Again I have to assume you are playing brain deads as more than 1/3rd of your damage is easily cleansed, and makes you nothing but a waste of space on your team. Coordinated teams will indeed cleanse dots as part of their rotations.
You then become the CC guy, and lack an AoE root, And an AoE stun. both of which would hold targets for 5 seconds and 3 seconds without damage. Each of which added to the 4 second straight stun and the 8-10 on the instant CC lift if you specc'd it gives the other team a LOT of down time.
All that CC will anger the melee opponents greatly as it completely keeps them out of the fight....so angry you can get 3-4 marauders following you all game long, and while you are living in terror of dying you are making them rage, which allows the team to achieve objectives BETTER than the whittle away at HPs approach.