BlazeMazeRaze Posted January 13, 2012 Share Posted January 13, 2012 I am really torn between these two classes for serious PVP. I like the look of having two light sabers better but on paper its seems the jugg may be the better choice due to better survivability and similar DPS (atleast in the rage tree). So what can a Marauder offer in PVP that a DPS specced Jugg cant do better? Link to comment Share on other sites More sharing options...
Abiza Posted January 13, 2012 Share Posted January 13, 2012 A skirt. Link to comment Share on other sites More sharing options...
Kibaken Posted January 13, 2012 Share Posted January 13, 2012 Predation, Bloodthirst, Deadly Throw, Obfuscate, Undying Rage. Link to comment Share on other sites More sharing options...
Precurso Posted January 13, 2012 Share Posted January 13, 2012 Force Push, Heavy Armor, 30m Saber Throw, Sundering Assault, Soresu Form, Enduring Pain Link to comment Share on other sites More sharing options...
Carbonated Posted January 13, 2012 Share Posted January 13, 2012 Predation, Bloodthirst, Deadly Throw, Obfuscate, Undying Rage. lol assuming you live long enough to get 30 fury or frenzys available....oh just get the pve set for 15 secs off its cd LOL. Link to comment Share on other sites More sharing options...
FeeFiFoFum Posted January 13, 2012 Share Posted January 13, 2012 A skirt. This. Actually you know what else they offer? Glitched abilities (choke/ravage), mountain of input delay, less armour, less hp and tons of frustration. I beg you, go Jugg, if you dont like it, level him up to 45 and message me and you can have my Marauder, I kid you not. PS it may say attacks with both lightsabers but that is rarely the case and if it does, be ready for that lightsaber to do all of 100 damage, saaaawwweeeeet. Link to comment Share on other sites More sharing options...
HBninjaX Posted January 14, 2012 Share Posted January 14, 2012 (edited) a neat looking offhand I noticed a conspicuous lack of Marauder love in the patch notes --oh but don't worry Jugs got buffed. Priorities, people! Edited January 14, 2012 by HBninjaX Link to comment Share on other sites More sharing options...
Kibaken Posted January 14, 2012 Share Posted January 14, 2012 lol assuming you live long enough to get 30 fury or frenzys available....oh just get the pve set for 15 secs off its cd LOL. I don't have any problem getting multiple Berserks off. Link to comment Share on other sites More sharing options...
Majinr Posted January 14, 2012 Share Posted January 14, 2012 lol assuming you live long enough to get 30 fury or frenzys available....oh just get the pve set for 15 secs off its cd LOL. if your Anni specced, itll be lol Link to comment Share on other sites More sharing options...
mastersloup Posted January 14, 2012 Share Posted January 14, 2012 As rage? absolutely nothing at all. The juggernaut has more utility(guard/leap/a knockback), defence(better version of saber ward, heavy armor, 30% more health on demand), damage(30% more smash damage.), mobility(leap to a friendly target and in 1.1 2 back to back force charge), HP Link to comment Share on other sites More sharing options...
BrolleunHunter Posted January 14, 2012 Share Posted January 14, 2012 I am really torn between these two classes for serious PVP. I like the look of having two light sabers better but on paper its seems the jugg may be the better choice due to better survivability and similar DPS (atleast in the rage tree). So what can a Marauder offer in PVP that a DPS specced Jugg cant do better? Talented Predation + Undying Rage + Capping on nubs who think sorcs are the best ball runners. Link to comment Share on other sites More sharing options...
mastersloup Posted January 14, 2012 Share Posted January 14, 2012 Talented Predation + Undying Rage + Capping on nubs who think sorcs are the best ball runners. AoE knockback + roots the entire team trying to kill you, bubble and 150% sprint allowing you to completely jump over a fire if you're one one floor above it. Link to comment Share on other sites More sharing options...
BrolleunHunter Posted January 14, 2012 Share Posted January 14, 2012 AoE knockback + roots the entire team trying to kill you, bubble and 150% sprint allowing you to completely jump over a fire if you're one one floor above it. I have an aoe incapacitate. I win. 150% for 2 seconds, you lose. Undying Rage = 99% damage reduction, I beat your bubble and raise you a served son. Link to comment Share on other sites More sharing options...
mastersloup Posted January 14, 2012 Share Posted January 14, 2012 Are you saying a 6 second CC is better in huttball than a AoE knockback? Link to comment Share on other sites More sharing options...
Pappus Posted January 14, 2012 Share Posted January 14, 2012 AoE knockback + roots the entire team trying to kill you, bubble and 150% sprint allowing you to completely jump over a fire if you're one one floor above it. With that logic you would take sins over sorcs. Force Shroud/Saber ward > bubble. Link to comment Share on other sites More sharing options...
mastersloup Posted January 14, 2012 Share Posted January 14, 2012 (edited) With that logic you would take sins over sorcs. Force Shroud/Saber ward > bubble. lifegrip > everything. The assassin also does not have access to the knockback's root assassin are good ball carrier though Edited January 14, 2012 by mastersloup Link to comment Share on other sites More sharing options...
getdownsb Posted January 14, 2012 Share Posted January 14, 2012 Predation, Bloodthirst, Deadly Throw, Obfuscate, Undying Rage. 1. Only effects people standing on top of you. 2. Healers lol at -20% and heal right through it 3. Sweet! You made one guys auto attack not work. 4. An extra 4 seconds before you die. Link to comment Share on other sites More sharing options...
getdownsb Posted January 14, 2012 Share Posted January 14, 2012 Talented Predation + Undying Rage + Capping on nubs who think sorcs are the best ball runners. Yes, Marauder is epic at killing scrubs and lowbies. Oh wait, everyone is, because they're scrubs and lowbies. Link to comment Share on other sites More sharing options...
jellOfish Posted January 14, 2012 Share Posted January 14, 2012 1. Only effects people standing on top of you. 2. Healers lol at -20% and heal right through it 3. Sweet! You made one guys auto attack not work. 4. An extra 4 seconds before you die. Pretty much this. Although undying rage sometimes helps if both you and your target have low HP but overall I do not find this skill that awesome. It also has it's relative use in huttball so you can run through flames. About obfuscate I am not sure, but I find I don't use it at all. Overall many of the marauder abilities seem like too little bang for the buck. PS: yeah, healers don't really care about the 20% debuff as I have figured. Link to comment Share on other sites More sharing options...
getdownsb Posted January 14, 2012 Share Posted January 14, 2012 (edited) I have an aoe incapacitate. I win. 150% for 2 seconds, you lose. Undying Rage = 99% damage reduction, I beat your bubble and raise you a served son. You're dramatically over valuing/interpreting the abilities you're talking about. Edited January 14, 2012 by getdownsb Link to comment Share on other sites More sharing options...
Izichial Posted January 14, 2012 Share Posted January 14, 2012 Not one, but TWO lightsabers! Link to comment Share on other sites More sharing options...
mastersloup Posted January 14, 2012 Share Posted January 14, 2012 Yet the 2nd lightsaber is nothing but a stat stick, lol Link to comment Share on other sites More sharing options...
getdownsb Posted January 14, 2012 Share Posted January 14, 2012 Yet the 2nd lightsaber is nothing but a stat stick, lol It's less then a stat stick. It's stats are not applied at full value. Unlike a shield or focus. Link to comment Share on other sites More sharing options...
CtJackHarkness Posted January 15, 2012 Share Posted January 15, 2012 Still one of the worst classes in the game Link to comment Share on other sites More sharing options...
JustinxDuff Posted January 15, 2012 Share Posted January 15, 2012 ITT: Bad marauders. Link to comment Share on other sites More sharing options...
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