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Dayshadow

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Everything posted by Dayshadow

  1. Fix has an ETA of 10 years. Thank you for your patience.
  2. I'd say that has never been the case with SWTOR. Maybe in the single player game KOTOR, but SWTOR armors have never looked "primitive" compared to the movies or shows.
  3. Can you go to higher level planets like Hoth, Belsavis, Voss, Corellia, Mek-sha, etc. prior to reaching the appropriate level? That was the point the OP brought up, which kind of flies in the face of the level restriction narrative. You can be level 80 and still unable to go there unless you reach that point in the class story.
  4. It's Bioware. You expect anything to make sense or for there to be in consistency? No going to Quesh before you reach it in the storyline. Can I assume there is some seasons content requiring people go to Quesh? These are the same guys giving players daily rewards from OG game content areas that requires them to have access to areas requiring they play KotFE+ content to turn in. So if you're not interested in KotFE+ content they just gave you the finger.
  5. I think I saw this on Taris the other day. The guy looked like he was being stretched apart in 5 different directions.
  6. You miss the point. There are armors inspired by Luke and Obi-Wan outfits, Lando Calrissian, Rey, Enfys Nest (Solo), Pyke Syndicate, Fennec Shan's armor, two variants of Din Djarin inspired armor and Cara Dune armor I can recall off the top of my head. All of which are in the distant future of SWTOR. OP is wondering why Bobba, a far more iconic character than many of the ones I mentioned, is left out.
  7. I got a few of them while doing stuff for the last Galactic Seasons and I just threw them in my legacy bank. Can you even go to Odessa if you haven't played KotFE and beyond? If so, it is absurd to give people worthless boxes they can't use.
  8. What are you even talking about? New players can solo Esseles in story mode. Easily. They do not need a group. If doing Veteran or Master FP dailies the chronological storyline placement of a flashpoint is irrelevant.
  9. They are pretty inconsistent about upholding immersion. These are the same guys who have no issue with the immersion lost in the ruining of heroics. Or the immersion loss of the game continuing only the Jedi Knight story with KOTFE and, more importantly, it being downright silly if played as a tech user. Or being able to play as dark zabrak or pureblood Jedi. Or being able to play a warrior as anything other than a pureblood or human. But what else would you expect from Bioware or than inconsistency?
  10. If a Jedi Knight can be a sage or shadow, why not a juggernaut or assassin combat style? The tech classes can all use their counterparts' combat styles, but for some reason the force users are limited to their own faction's combat styles. What's up with that? The Guardian has such a terrible sword stance. Looks like they are holding a flagpole or like they are up to bat in a little league baseball game. It's especially annoying to look at when they are running. I was hoping to make a Knight with juggernaut combat style, but it wasn't possible.
  11. You'd have no choice anyway unless you're in an 8-man premade. And you don't know my character names. And this was before the match even started. Or did you think I didn't realize my controller wasn't working until halfway into the match? Anyway, still no answer. I guess nobody knows.
  12. Hairstyle could have two modes. One without hoods and one with hoods. So when you wear a hood the head is bald underneath, but the front part will show right above the forehead. Segment hair like beards. That's something they could do. But they won't. That would require they actually do some work. Kreia's headgear is a kind "hood" itself. And hoods will go over it without clipping as it's designed to work that way. Kreia's set has a hood. It looks like your hair is covered by cloth instead of just looking like you're on cemo.
  13. That would require actual work to make alternate hair (patch of hair just over the forehead) that activates when a hood is up for each hair type. One thing Bioware is not known for is admitting and fixing their mistakes. They double down. All you can do is wear something like Kreia's headpiece under the hood to cover the scalp, so you don't look bald.
  14. Yeah, Bioware does not care and will continue putting disgusting hoods on everything. You have to wear something like Kreia's headpiece, which fits under hoods, to not look bald. I think Bandana type headgear always will remain under a hood.
  15. We need item stacking. Especially dyes, weapons and armor of the same stats. Just get rid of the same item with different names. So instead of the level 15 variant of an item having an identical Blastech and Syntech version that looks exactly the same and has the exact same stats (the same in all but name), just have the Blastech. The Syntech can be the level 25 version. Stuff like that. I'd say even armor items at 100% condition, not bound and without modifications need to be able to be individually packaged so that they become stackable. It would be nice to be able to take a set of individual armor pieces and combine them into the armor boxes you'd get from cartel packs. Then of course those boxes should be stackable. Armor, weapons, dyes, etc. stack in the Item Stash already. All these monthly gifts need to be stackable. Every single item type (including ambassador gifts, crafting missions, etc.). You can't keep giving people stuff, but not give them the space to actually hold it. What is the point in giving someone 10 dyes (of unpopular colors, by the way) they can't sell?
  16. They aren't fleecing anyone because people, particularly newer players, simple won't use QT. They have effectively removed QT for new players and made it a luxury for the rich.
  17. More reason to just get rid of all gear stats in WZs and just give every class their own static stats across the board. Theo only difference would be those between classes and available abilities in lowbies. Otherwise, everyone is equal and only skill will matter. Should be easier to balance PvP too as they would not have to account for a myriad of stat combinations.
  18. Just a helmet with nothing inside. Great for ghost cosplay I guess.
  19. QT should be free. But perhaps you should have to pay if you use it frequently. So if you have 6 min CD, you don't have to pay if you wait the 6min, but if you want to use it while it's on CD you can, but for a price. It's kind of silly as it is. It cost 1700-something credits to QT from one ship in the fleet to the other. I feel like all they've accomplished is to stop new players from using it, effectively taking away QT from those players. That's a lot of credits starting out. Especially to use an ability on a CD. It's now a luxury instead of a QoL convenience.
  20. So you think the people that reduced every class to playing the Jedi Knight story going forward, even non-force users, effectively killing off 7 characters off screen unceremoniously is going to make 8 new class specific storylines? The same people who gutted heroic storylines and hides quests from new players as a default setting? LOL, good one... Wait, you aren't being serious, are you?
  21. I think these companion gear issues have been going on for years, not just the one you mention. As usual, Bioware does not care.
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