Jump to content

terrorfistjab

Members
  • Posts

    68
  • Joined

Reputation

10 Good
  1. I'm having the same problems as ReapersAAA. As soon as I start Chapter 2 it freezes. Sometimes even before the full title appears. Gonna play with the settings and see if that fixes anything.
  2. Forgive me if this has been brought up already, but I scrolled through and didn't see it. One thing that players have been asking for over the years are new classes. I and many others have pointed out that realistically, the chances of this happen are impossible do to the massive amount of VO that would have to be recorded for a new player class and the accompanying companions plus class-story characters. The best we could have hoped for in the past was new Advance classes which I've discuss before and can talk about again if people are interest. Knights of the Fallen Empire might be a way to give players new character classes without having to spend massive amount of funds on the developers part. Since the game now let's players start at level 60, they could create a new class that starts from level 60 and just levels up from there, and uses the companions that come from KotFE. Players would get a new class to play with, maybe one that can be either imperial or Republic or better still one new one for each faction. What do you guys think?
  3. Hey I'd like to add to this thread as a returning player as well. With all the Star Wars buzz these days for the new movies, plus me finally getting around to reading the Darth Bane novels, I've been in a super Star Wars mood and figured I'd start playing again after an extremely, long absence. So far I've been enjoying rolling a new character, Sith Inquisitor/Sorcerer but I do plan to play through all the class stories at some point. As to the OP's questions, if you got the expansion and can level to 55 I say go for it, unless you want to start/finish another character. Once I am done with my Sith, I plan to finish my Imperial Agent and Trooper, then I might level my main to 55.
  4. Nice, just wondering, what will be the story of this experiment?
  5. EVE online, at least that seems to be what everybody wants.
  6. Oh I understand the reason why, just like WOW always does one set of tier gear per class, and just changes the color depending on the spec, or at least they use to when they had specs. I haven't played that game since Wrath! But cheaper more often than not, does not make the game better.
  7. LOL, well he is defenseless anywho, since he won't do anything until the thrown saber comes back
  8. Little off topic(not that this thread isn't already) but I would like to see new combat animations for the different advance classes. For example, why does a Sith Juggernaut and Sith Marauder do the same looking force choke? Have a different animation, like the Jug lifts them in the air like the current animation, and have the Marauder force choke the enemy to their knees. The ability would be the exact same stat and damage wise, just a different look and feel to help separate the ACs. You could do the same for the saber throw; have the marauder throw both.
  9. I feel a game that got a good balance between something fresh and interesting looking but still holding well to the Star Wars look and essences was the Force Unleashed games. At one time I saw a website from one of the costume designers but I can't find it now, but in it you could really see the care they took to design something the player would desire to be viewed in but also still make the player feel like it was Star Wars.
  10. I never really got into the space missions in this game. Personally the space content isn't nearly as important to me as the main game, so the fact that EA just turned it into a mini-game never bothered me. Don't get me wrong I would love for an awesome space simulator on top of the game I already paid for, but it isn't necessary in my opinion. Star Wars has never been about space exploration, and its space combat is more like World War 2 air combat and dog fights. They for the most part have accomplished that, though a cool pvp space warzone would be sweet. At any rate I don't see the need or the desire for free roaming space game, this ain't Star Trek people. I'd rather those resources be used for improving the main game.
  11. Yep, it is just sinking a whole lot slower. And just like Bioware doesn't really exist (it is just EA now), that is true also of Blizzard, it is more or less gone and it is just Activision now.
  12. I would be all for animal mounts if they were not allowed in certain parts of the game, like fleet. But on certain planets I'd have no problem and event found it kind of cool that somebody just passed me on a Dewback!
  13. Personally I think a better system would have been to let the ftp players have a week trial were they have unlimited access to warzones, then after that week is up they have to do a one time purchase for each warzone. Once it is unlocked they can play it as much or as little as they liked. You could even limit it to individual characters only instead of account wide if it will keep the subs from crying and moaning. This way FTP players can choose what warzones they want and don't want, and they are still paying for access to that content. And it you know helps accomplish what the reasoning was for a ftp model to begin with; getting players to help populate pvp and pve.
  14. If you admit it is not perfect why would you tell people to stop complaining? But I thought that was what the cash shop was for? People need to wake up and realize that this is just not a good model. They either should have put realistic restrictions in, or just done away with the subs and made money off the micro-transactions. Instead they have confused and convince large portions of the player base as to what they need to keep the game running, and what they really want to make a huge profit off of.
  15. True all companies have personal changes but almost all the people who made the classic Bioware games are gone now, and that in my opinion really makes a difference. And while I tried to continue to be enthusiastic about Bioware games even after they were bought by EA even I had to see that their influence over Bioware was changing the company. I still play EA games, they own and produce some of my favorite IPs in gaming, like Command and Conquer, Mass Effect, and Battle Field, but even I can't help but notice the quality shift in what was coming out of Bioware since EA is really in charge.
×
×
  • Create New...