Sonsi Posted January 28, 2012 Share Posted January 28, 2012 and then heal to max health, then repeat. I have seen this the most on Alderaan where the scrubs will sit on a capture point and do this. WHY IS REPUBLIC SO BAD Link to comment Share on other sites More sharing options...
ihateyouall Posted January 28, 2012 Share Posted January 28, 2012 (edited) sorcerers do this too. Infact, in every warzone the majority of sorcerers take themselves to 30% health before the match starts. Once it starts, they throw a heal to get their immediately 2.5k and 5k healing medals Edited January 28, 2012 by ihateyouall Link to comment Share on other sites More sharing options...
Sonsi Posted January 28, 2012 Author Share Posted January 28, 2012 sorcerers do this too. Infact, in every warzone the majority of sorcerers take themselves to 30% health before the match starts. Once it starts, they throw a heal to get their immediately 2.5k and 5k healing medals WHYYYYYYYYYYYY. But seriously, why is there an ability to hurt yourself? Link to comment Share on other sites More sharing options...
ihateyouall Posted January 28, 2012 Share Posted January 28, 2012 WHYYYYYYYYYYYY. But seriously, why is there an ability to hurt yourself? they sacrifice health for force. It's their method of regaining resources. Link to comment Share on other sites More sharing options...
Lerdoc Posted January 28, 2012 Share Posted January 28, 2012 (edited) and then heal to max health, then repeat. I have seen this the most on Alderaan where the scrubs will sit on a capture point and do this. WHY IS REPUBLIC SO BAD Not to burst your delusion bubble, but every single sorc going for healing medals does exactly the same. Also, would it be better if they just sit there and /dance instead of getting that one or two additional medals meanwhile while they defend alone? Edited January 28, 2012 by Lerdoc Link to comment Share on other sites More sharing options...
Griminal Posted January 28, 2012 Share Posted January 28, 2012 (edited) aka life tap Edited January 28, 2012 by Griminal Link to comment Share on other sites More sharing options...
Armaso Posted January 28, 2012 Share Posted January 28, 2012 It's only Republic that does this, the Empire never does. Link to comment Share on other sites More sharing options...
Red_Cruiser Posted January 28, 2012 Share Posted January 28, 2012 It's a lot harder to get that trauma medic medal once the -30% heal debuff is put on you. Link to comment Share on other sites More sharing options...
LoL-K-Noob Posted January 28, 2012 Share Posted January 28, 2012 Because whats the point when you are going to lose 500 to 0? Best just to camp on the left turret and get 4-5 medals. Link to comment Share on other sites More sharing options...
Jinroku Posted January 28, 2012 Share Posted January 28, 2012 It's only Republic that does this, the Empire never does. hope your a troll.. Link to comment Share on other sites More sharing options...
Lerdoc Posted January 28, 2012 Share Posted January 28, 2012 hope your a troll.. More like sarcasm. Link to comment Share on other sites More sharing options...
Armaso Posted January 28, 2012 Share Posted January 28, 2012 More like sarcasm. Indeed it was. Link to comment Share on other sites More sharing options...
Lerdoc Posted January 28, 2012 Share Posted January 28, 2012 I'm bitter enough to always see the difference Link to comment Share on other sites More sharing options...
AGoldCrayon Posted January 28, 2012 Share Posted January 28, 2012 Considering how hard it can be for healers to get medals, I don't see the problem here. If you want them to get off a node and go fight, offer to take their place sitting there on D twiddling your thumbs. Link to comment Share on other sites More sharing options...
Spydirus Posted January 28, 2012 Share Posted January 28, 2012 It is rough to get medals sometimes as healers. If I protect left while my team sorts out right or middle I will make sure I have 2.5 and 5k medals. I then hope for an inc or 2 to get some kills / dps medals. CMN Link to comment Share on other sites More sharing options...
SignifyZ Posted January 28, 2012 Share Posted January 28, 2012 hope your a troll.. you're Link to comment Share on other sites More sharing options...
Sinisterz Posted January 28, 2012 Share Posted January 28, 2012 (edited) WHYYYYYYYYYYYY. But seriously, why is there an ability to hurt yourself? Serious? For someone that comes here to troll you sure know how to ask a dumb question. Edited January 28, 2012 by Sinisterz Link to comment Share on other sites More sharing options...
Sonsi Posted January 28, 2012 Author Share Posted January 28, 2012 Serious? For someone that comes here to troll you sure know how to ask a dumb question. Lawl read my post history more loser Link to comment Share on other sites More sharing options...
Natharon Posted January 29, 2012 Share Posted January 29, 2012 I like to ask the sage to do it for me so I can get my heal medals too. Link to comment Share on other sites More sharing options...
Sumire Posted January 29, 2012 Share Posted January 29, 2012 (edited) Nothing wrong with it. Healing is a thankless task, and if you are defending a node, why not get a few more medals you would have got anyway. Just imagine what it is like for us healing all you noobs who can't even keep the opposing team off us so we can actually heal you. Lets face it, most of you would be worthless if it wasn't for us making you look good. Edited January 29, 2012 by Sumire Link to comment Share on other sites More sharing options...
dannythefool Posted January 29, 2012 Share Posted January 29, 2012 The reason they do it at start is that it's easier to get high heals before you actually participate in PVP, as you get a heal debuff from doing PVP. So they'll try to get their single heal medals before the match starts. The reason they do it during the match is because they're too lazy to actually heal people who take damage No, seriously, if there's nobody else around then I don't really see a problem with getting medals for guarding a node. Someone has to do it, maybe the healer isn't the best choice, but then it's not the healer's problem when everybody else rushes mid because "someone will probably go get that turret anyway". Link to comment Share on other sites More sharing options...
Satans_Puppet Posted January 29, 2012 Share Posted January 29, 2012 Nothing wrong with it. Healing is a thankless task. Because of people doing stuff like these. I spotted someone doing it while we're were in a tense match... wasn't quite sure what they were doing but then I saw them come out with top medals and it honestly peed me off because as a dedicated healer I can hope for 3, maybe 4 medals at best! Link to comment Share on other sites More sharing options...
Rheeling Posted January 29, 2012 Share Posted January 29, 2012 Well the ability is there because it's the only in-combat way to regenerate force. Other classes, like Troopers for example, get a "Reload" ability which grants them half their ammo over 2 seconds or something. Sages/Sorcs don't get that kind of CD. Instead, they get a life sacrafice (which they can spam) to regain a small amount of force. Plenty of Sages/Sorcs use the ability to allow themselves to gain at least the 2.5k heal medal. Sometimes the 75k healing medal if their node is particularly boring. I don't really see anything wrong with it. Gets an extra medal or two if they want it. If they're hurting your team by just spam healing themselves even during fights, then that's unfortunate. Just inform people not to vote for the person because 90% of their 120k healing was on themselves. Link to comment Share on other sites More sharing options...
theMornox Posted January 29, 2012 Share Posted January 29, 2012 that process is actually quite time consuming, dont expect insane heal stats from this. the heal per time is awful compared to any group play the healer participates in. i dont see any problem with this. Link to comment Share on other sites More sharing options...
Pwnzie Posted January 29, 2012 Share Posted January 29, 2012 The health for force ability is nice and reminds me of Locks in WoW and there's nothing wrong with the ability itself, it's useful and you pay a high price for it. The real problem is that earning Valor should be victory based, not medals based. If you make medals count more than victory and team play...that's what happens, people farming medals. Makes WZ's a bore. Anyway, any class than can heal, simply heals itself at the first damage it takes and gets the same medal or two, so this Sorc/Sage ability is NOT the problem at all. They really have to change this medal system, or people will care more about doing X damage, X healing and X protection than actually playing together for VICTORY! And that's FAIL DESIGN! Bloody medals farmers... Link to comment Share on other sites More sharing options...
Recommended Posts