ihateyouall Posted January 13, 2012 Share Posted January 13, 2012 Due to the long cooldown on the fleet pass, many people are abusing the fact that "deserting" a warzone puts you on your respective Fleet. This is causing unbalanced warzones, and in some cases, causing the warzones to end early due to too few players. Link to comment Share on other sites More sharing options...
derich Posted January 13, 2012 Share Posted January 13, 2012 yep so annyoing Link to comment Share on other sites More sharing options...
imtrick Posted January 13, 2012 Share Posted January 13, 2012 (edited) Due to the long cooldown on the fleet pass, many people are abusing the fact that "deserting" a warzone puts you on your respective Fleet. This is causing unbalanced warzones, and in some cases, causing the warzones to end early due to too few players. The cooldown isn't forcing people to exploit the system. They're doing that on their own. The answer to people looking for instant teleport isn't to give them more of them. A better solution would be to have them kicked back to where they joined. Edited January 13, 2012 by imtrick Link to comment Share on other sites More sharing options...
Perhilion Posted January 13, 2012 Share Posted January 13, 2012 Thanks for pro tip, finally something good comes from huttball... Link to comment Share on other sites More sharing options...
mcfabulous Posted January 13, 2012 Share Posted January 13, 2012 The cooldown isn't forcing people to exploit the system. They're doing that on their own. giving incentive. better?.. Link to comment Share on other sites More sharing options...
imtrick Posted January 13, 2012 Share Posted January 13, 2012 giving incentive. better?.. No, laziness is the incentive. It's an issue completely unrelated to the fleet pass. Link to comment Share on other sites More sharing options...
ihateyouall Posted January 13, 2012 Author Share Posted January 13, 2012 (edited) If the fleet pass cooldown was lowered to somewhere around 1h, it would happen less. Also, if they fixed their deserter system, it would happen less. It would be nice if they changed something. Edited January 13, 2012 by ihateyouall Link to comment Share on other sites More sharing options...
imtrick Posted January 13, 2012 Share Posted January 13, 2012 If the fleet pass cooldown was lowered to somewhere around 1h, it would happen less. Sure, it would lower the number of people doing it. I still say eliminating the exploit completely is a far better solution. Link to comment Share on other sites More sharing options...
Perhilion Posted January 13, 2012 Share Posted January 13, 2012 No, laziness is the incentive. It's an issue completely unrelated to the fleet pass. I like loading screens too, what a coincidence! Link to comment Share on other sites More sharing options...
limibeans Posted January 13, 2012 Share Posted January 13, 2012 Omg I never thought of this LOL! And since theres no deserter who the hell cares right? I blame it on the fact that fleet pass is on a retardedly long CD and with no deserter debuff why not just leave a WZ if you dont take an immediate lead (like everyone does anyway) but I can do this to teleport back too! Link to comment Share on other sites More sharing options...
woodcd Posted January 13, 2012 Share Posted January 13, 2012 I have a fleet pass to teleport back to the fleet? I don't feel stupid at all that it only took me 37 levels to realize this. Link to comment Share on other sites More sharing options...
Ronamo Posted January 13, 2012 Share Posted January 13, 2012 If the fleet pass cooldown was lowered to somewhere around 1h, it would happen less. Also, if they fixed their deserter system, it would happen less. It would be nice if they changed something. You can buy 1 hour cooldown fleet passes from the Security Vendor if you attach a security key to your account. With the low cost of the keychain, and the wild proliferation of smartphones among the target demographic of the game, I'm not sure why anybody -wouldn't- attach one. Especially not with all the skeevy intarweb browsing and poor electronic decision-making the hoi polloi get up to. Link to comment Share on other sites More sharing options...
Fanyen Posted January 13, 2012 Share Posted January 13, 2012 By the time I queue for a warzone, get the queue, join in, wait for the match to start, and then finally wait for it to kick me out I could have quick travelled to the spaceport, got on my ship and flown back to the fleet. There is no excuse for this. The people who idle out of warzones should be put right back where they were, and given a debuff that stops them from queueing for any other warzones. Make sure the debuff is long enough as to be annoying! Link to comment Share on other sites More sharing options...
Godsfear Posted January 13, 2012 Share Posted January 13, 2012 The cooldown isn't forcing people to exploit the system. They're doing that on their own. The answer to people looking for instant teleport isn't to give them more of them. A better solution would be to have them kicked back to where they joined. I totally agree. Video games should be as un-fun and punishing as possible. I don't play games to have fun, I play games for tedium and load screens. They should increase the CD on the fleet pass imo to 7 days. Please don't turn this game into easy mode BW. Link to comment Share on other sites More sharing options...
Harower Posted January 13, 2012 Share Posted January 13, 2012 1-3 leave straight away every game I join. Link to comment Share on other sites More sharing options...
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