Hi,
I'm back in the game since the add on, and I think the merc heal isn't that great. Don't get me wrong the numbers are ok, but it is the tactical movement which is owning the whole concept of merc healing.
For example:
In rated Warzones, you just need 1 tank or DD to focus the merc heal. If 1 tank or DD is just smashing brain afk onto the merc heal he is out of the game. All he can do is healing himself and trying to stay alife. The result is zero healing on teammates. Even when the merc gets heal from other healers, you just took 2 healers out of the teamfight because they have to care about the merc heal itself.
We have 2 - 3 instantheals(which are very weak beside the top talent), the koltoshield is just a joke with its rarly procs and sometimes the kolto-rocket is not even worth the global cooldown, but its the only chance to stay alive because we have to run.
If you dont move or run out of LOS you will be killed.
This brings us back to the 1tank/dd focusing on the merc heal, a good one will not let you cast or bring out even 1 casted heal. They have knockback +kick + stun, yes you can break stun but your cast is broken. Koltorocket + instantheal are not enough to stay alive against an enemy focusing on you.
A usefull hot would be nice or atleast a channeling heal, because if your mate dies in the 2,5 seconds you cast....it was just wasted time.
Yes it is an MMO, and we need to stay as a team and need help, but as far as I can see we cant even beat someone in 1on1....maybe if you skill hybrid or have atleast 60min time left.
I love playing merc, but its hard to play it at a level where other classes are on default..