Forsbacka Posted January 13, 2012 Share Posted January 13, 2012 Do you really want to look at WoWs patch history for 2011? here's a hint it's even worse. Your a funny man, they added more end game content than there is in this game in the first place and it doesnt need zillion bug fixes cause it works almost perfectly. Upcoming patch is just bugfixes that shouldnt even be there and they havent even touched the big ones. Link to comment Share on other sites More sharing options...
jarjarloves Posted January 13, 2012 Share Posted January 13, 2012 Your a funny man, they added more end game content than there is in this game in the first place and it doesnt need zillion bug fixes cause it works almost perfectly. Upcoming patch is just bugfixes that shouldnt even be there and they havent even touched the big ones. you are joking right? The game is what 8 years old now and THEY ARE STILL FIXING MAJOR BUGS. Even at launch when WoW was a buggy mess they still had an extrmely slow patch release. However in this game which hasn't been out a month they have already add a patch every week with a big patch coming in its first month. Link to comment Share on other sites More sharing options...
Forsbacka Posted January 13, 2012 Share Posted January 13, 2012 (edited) you are joking right? The game is what 8 years old now and THEY ARE STILL FIXING MAJOR BUGS. Even at launch when WoW was a buggy mess they still had an extrmely slow patch release. However in this game which hasn't been out a month they have already add a patch every week with a big patch coming in its first month. Would have thought they could have put out something more than a beta version of the game with 300 million and considering all the info they sucked from WoWs good and bad parts in 7 years but they just made buggy second hand copy of it. The reason why there is daily and weekly patches is cause this game is in serious need of those. Edited January 13, 2012 by Forsbacka Link to comment Share on other sites More sharing options...
mcfabulous Posted January 13, 2012 Share Posted January 13, 2012 Would have thought they could have put out something more than a beta version of the game with 300 million and considering all the info they sucked from WoWs good and bad parts in 7 years but they just made buggy second hand copy of it. The reason why there is daily and weekly patches is cause this game is in serious need of those. and its not really hard to release content when you intentionally set it up so your game is lacking and BOOM all the sudden you're this awesome dev team who cranks out content. Its not hard to add **** to a toilet either if you dont take a dump for 3 days. Link to comment Share on other sites More sharing options...
Forsbacka Posted January 13, 2012 Share Posted January 13, 2012 (edited) and its not really hard to release content when you intentionally set it up so your game is lacking and BOOM all the sudden you're this awesome dev team who cranks out content. Its not hard to add **** to a toilet either if you dont take a dump for 3 days. Well i hope this game gets that awesome dev team someday so we could see some content for lvl 50s. And fix the most horrible combat mechanics and action delay since NES games. Edited January 13, 2012 by Forsbacka Link to comment Share on other sites More sharing options...
jarjarloves Posted January 13, 2012 Share Posted January 13, 2012 Well i hope this game gets that awesome dev team someday so we could see some content for lvl 50s. And fix the most horrible combat mechanics and action delay since NES games. ..... you mean like the new content for level 50s that's coming out in the next patch? Link to comment Share on other sites More sharing options...
Jswizzle Posted January 13, 2012 Share Posted January 13, 2012 Whoa, Blizzard didn't have a big budget during WoW production? ROFL. Yeah the company was poor. Good one Link to comment Share on other sites More sharing options...
Forsbacka Posted January 13, 2012 Share Posted January 13, 2012 ..... you mean like the new content for level 50s that's coming out in the next patch? I doubt it will keep any endgame Pvers or PvPrs happy. But maybe casual joe will enjoy the challenge that 1 flashpoint provides. Link to comment Share on other sites More sharing options...
jarjarloves Posted January 13, 2012 Share Posted January 13, 2012 Whoa, Blizzard didn't have a big budget during WoW production? ROFL. Yeah the company was poor. Good one well yeah didn't you know WC3 bombed and no one had even heard of Starcraft. Link to comment Share on other sites More sharing options...
jarjarloves Posted January 13, 2012 Share Posted January 13, 2012 I doubt it will keep any endgame Pvers or PvPrs happy. But maybe casual joe will enjoy the challenge that 1 flashpoint provides. do you know what WoW added in its first content patch? 1 mid level dungeon. do you know what WoW added for PVP in that patch? Nothing PVP ranks weren't added until 4 months or so and battlegrounds and PVP rewards weren't added until 6 months. To say that this game has no end game material is a lie. Link to comment Share on other sites More sharing options...
Forsbacka Posted January 13, 2012 Share Posted January 13, 2012 Whoa, Blizzard didn't have a big budget during WoW production? ROFL. Yeah the company was poor. Good one What money they have doesnt matter, its what they use to create a game, WoW used 63 million, ToR 100-300 million depending of the source. Link to comment Share on other sites More sharing options...
Forsbacka Posted January 13, 2012 Share Posted January 13, 2012 do you know what WoW added in its first content patch? 1 mid level dungeon. do you know what WoW added for PVP in that patch? Nothing PVP ranks weren't added until 4 months or so and battlegrounds and PVP rewards weren't added until 6 months. To say that this game has no end game material is a lie. It was 2004. Stop living in the past. BW knows all now that blizzard had no idea about 7 years ago. Im sure that expectations has risen a lot in 7 years. Link to comment Share on other sites More sharing options...
Bossalinie Posted January 13, 2012 Share Posted January 13, 2012 (edited) It was 2004. Stop living in the past. BW knows all now that blizzard had no idea about 7 years ago. Im sure that expectations has risen a lot in 7 years. Obviously you won't be satisfied until a game has 40 endgame raids, 30 pvp zones, and Regular/Hard/Nightmare/Sandusky modes. What was Bioware thinking... Edited January 13, 2012 by Bossalinie Link to comment Share on other sites More sharing options...
Jheather Posted January 13, 2012 Share Posted January 13, 2012 Obviously you won't be satisfied until a game has 40 endgame raids, 30 pvp zones, and Regular/Hard/Nightmare/Sandusky modes. What was Bioware thinking... you forgot to add 'at launch' at the end of that. but back on topic, some people are impatient, just cause it is 7 years after WoW, does not mean Bioware can can pull 7 years worth of content out their butt just to make you happy, and if they did you would be complaining that it still is not enough. as for wow getting new content lately from what i understand they just take old dungeons and raids and then scale the mobs up inside them and call it new content, dunno about you but that to me is even more lazy than what Bioware is doing at this point in time. probably won't be posting in this thread again as by the time i wake up it will have been lost in the forest of digital trees that is this forums. Link to comment Share on other sites More sharing options...
Forsbacka Posted January 13, 2012 Share Posted January 13, 2012 Obviously you won't be satisfied until a game has 40 endgame raids, 30 pvp zones, and Regular/Hard/Nightmare/Sandusky modes. What was Bioware thinking... Even one challenging raid, end game economics, something useful to craft for crafters, and any meaningfull or challenging PvP would be a start, or should have be in this game by default. Link to comment Share on other sites More sharing options...
jarjarloves Posted January 13, 2012 Share Posted January 13, 2012 Obviously you won't be satisfied until a game has 40 endgame raids, 30 pvp zones, and Regular/Hard/Nightmare/Sandusky modes. What was Bioware thinking... Sandusky mode is EPIC WIN!!!! Link to comment Share on other sites More sharing options...
jarjarloves Posted January 13, 2012 Share Posted January 13, 2012 Even one challenging raid, end game economics, something useful to craft for crafters, and any meaningfull or challenging PvP would be a start, or should have be in this game by default. you mean like the challenging raid that is ALREADY IN GAME? or the pvp in game already? I love how people are complaing about end game when you know there is no way in hell they have done it. I'm willing to bet he just got to level 50 and quit right away. Link to comment Share on other sites More sharing options...
MobsDeep Posted January 13, 2012 Share Posted January 13, 2012 1.0.2d Patch Notes 1/12/2012 Items Fixed an exploit that allowed the removal of Armoring item modifications that were not intended to be available for removal on Artifact quality items. Flashpoints and Operations Flashpoints Bug Fixes Fixed an issue that sometimes prevented players from resetting their active Flashpoint. Operations Eternity Vault Using "Reset All Active Operations" no longer causes Soa and the Ancient Pylons to respawn even if the player is currently locked out of these encounters. Really? *** are you guys doing? Try fixing the major problems in the design of the game too. A buggy fun game is much more enjoyable than a bug free boring treadmill. http://forums.riftgame.com/official-rift-news/patch-notes/145022-rift-1-1-3-30-11-8-00am-pdt-4-00pm-bst.html Rift really doesn't get enough attention or credit. Comparing thier 1.1 and swtors 1.1 is hilarious. Link to comment Share on other sites More sharing options...
Azzras Posted January 13, 2012 Share Posted January 13, 2012 Your a funny man, they added more end game content than there is in this game in the first place and it doesnt need zillion bug fixes cause it works almost perfectly. Upcoming patch is just bugfixes that shouldnt even be there and they havent even touched the big ones. This made me lol. He never played any of WoW's raids after any and all patches. Link to comment Share on other sites More sharing options...
Elyons Posted January 13, 2012 Share Posted January 13, 2012 Next patch: http://www.swtor.com/community/showthread.php?t=141695 TL;DR Thats a very good thing Link to comment Share on other sites More sharing options...
Zorvan Posted January 13, 2012 Share Posted January 13, 2012 (edited) weekly patches beats anything WoW has ever done. You should see WoW's patch history after launch. It launched on November 23rd. First Patch http://www.wowwiki.com/Patch_1.1.2 December 6th. two weeks after launch this is the only thing they fixed * Removed time zone tabs from realm list for U.S., all servers now appear in one list. you really want to talk about Useless bug fixes Dec 18th almost 1 month after launch came their first real patch http://www.wowwiki.com/Patch_1.2.0 And look it's a content update patch with some minor bug fixes December 21st http://www.wowwiki.com/Patch_1.2.1 * Rolling for items in the French and German will now work properly. * Resolved an issue with looting in click to move mode that could cause crashes. * Performance issues occurring with certain CPUs have been resolved. OH HEY EVEN WOW HAD PERFORMANCE ISSUES WITH CERTAIN CPUS AT LAUNCH AS WELLL!!!!! FEBRUARY 15th Thats right almost 2 months past between the last patch http://www.wowwiki.com/Patch_1.2.2 Find me a WoW patchnote that states the highlight of their patch is to add baby names to the credits. http://forums.riftgame.com/official-rift-news/patch-notes/145022-rift-1-1-3-30-11-8-00am-pdt-4-00pm-bst.html Rift really doesn't get enough attention or credit. Comparing thier 1.1 and swtors 1.1 is hilarious. QFMFT!! Edited January 13, 2012 by Zorvan Link to comment Share on other sites More sharing options...
mcfabulous Posted January 13, 2012 Share Posted January 13, 2012 http://forums.riftgame.com/official-rift-news/patch-notes/145022-rift-1-1-3-30-11-8-00am-pdt-4-00pm-bst.html Rift really doesn't get enough attention or credit. Comparing thier 1.1 and swtors 1.1 is hilarious. jesus christ they **** on this dev team Link to comment Share on other sites More sharing options...
DarthMaulUrFace Posted January 13, 2012 Share Posted January 13, 2012 If it is taking so long for them to implement these smaller patches (server down time), then how long is it going to take them when 1.1 is released. I am afraid to find out... Link to comment Share on other sites More sharing options...
OrionPex Posted January 13, 2012 Share Posted January 13, 2012 1.0.2d Patch Notes 1/12/2012 Items Fixed an exploit that allowed the removal of Armoring item modifications that were not intended to be available for removal on Artifact quality items. Flashpoints and Operations Flashpoints Bug Fixes Fixed an issue that sometimes prevented players from resetting their active Flashpoint. Operations Eternity Vault Using "Reset All Active Operations" no longer causes Soa and the Ancient Pylons to respawn even if the player is currently locked out of these encounters. Really? *** are you guys doing? Try fixing the major problems in the design of the game too. A buggy fun game is much more enjoyable than a bug free boring treadmill. Never programmed anything huh? Let me tell you ... its magic. Link to comment Share on other sites More sharing options...
brokentelevision Posted January 13, 2012 Share Posted January 13, 2012 High graphics setting still has low graphics setting resolution still ability delay still bugged operations still bugged hard mode flashpoints, and this is going to be AFTER 1.1 1.1 fixes next to nothing really. oh, Kira story progression still completely broken. Almost forgot that. Link to comment Share on other sites More sharing options...
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