op is full champ/bm. I'm not able to kill tanks at all. I think your just pulling facts outa your ***. Yeah, operatives and scoundrels needed to be looked at. But taking away 40% dps on a burst class that has little to no sustained dps killed it. When i now open up on someone and see 1.2k pop up i just leave. I know i cant kill it. Were effectively reduced to stacking relic , crit adrenal and get lucky to be able to kill anyone at equally geared level in a wz situation. As far as the pve side goes. Operatives don't belong, or deserve any spot in a raid past flashpoints hm`s. And only flashpoints if you are specced healer. I haven't tried lethality in pve, so cant say anything about it. But Conc is worthless. Deadweight. Full champ myself. Against equally geared players damage is pretty laughable. Seems they have based our burst damage off us opening up on under geared players. I have a lvl 50 Powertech that is now my main. Make no mistake, Ops are now second rate. Still playable, but far inferior to most other classes. Link to comment Share on other sites More sharing options...
Phanatik Posted February 1, 2012 Share Posted February 1, 2012 IMO they shouldnt have even had a pvp stat to start the game. When one stat controls how much damge taken, damage done & healing ...thats just to much. PVP gear should have just had more Stam! Link to comment Share on other sites More sharing options...
Foxdyye Posted February 1, 2012 Share Posted February 1, 2012 I was killing tanks in the initial stun, now I can do it in the initial double stun. One more second, woopy. The class needed to be fix, end of discussion. i think u were the tank that got killed, u were probably pathetic too, plus after knockdown everyone is immune to CC til bar drop. so erm... u fail troll. Link to comment Share on other sites More sharing options...
MrContact Posted February 1, 2012 Share Posted February 1, 2012 I was killing tanks in the initial stun, now I can do it in the initial double stun. One more second, woopy. The class needed to be fix, end of discussion. You know that with the current mechanics mitigation stats sucks in pvp making tanks easy to kill than they should when they dont have their CDs up. More info: http://taugrim.com/2012/01/19/understanding-swtors-avoidance-and-mitigation-mechanics-for-tanks-in-pvp/ Link to comment Share on other sites More sharing options...
WisePlagueis Posted February 1, 2012 Share Posted February 1, 2012 Finally operatives are nerfed! Best patch since release Can't wait till carebares like this QQ when their class (I know you play a sorc don't deny it) gets nerfed 10x harder. I still roll nubs on my OP, and now they don't have an excuse as to why they lost, which makes it all the better. I would like to see some tweaks tho, you guys are correct with your damage numbers, that AP nerf was bunk. Stun locks all day son, I feel like im playing my Sin from AION pre-nerf. Get owned kid. Link to comment Share on other sites More sharing options...
Fujah Posted February 1, 2012 Share Posted February 1, 2012 People talking about 5k crits or higher. If I get half that on my Assassin I'm thrilled. Damn. Link to comment Share on other sites More sharing options...
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