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Goldenstar

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Personal Information

  • Location
    Geneva, CH
  • Interests
    Ultimate frisbee, gaming,and skiing
  • Occupation
    Research Intern at CERN
  1. Hey I'd be interested. My Gunslinger's IGN is Aihara, but I'll be on my Sage alt Aöi (alt+0246) leveling a lot.
  2. Link appears to be dead. Would you happen to know anywhere where I can find a gearing guide for this spec?
  3. The links to the specs in the OP appear to be dead, can anyone provide updated links? I skimmed through about 5 pages and din't see any fixed links =\
  4. Played through all of the nHM + NiM content available by around Aug 2012 with EE before I quit the game. Just getting back into things now after 1 year of GW2 and I'm interested in getting back into a progression guild. Have level 50 Sin (tank + dps gearsets) and Sniper (rdps gearset) and working on leveling up a few healers. Hit me up if you do decide to form (or find somewhere else looking for a few new people). In the meantime I'll be working on getting up to 55!
  5. GW1 had Live Events for holidays at least once a month for 7 years. The events had a new twist each year and you were always able to get the reward if you participated in the event. And they did that with a tiny design team on a B2P model =\
  6. Yeah...after all the movement since launch AWAY from RNG (no more PvP loot bags, getting rid of the ilum dailies, etc.) it's really disheartening to see it play such a prominent role in the new content
  7. My guess is that we'll get EC NiM at the same time (or maybe a little bit before) Terror From Beyond and that they'll share the same gear tier (level 63 stuff)
  8. Honestly I don't remember anyone complaining about the rakghoul event (other than that you could farm tokens afk). On the it was a VERY well designed event, and it put this one to shame for sure.
  9. Would be nice to see Legacy levels actually mean something...as it is now there's no point in Legacy after you get to level 15. Everything in it is just a credit sink =\
  10. Good to hear I'm not the only who's needed to get absurd numbers of boxes to finish the quest.
  11. Simply playing on a test server exposes bugs to the design team so they can get fixed before they go live.
  12. zzz this is why content needs to hit the test server before live.
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