I've been playing this game for a couple of weeks now and I have some suggestions for how to make the game better. This is my opinion of course. Feel free to disagree but don't bother trolling/flaming please. 1) Too many quests require running back and forth to the same place. This would be less egregious if movement speed was increased. I know there is a self buff to increase speed, but until you get it movement is too slow. Even a boost of 10-15 percent would help. 2) I love the ability to close the chat channel. Makes it much nicer to avoid the immaturity of general chat. In fact, I've seen very little of that sort of behavior anyway. Can I request though that friend and ignore lists be cross character and faction, at least on the same server? 3) Please, for the love of all things, take a cue from other MMO's and don't let people roll need on loot they can't actually use. Most of the time I don't even think it's purposeful. People get excited to see a blue, then don't check to see if they can equip it. At the very least make blues transferable until people leave the instance. 4) I like the idea of the crafting system, but feel it needs a bit of tweaking. It costs so much money to get started that it's hard to feel like you are progressing in a skill unless you have buckets of money and time. Perhaps later on this becomes easier. 5) I wasn't sure at first, but I now like the idea of no automatic looking for group system. Having to make requests in general chat is a bit of a pain, but it may keep people more honest and perhaps even *gasp* talk to each other in group. My only suggestion here is to fix the party chat bug that crops up from time to time so I can actually talk to my group mates. 6) I've tried to get into pvp a few times, but every time the game times out due to lack a lack of numbers. Maybe pvp needs to be cross server? But why does the pvp arena even start if there aren't enough people? 7) There are some quests that should be labeled heroic. I've tried, and seen others try, to complete quests that are too difficult for a single player unless the rng gods shine down on them. 8) Auto-sell greys. 'Nuff said there. 9) It seems premature to have players choose a specialty at level 10 when we don't even know what it will actually play like. Maybe let players make a switch once every 10 levels? 10) I've not had crashes to desktop, but there are still quite a few bugs in the game. Most of the bugs are graphical in my experience, and none of the ones I've experienced are game breaking. I'm sure this will be addressed in patches, but I'm a bit surprised so many slipped through QA and testing. Overall I really like this game. EA and Bioware have done a good job of making a game with personality rather than a generic sci-fi MMO. Thanks to all the people who have worked so hard and for so long to bring this game to market. Cheers.