Corpeus Posted January 5, 2012 Share Posted January 5, 2012 Since the high res textures still aren't enabled even though they claim to have fixed it with the last patch you can get a peak at your toon in high res. Go to your ship and click on the holocron terminal or the one on the table and for a second you'll see what the game is suppose to look like and how bad it really looks right now in comparison. Bioware please fix this crap yesterday. It's ridiculous that you don't have High res enabled by now. Link to comment Share on other sites More sharing options...
AeneasSith Posted January 5, 2012 Share Posted January 5, 2012 I would also love to see this thing with decent textures seeing as I have a beastly rig and I am a texture artist myself i bet the 2d guys at BW are super POed that their work isn't being displayed at it's best...is there already an open topic on this somewhere? Does anyone have idea when or if a fix is coming? Link to comment Share on other sites More sharing options...
Honelith Posted January 5, 2012 Share Posted January 5, 2012 Interesting, must try this tomorrow. I do wish Bioware will fix this glaring issue though. Link to comment Share on other sites More sharing options...
Blogmonster Posted January 5, 2012 Share Posted January 5, 2012 I would also love to see this thing with decent textures seeing as I have a beastly rig and I am a texture artist myself i bet the 2d guys at BW are super POed that their work isn't being displayed at it's best...is there already an open topic on this somewhere? Does anyone have idea when or if a fix is coming? Somebody call MANAGEMENT!!!! ..mhm...yes, yes... ..wa- WHAT?!?!? THEY'RE ON HOLIDAY?!?!? Link to comment Share on other sites More sharing options...
Corpeus Posted January 5, 2012 Author Share Posted January 5, 2012 Funny thing they said they fixed it in the last patch lol. this is 2 times they posted the same work around to fix it in the last 2 patches and still doesn't work. Link to comment Share on other sites More sharing options...
Honelith Posted January 5, 2012 Share Posted January 5, 2012 BEFORE:- http://www.xfire.com/profile/honelith/screenshots/?view#120675799 AFTER:- http://www.xfire.com/profile/honelith/screenshots/?view#120675810 Click on the Full-Size button to see it in full res, what a difference!!! Link to comment Share on other sites More sharing options...
Honelith Posted January 5, 2012 Share Posted January 5, 2012 Bump so people can see. Link to comment Share on other sites More sharing options...
ChillBill Posted January 5, 2012 Share Posted January 5, 2012 Funny thing they said they fixed it in the last patch lol. this is 2 times they posted the same work around to fix it in the last 2 patches and still doesn't work. Sorry, they did not say they fixed it. They said this: "Graphics preferences in settings files are now consistent with actual settings in use." There's nothing in that statement that has anything to do with high resolution textures. Link to comment Share on other sites More sharing options...
DrakusMa Posted January 5, 2012 Share Posted January 5, 2012 Sorry, they did not say they fixed it. They said this: "Graphics preferences in settings files are now consistent with actual settings in use." There's nothing in that statement that has anything to do with high resolution textures. QFT. /char Link to comment Share on other sites More sharing options...
LordKrell Posted January 5, 2012 Share Posted January 5, 2012 Wait, I thought the model of our character we see during cutscenes was the high-res version. Because that model is definitely more detailed than the one we see when running around the world. Link to comment Share on other sites More sharing options...
cblackstar Posted January 5, 2012 Share Posted January 5, 2012 This is really, really frustrating. Bioware hasn't even acknowledged it in their thread on known issues. I will have leveled my main to 50 and never even have seen the armor in a non-hideous resolution. When is this going to be fixed? For all the talk about getting rid of unify to chestpiece so that we could appreciate the design team's work, it seems that the lack of non-appalling textures is far more harmful to the game's art and look. Seriously, the level of detail is just embarrassing for a title in 2012. Link to comment Share on other sites More sharing options...
Adam_Nox Posted January 5, 2012 Share Posted January 5, 2012 So you are saying if you set textures to high it will look diff then if it's set to med? doubtful. Link to comment Share on other sites More sharing options...
Proto Posted January 5, 2012 Share Posted January 5, 2012 I reallllly want in-game working AA options and high-res textures!!!!! =\ This *********** game is stuck in 1998. I hope they fix it soon. Link to comment Share on other sites More sharing options...
Blazenhaze Posted January 5, 2012 Share Posted January 5, 2012 I can't wait to play ya'lls MMO's. I mean, from what I'm reading yours are going to be awesome! Link to comment Share on other sites More sharing options...
iain_b Posted January 5, 2012 Share Posted January 5, 2012 Since the high res textures still aren't enabled even though they claim to have fixed it with the last patch you can get a peak at your toon in high res. The developers did not claim to fix the textures in that last patch... You are obviously referring to this: Graphics preferences in settings files are now consistent with actual settings in use. Which does NOT say that hi-res textures have been fixed. Link to comment Share on other sites More sharing options...
VicSkimmr Posted January 5, 2012 Share Posted January 5, 2012 This is really, really frustrating. Bioware hasn't even acknowledged it in their thread on known issues. I will have leveled my main to 50 and never even have seen the armor in a non-hideous resolution. When is this going to be fixed? For all the talk about getting rid of unify to chestpiece so that we could appreciate the design team's work, it seems that the lack of non-appalling textures is far more harmful to the game's art and look. Seriously, the level of detail is just embarrassing for a title in 2012. They have acknowledged it, it just isn't in that thread. They said they know it's an issue and a fix is coming. My guess is that it's either more difficult to implement than we think, or it's like shadows in that it completely screws up your FPS regardless of rig capability. Link to comment Share on other sites More sharing options...
lithast Posted January 5, 2012 Share Posted January 5, 2012 You can see yourself in the right textures (if you have an ATI card) by changing the 'MitMap Detail Level' setting in your drivers to be high quality. If you dont have the setting in your drivers then get ATI Tray Tools. I can confirm that this works and you will see the correct textures. Link to comment Share on other sites More sharing options...
Malphas Posted January 5, 2012 Share Posted January 5, 2012 They never once said high rez textures are working. But yes, cut scenes do use the higher rez ones and its always a little painful when they end and I get to look at the low rez me again. Link to comment Share on other sites More sharing options...
iain_b Posted January 5, 2012 Share Posted January 5, 2012 You can see yourself in the right textures (if you have an ATI card) by changing the 'MitMap Detail Level' setting in your drivers to be high quality. If you dont have the setting in your drivers then get ATI Tray Tools. I can confirm that this works and you will see the correct textures. MitMap settings were removed from the Catalyst drivers ages ago. Link to comment Share on other sites More sharing options...
cblackstar Posted January 5, 2012 Share Posted January 5, 2012 (edited) I can't say I see any actual difference between low and medium textures at all; I'm wondering if medium is actually even in the game because it just looks atrocious. The cutscenes do seem to intermittently display in high-res textures, but it's just painful seeing the level of blur on your armor for 90 percent of the game. Edited January 5, 2012 by cblackstar Link to comment Share on other sites More sharing options...
lithast Posted January 5, 2012 Share Posted January 5, 2012 MitMap settings were removed from the Catalyst drivers ages ago. Use the tray tools (thats what I am doing). I'm telling you, I had this problem and I googled a bunch and found some old threads on this forum that contained the fix. If you get the tray tools and set this then the game will look great. Mine used to look like crap to the point I didn't event want to play because of this issue. Have been running it for weeks now with the high res textures and it looks awesome. Link to comment Share on other sites More sharing options...
LGalucard Posted January 6, 2012 Share Posted January 6, 2012 im on a 6950 and i cant find those mip map settings. i tried to use a third party program to force it called radeon pro but i cant figure how to force the settings on the actual game instead of the launcher. Link to comment Share on other sites More sharing options...
Cavadus Posted January 6, 2012 Share Posted January 6, 2012 Even with high resolution textures this game's graphics are unimpressive (played all of beta with high resolution textures). TOR looks like a game that's already three years old so it's not like we're missing much. Link to comment Share on other sites More sharing options...
Radiatonia Posted January 6, 2012 Share Posted January 6, 2012 Even with high resolution textures this game's graphics are unimpressive (played all of beta with high resolution textures). TOR looks like a game that's already three years old so it's not like we're missing much. *Looks at the high res textures in cut-scenes.* *Looks at your post.* *Looks back at the high res textures.* Yeah, nope! Don't know what games you've been playing so far, but they even modeled in things like freckles, dimples, and moles on the characters. Nevermind the overall detail itself. Link to comment Share on other sites More sharing options...
PJEBarlow Posted January 6, 2012 Share Posted January 6, 2012 I can't say I see any actual difference between low and medium textures at all; I'm wondering if medium is actually even in the game because it just looks atrocious. The cutscenes do seem to intermittently display in high-res textures, but it's just painful seeing the level of blur on your armor for 90 percent of the game. Selecting "high", currently, seems to basically select "medium". I only see the screen flicker and change when I switch between low and medium, no effect and no change if I then select high. Link to comment Share on other sites More sharing options...
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