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titanmaster

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  1. The tank tanking Zorn is the one getting the boulder... Tanks getting this at all is terrible Raid Design.
  2. Please to God tell me this is not Working as intended..... Tanks getting the boulder repeatedly when they are tanking zorn... Happened 5 times in a row know... Dear God why would you give Tanks the yellow boulder recticel in HM?
  3. Bioware... This fight is the hardest 16 man Operation encounter in the game....you need 3 tanks to do it.. Why because your tanks in between phases can get carbonized up to 3 times.... allowing jarg and sorno to run around the raid and one shot healers/dps... This is such bad Raid Design... Really Bad Raid design BW....Seriously 1 time maybe twotimes but three times per tank on both tanks? Lets take some of the RNG out for this encounter, it really doesnt need to be there.
  4. Rakata med pacs and rakata stims are a little OP for Warezones. 5k health and 15% more health for 20 secs, and with the poor Trade skills design from the start. Most people are biochem, its a fair assumption at least 40% of the general pop have biochem. ( pure speculation) Rakata stims where a good idea in theory however its seem like with the rest of your great ideas you didnt think to balance them for warzones. You have pretty much forced anyone who wanted to do competitive pvp to be biochem. Soloutions: Either Remove the ability for them to be used in Warzones...or allow anyone to use them not just biochem.
  5. Since you guys are not rolling out ranked WZ's with 1.2, are you going to still remove the lvl 65 valor mount? I am very close to getting it but am a few valor levels away...
  6. This is the stupidest thing ive ever heard..... Most dps guardians play a pure focus force build... that doesnt even use masterstrike in the rotation this is a pve buff....
  7. Bioware, Facing the same premade over and over agian full of nothing but battlemasters/warheros is the most annoying thing ever. I have to play 10 WZ's to win 3 games just co complete a daily. Make premades play only agianst other premades...it really is only fair.
  8. I play a guardian on dreadshea Cantina. From my spawn point i can force leap to a target very easily and stop their progression from scoring. However Very recently it seems that close to the goal line, if i am directly in front of someone and i force push them back it force pushes them past the goal line and they score... Please fix this, its so damn annoying
  9. Dear Bioware, Having level 11-21's farm chest drops in ilum is highly annoying. Once you report them nothing is done about they are allowed to loot and loot and loot....on this chest speciafically every 7 minutes it respawns giving them alot of money... I have reported almost three different characters doing this in the same exact spot. Resolutions: Make Ilum only travable to players lvl 40 + Make chest respawn timers an hour....
  10. Im sorry but: Lotting chests with lowbies/or your level 40 main.. wther you camp them or not is not an exploit. In the same way that having the passwords to a computer and logging into it is not exploiting/hacking. This is a cleaver use of ingame mecanics and wit. Question: If i have a level 40 main and a level 40 alt....if i camp the alt at the chest, and farm them all day since he is the appropriate level according to the dev community poster is that breaking the TOS? Why is the flip exploit being called an exploit? There is nothing that the user is doing to manipulate the game client in any way. This yet agian is a cleaver use of ingame mechanics...a flaw in the design of the open world pvp content. Bioware i think you need to be big enough to realize when you make mistakes: The slicing debacle, the illum chest respawn timers, and the flipping of the npc controlled pvp zone for the mining of nodes. This is your fault bioware not anyone else's but your own...
  11. I just got this off of facebook, from a guildie who just got his CE. It is not me, i bought the DDE. He says and i quote:
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