Clemsonalum Posted January 24, 2012 Share Posted January 24, 2012 The very large (in my case) reduction in ability delay has made this class much more enjoyable to play. I look forward to seeing what else they can do to it in 1.1.1. Link to comment Share on other sites More sharing options...
khsolo Posted January 24, 2012 Share Posted January 24, 2012 The very large (in my case) reduction in ability delay has made this class much more enjoyable to play. I look forward to seeing what else they can do to it in 1.1.1. Share more for those that are at work and frustrated but hopefull Link to comment Share on other sites More sharing options...
sotacram Posted January 24, 2012 Share Posted January 24, 2012 http://www.swtor.com/community/showthread.php?t=228251 So you have noticed dramatic improvement? Has the parry animation that caused the ability delay been fixed? Link to comment Share on other sites More sharing options...
Clemsonalum Posted January 24, 2012 Author Share Posted January 24, 2012 I have noticed a big change on my Sent just overall. Abilities actually fire off when you hit them. Link to comment Share on other sites More sharing options...
sotacram Posted January 24, 2012 Share Posted January 24, 2012 I rather liked my animation stutter during Blade storm. Putting that mob in the popcorn machine with three fakes and a swing. Link to comment Share on other sites More sharing options...
CarpLTunnel Posted January 24, 2012 Share Posted January 24, 2012 Was this the patch today? Because last night playing I was still getting delays. Also would it be too hard to have an ability be blacked out when its on timer and then light up when its off timer? I dont know how many times I hit the master strike button only to have a few milliseconds or a few seconds left and you cant see the progress bar. Link to comment Share on other sites More sharing options...
FallenValkyrja Posted January 24, 2012 Share Posted January 24, 2012 Hmmm, I really need to get some work done around the house tonight but I guess I can log in for a little bit once I get in from work. Really looking forward to seeing how much it improves my game. ~FV~ Link to comment Share on other sites More sharing options...
CarpLTunnel Posted January 24, 2012 Share Posted January 24, 2012 Just read the patch notes, it does say a delay was fixed so here is to hoping . Maybe my big *** will go away next patch and soon after I can put my hood down and move my belt inside my robe. Link to comment Share on other sites More sharing options...
Crowingzero Posted January 24, 2012 Share Posted January 24, 2012 Also would it be too hard to have an ability be blacked out when its on timer and then light up when its off timer? That's how it worked pre-1.1. For some stupid reason they changed it to the way it is currently. Link to comment Share on other sites More sharing options...
KruelhandJorb Posted January 24, 2012 Share Posted January 24, 2012 oh thank Jebus, I was dueling a shadow last night to test how bad that **** is and it was extremely frustrating, I could only get close to killing him if I got the speed buff up so he couldn't kite me... half my abilities would just fail. Lets see how this goes tonight. <- ready to be disappointed, but highly optimistic Link to comment Share on other sites More sharing options...
FobManX Posted January 24, 2012 Share Posted January 24, 2012 I was only in a WZ for a few minutes but it was fixed for me. My Force Leap > Overload Saber > Zealous Strike actually all worked when I hit them as opposed to before where I'd have to press ZS like 3 times before it would go off. Link to comment Share on other sites More sharing options...
AsinineTangent Posted January 24, 2012 Share Posted January 24, 2012 Well I hope you guys are right and this isn't going to be like WAR where it took a half dozen patches of "no really guys, we fixed the delay this time". I'm at work so I can't try it myself yet. Link to comment Share on other sites More sharing options...
CarpLTunnel Posted January 25, 2012 Share Posted January 25, 2012 I am honestly noticing nothing different. I am actually getting longer wait times with skills now. I have been mashing the living hell out of abilities and nothing happens. For me personally it was a step backwards. Link to comment Share on other sites More sharing options...
FobManX Posted January 25, 2012 Share Posted January 25, 2012 I am honestly noticing nothing different. I am actually getting longer wait times with skills now. I have been mashing the living hell out of abilities and nothing happens. For me personally it was a step backwards. Seems about 80-90% fixed for me. I still get it on occasion with off GCD abilities but for the most part it's muuuuuuuuuuch better than before. Link to comment Share on other sites More sharing options...
CarpLTunnel Posted January 25, 2012 Share Posted January 25, 2012 Glad its better for you and the others, for me nope not at all. I am actually very disappointed. That is life though and it could just be on my end an ISP issue maybe. Link to comment Share on other sites More sharing options...
KruelhandJorb Posted January 25, 2012 Share Posted January 25, 2012 yup, night and day from the other patch. Still it's a bit buggy, for the most part only in Huttball do i get delays that would be unacceptable but in Civil War or Voidstar, pretty reasonable ability response. Now melee can compete with Range at least, finally enjoying the PvP at least consistently although it has a long way to go (re: chain CC) Link to comment Share on other sites More sharing options...
Atheiocrates Posted January 25, 2012 Share Posted January 25, 2012 I played quite a bit this afternoon before work and it did indeed feel better. I will hold judgement until I have more time with the game but I'm hopeful! Link to comment Share on other sites More sharing options...
AsinineTangent Posted January 25, 2012 Share Posted January 25, 2012 Well I hope you guys are right and this isn't going to be like WAR where it took a half dozen patches of "no really guys, we fixed the delay this time". I'm at work so I can't try it myself yet. Gave it a try last night. Huge improvement in WZs mostly. Pretty happy. Now just make instants actually instant. Link to comment Share on other sites More sharing options...
Malstrades Posted January 25, 2012 Share Posted January 25, 2012 there is no fracking improvement! problems have NOT been solved, skills still dont fire off 50% of the time, sorcs havnt been nerfed, expertise hasnt been removed, fps probs havnt been fixed, codex entries havnt been fixed, and the list goes on and on. there have been NO fixes at all that anyone can clearly prove, its a load of bull, the team at bioware must have taken lessons in lying from the funcom team. Link to comment Share on other sites More sharing options...
themistocles Posted January 25, 2012 Share Posted January 25, 2012 there is no fracking improvement! problems have NOT been solved, skills still dont fire off 50% of the time, sorcs havnt been nerfed, expertise hasnt been removed, fps probs havnt been fixed, codex entries havnt been fixed, and the list goes on and on. there have been NO fixes at all that anyone can clearly prove, its a load of bull, the team at bioware must have taken lessons in lying from the funcom team. i like cheese pizza from Rocco's in Maryland, they have the best. Where does everybody like thier pizzas from. Link to comment Share on other sites More sharing options...
Vegathegreat Posted January 25, 2012 Share Posted January 25, 2012 i noticed a minor improvement, it still needs alot of work.... happens frequently when you use overload saber and another attack at the sametime, constantly happens when you try and zealous strike after a leap, all in all i give the fix a 3/10....... Link to comment Share on other sites More sharing options...
FallenValkyrja Posted January 25, 2012 Share Posted January 25, 2012 i like cheese pizza from Rocco's in Maryland, they have the best. Where does everybody like thier pizzas from. Mac N Mancos at Ocean City, NJ. great pizza plus the boardwalk, beach, and ocean. Wonderful way to spend an afternoon. I did get a chance to play for a few minutes last night and picked a few random low level mobs to jump into. I found that the response is a little better (which is better than no improvement) and that their poor choice in changing the GCD animation is still an issue especially if you are getting near to the end of the GCD time. ~FV~ Link to comment Share on other sites More sharing options...
Atamasama Posted January 25, 2012 Share Posted January 25, 2012 Mario's Pizza in Pioneer Square, Seattle, WA. I used to work across the street from there and I'd grab a slice or two all the time. Big floppy Bay Area style pizza. The best was the Mediterranean with tomatoes, feta, artichokes, and pesto sauce, but their classic pepperoni is also fantastic. Link to comment Share on other sites More sharing options...
Kabruncu Posted January 25, 2012 Share Posted January 25, 2012 Still with problems, overload saber makes next attack fail a lot of times, cauterize fails like 30% of trys Link to comment Share on other sites More sharing options...
BanzaiChigau Posted January 25, 2012 Share Posted January 25, 2012 I've noticed a bit more smoothness overall with my guardian but i believe riposte is still getting stuck sometimes in the initial animation like it did before, i don't think this patch fixed those kind of problems with the animations, but i think they said they're already working on fixing it for next patches which is cool. As a tank i need riposte used as soon as it procs and sometimes if i you spam the hell out of the key it won't work But if you do it just once it usually does, but needs some fixing to be honest. But yeah, overall, my skills seem to be responding a lot faster than they usually did, i notice this specially when doing PvP, i can actually chain now several different skills and most of the time they will work as intended. Link to comment Share on other sites More sharing options...
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