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Darkside

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Everything posted by Darkside

  1. Oh my bad, I miss spoke. What I meant to suggest is Dear Devs we need a throne room and large office space on the fleets main command deck so that we look out over our serv....errr loyal followers of the Empire while we plot our next move in the galaxy!
  2. Indeed. I currently use the kaas stronghold as my mini gtn/craft/bank apartment of which I'm currently using only four rooms. It would be super great if they had something like that on the fleet. Even with a door or elevator where we could walk right out onto the fleet when we wanted.
  3. I'm at 80 emails right now without counting however many you get with the EA play event ones, and I'm not capped on mails yet as there are still a few items I don't have. Even though it takes a few minutes I still enjoy collecting all of the items. But if it bothers you, why not open the mails while you are next to the bank so you can dump and go? However with that said, i do wish all of the collections items did not spawn a mail, and would just be available in collections unlocked account wide.
  4. You don't have use the arrows either, you can just click on it and hold and move it around however you want.
  5. omg logging in as i type edit: looks like i should have driven home at 120 instead of 100....
  6. They could also task some of the cs agents with this duty, as the reports ebb and flow.
  7. Dear Devs, since you seem to have a renewed interest with the confirmerd strongholds, could you please task the art department once more for something like fleet apartments? It doesn't have to be anymore than 2 or 3 rooms, and you could pretend as if it were on one of the docking rings, so that we could have a window with a view into space. A fleet apartment would finally allow us to have access to fleet chat, but still have a little private headquarters. Think about it. /discuss
  8. Or it's a trick to make people think that they need to hurry up and buy the individual packs before they fix it. In which case that is master level sales technique.
  9. You can not add value when you have no opinion, and as your stances cancel each other out, your arguments become moot. Its just how life is.
  10. Your contradictory stances cause you to forfeit all right to have an opinion about the matter, or the right to complain about it. Pick one or the other and then come back.
  11. Yes! Because those few subscriber hold outs are causing more long term damage to attracting and retaining new subs than the value that they offer to the game. Let's say the server has 100 active users, but they cause 1000 potential subs to turn away from the game, all due to the appearance that the game is dead. Also the onus should not be on new players to try and find the most populated server. Most, and rightfully so, would assume that the server type they chose is going to be populated, even if it is only average. All dead servers should be nixed for the damage that they cause to the game's percepted image.
  12. That's the problem your point is completely nullified because you are hypocritical about it. You are mad cause someone got something, and you argue that the only fair thing to do is give everyone the same or take the item back. But in the same breath you also claim that if you had gotten the item that you would keep it and then try and exploit that outlet for more, and only for yourself, as you would not fight to get everyone the same. You can't have it both ways. Either you are against it and want fairness for all, or you are a selfish troll who's just trolling.
  13. Yet it somehow worked out twice before. I'm sure the devs are capable of fine tuning it some more. With the minor inconveniences smoothed over, there should be no reason not to merge them.
  14. Because this absolutely destroys the experience for new players and returning players, and gives them the false impression that the game is dead. This is more detrimental to the life/value of the product than the few "put-out" remaining players on the dead servers. Mergers would help everyone across the board except for the most anti-social among us.
  15. Honestly, I feel the the "Grand" decoration packs are a bit too limited in scope. The amount of decos introduced to the game that way are still too few, plus the high cost for the limited qty., in my opinion make sales for it sort of soft. I think going forward there should at least be decoration only hypercrates offered with new items in larger quantities. I would still offer the "Grand" packs so people can get the older deco. Also direct sales would be definitely be good too, but there absolutely needs to be a collection system to support all of this.
  16. I would be okay with this. Who wouldn't want Musco....I mean Kai following them around?
  17. I like ghost Marr, and I would even love him stayinng in blue glowy form.
  18. Reddit has been positive about the whole issue, so o would say there is nothing to worry about for her.
  19. Thats pretty much what the last server merge did! That is still too many servers, especially considering the changes they made to server PvP a while ago. In my opinion the rp community is currently not big enough in swtor to warrant their own server. Maybe the devs could make an rp instance like they did with pvp.
  20. If Keith had logged in and given you a gift, and that streamer situation had never existed, would you have run straight to the forums and tore down Keith for being unfair to the rest of us, and insist he give each and everyone of us an item?
  21. What about a grey style jedi that could use either saber or dualsaber?
  22. Adding deco to collections wouldn't ruin the economy any more so than existing impacts from the collections system on other items. Also, I wouldn't call 1 or 2 of each deco listed, if that, as a real economy.
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