Slakke Posted March 8, 2012 Share Posted March 8, 2012 Back to front Link to comment Share on other sites More sharing options...
Rhaphael Posted March 10, 2012 Author Share Posted March 10, 2012 Back to 1st page. Link to comment Share on other sites More sharing options...
Necodreus Posted March 10, 2012 Share Posted March 10, 2012 Bumpage! Link to comment Share on other sites More sharing options...
Slakke Posted March 11, 2012 Share Posted March 11, 2012 Up up up Link to comment Share on other sites More sharing options...
Shockazilla Posted March 11, 2012 Share Posted March 11, 2012 Thanks, this list is amazing. Link to comment Share on other sites More sharing options...
Shockazilla Posted March 11, 2012 Share Posted March 11, 2012 These two concern me. I'm currently lvl 32 (with Armormech at about 320), and I have spent a lot of time making purple schematics. I share my armor with some friends, and sell some on the GTN. However, I always thought it would pay off at lvl 50 to have a full set of crafted purple. It requires so much time and money to get all those purple schematics; I do hope that at some point a lvl 400 Armormech will be able to craft gear that is better than the easy to obtain Commendation or PvP gear. Right now, pre-1.2, armsmech and sythenweave suck, totally suck. Link to comment Share on other sites More sharing options...
Shockazilla Posted March 11, 2012 Share Posted March 11, 2012 Item linking of Armor item modifications happens often, I'll reply later with exact specifics. Link to comment Share on other sites More sharing options...
Zoruk Posted March 11, 2012 Share Posted March 11, 2012 I love how they simply don't even have Rakata Field Tech bracers/belt for the sniper in armormech. All three styles are there for the BH but not for the Agent. Link to comment Share on other sites More sharing options...
Trimanir Posted March 13, 2012 Share Posted March 13, 2012 You may want to add, Attack adrenal vs Triage Adrenal. they both give the same power but Triage also have a DPS debuf. Either Attack need to be nerfed or Triage bosted. Link to comment Share on other sites More sharing options...
RickRedOne Posted March 19, 2012 Share Posted March 19, 2012 The companion speech when completing missions/crafts seems to be random and have no relation at all to whether or not it was a failure, a normal success or a critical success. This one is slated to be fixed in 1.2. Still testing to see if it has.. Link to comment Share on other sites More sharing options...
Rhaphael Posted March 19, 2012 Author Share Posted March 19, 2012 Since 1.2 will do such a huge make-over of the entire crafting system, and because many of the current bugs will be fixed (thanks for that), I will no longer be maintaining this list. Also the lack of response for making this thread sticky makes it really hard to keep it up to date. It was great while it lasted. Link to comment Share on other sites More sharing options...
Tatumsa Posted March 19, 2012 Share Posted March 19, 2012 Since 1.2 will do such a huge make-over of the entire crafting system, and because many of the current bugs will be fixed (thanks for that), I will no longer be maintaining this list. Also the lack of response for making this thread sticky makes it really hard to keep it up to date. It was great while it lasted. Cynically, I suspect there will be new problems that crop up hehe. Link to comment Share on other sites More sharing options...
Necodreus Posted March 20, 2012 Share Posted March 20, 2012 (edited) I agree with the poster above, with so many changes coming, a new list of things wrong will crop up most likely lol. But even though Bw unsticked this thread it was a fantastic resource and all your work on the spreadsheet abd everything was amazing man. thanks for your work and heres hoping 1.2 makes crafting more worth while. Edited March 20, 2012 by Necodreus Link to comment Share on other sites More sharing options...
Lucky_Slevin Posted March 22, 2012 Share Posted March 22, 2012 (edited) As mentioned, with all the new changes, I'm positive that there will be new bugs to identify, track, and fix. This thread is too useful. At the very least, maybe you could start a new threat post 1.2? Thanks for all your hard work. Much appreciated for sure! Edited March 22, 2012 by Lucky_Slevin Link to comment Share on other sites More sharing options...
Holytoe Posted March 25, 2012 Share Posted March 25, 2012 Great list, thanks for compiling. Link to comment Share on other sites More sharing options...
PatT Posted April 1, 2012 Share Posted April 1, 2012 To subscribe Link to comment Share on other sites More sharing options...
Rafkin Posted April 1, 2012 Share Posted April 1, 2012 There is an agent bug where they can only send one companion out at a time. Seems to happen after a certain companion is taken away from you as part of the storyline. So you end up doing all of Corelia with only one companion capable of doing missions. For me this was 3 levels. I don't know if that qualifies for this bug list. Link to comment Share on other sites More sharing options...
Almetria Posted April 14, 2012 Share Posted April 14, 2012 With Aric Jorgan incapacitated, I've had a problem with sending companions on crew skill missions. Some who should be available are greyed out entirely as if they were already on a mission. Some companions who are on a mission show up as available and I can queue missions for them, which is kind of neat, but not at the cost of simultaneous missions. Link to comment Share on other sites More sharing options...
Verminus Posted April 15, 2012 Share Posted April 15, 2012 Since the patch, when a crew member returns with Diplomacy rewards, I click accept, the chat window says I received the item, but it isn't in my inventory. It's just gone. Link to comment Share on other sites More sharing options...
RickRedOne Posted April 15, 2012 Share Posted April 15, 2012 Since the patch, when a crew member returns with Diplomacy rewards, I click accept, the chat window says I received the item, but it isn't in my inventory. It's just gone. More info please... Have you bugged this? Because I am not having this problem. Link to comment Share on other sites More sharing options...
Verminus Posted April 15, 2012 Share Posted April 15, 2012 All I can say is, I sent out 5 companions on Diplomacy missions for medical supplies while I was just running around the Imperial Fleet. I was not queuing for pvp or anything. I would set my crew their tasks and go do something else around the house. When they returned, I clicked the Accept button on each mission reward pop-up. I looked at the chat message that said, You receive Biochemical Agent, etc. When I opened my inventory...nothing. None of the 5 mission rewards was there. None, nada, nein, zip, zilch. And yes, I bugged it. Link to comment Share on other sites More sharing options...
Coplann Posted April 18, 2012 Share Posted April 18, 2012 German Client:The tooltip when RE an item does not show any of the supposedly new information regarding "schematics available", "no research" or "percentage of RE success". It works on the english client... Link to comment Share on other sites More sharing options...
conworks Posted April 20, 2012 Share Posted April 20, 2012 With Aric Jorgan incapacitated, I've had a problem with sending companions on crew skill missions. Some who should be available are greyed out entirely as if they were already on a mission. Some companions who are on a mission show up as available and I can queue missions for them, which is kind of neat, but not at the cost of simultaneous missions. ----------------------------- Turning in quests and or missions while your companion is incapacitated can be resolved by asking your friends and or guildmates to join you to accomplish them. I also suggest you to join warzones and flashpoints to out level quests you will be embarking on if you think your not strong enough to do them. Link to comment Share on other sites More sharing options...
Gannic Posted July 23, 2012 Share Posted July 23, 2012 I have a Bug. I take 2 mission 340 slicing from my companions. Use 1 & send T7 on this mission, second was in my bag. After T7 return with loot wrom 1 mission, 2 miss from my bad. Goes nowhere. Slicing missions are expensive & hard take from mission. This is bad. i have not idea how return this - missed( Link to comment Share on other sites More sharing options...
Goldenstar Posted July 23, 2012 Share Posted July 23, 2012 I have a Bug. I take 2 mission 340 slicing from my companions. Use 1 & send T7 on this mission, second was in my bag. After T7 return with loot wrom 1 mission, 2 miss from my bad. Goes nowhere. Slicing missions are expensive & hard take from mission. This is bad. i have not idea how return this - missed( Sure you didn't simply use both missions and only send a companion out to do one of them? Check your slicing page, my bet is you have an unused mission there. Link to comment Share on other sites More sharing options...
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