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Shadow_Ordo

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  1. +1. This is something that should have already been added to the game at launch. Even then, the players were pleading for it to to be added... at this point there is no excuse to not *copy* this armor set to the player use category.
  2. Loved the event! Please do this more often, The Mandalorians are always up for open-world pvp! Great fun.
  3. Not really big on taking screenshots but here is one I have. Name: Goddrick Guild: The Mandalorians Class: Arsenal Map: Civil War Stat: biggest hit - 11,271 Screenshot: link
  4. The Mandalorians might have a place for you, most of our members are 55 and pvping daily throughout the day. We are a RP all Mandalorian focused guild but PVP to us comes first when playing TOR. Majority of us are old school SWG PVP/RP players who started TOR during beta but burnt out somewhere along the road. I for example stopped playing back when Explosive Conflict Operation and server merges started up and returned about 4 or 5 months ago. Due to this, we don't consider our selves the best at the moment but we strive to improve PVP'ing in this game while crackin jokes and having a good time on TS. Contact Goddrick, Werda, Talos, or Nor'chfett and they will point ya in the direction of who to talk to. You can also check us out at our new site: http://themandalorians.enjin.com/home
  5. As a Merc arsenal... I just find this whole thing one big crap bowl... and Bioware is shoving it down PT's throat without a flinch of remorse or due consideration... Totally messed up and disgusting.
  6. I love this idea. As a Merc arsenal since beta, our biggest problem is we are unable to effectively kite. Sure we have electro net now but that is on a 1 minute and 30 second cool down... this is really a one time use deal in most 1 v 1 fights. Overrides I do not count really because arsenals are totally hampered by channels for the most part, it's only good for running away not actually kiting a opponent in a fight. Compared to most classes, merc ( i actually consider PT in this too) suffers from the longest utility cooldowns compared to any other class. So the suggested skill would definitely be most welcome to our many short comings. /support(even if it does not matter considering BW hates bounty hunter)
  7. Like many have said you want to get in with pre-made groups... solo queing is dependent on which groups you actually get. There are a few remaining all pvp guilds but there are also some RP-PVP focused guilds as well, it is all dependent on what you are looking for.
  8. The Mandalorians are always down for open world PVP.... just contact one of us and we will come running.
  9. ah that makes sense now. Does the Aim stat increase accuracy? It does not appear it does when i look into the stats... which to me just seems odd now that i think about it lol.
  10. what exactly is considered the "cap" on power?
  11. That is interesting, but maybe fits in with power being a good steady stat to go with while crit is a gamble? i dont know of course but just from a ignorant observation that is what it seems... it seems in the long hall with heavy stacking of aim augments and such that stacking crit and power is hard to differentiate between on which is the clear better stat. Would it b best to attempt 30% - 35% crt rating to focus more on power? Of course i dont think surge or accuracy should be left out of this consideration. Thank you also for your reply and that chart was interesting to look at, i am prob gonna keep going back to it when need be.
  12. Thank you for your reply. I am afraid i do not entirely understand, i am not sure what the surge and crit focus was pre-2.0 because i have been gone a long time. So do i want to stack as much crit and surge or do i want to keep it at around 25% crit chance and 70% surge (where i have it now without actively focusing on it and blend the majority of my mods with power and i assume accuracy or more surge? I am just not sure what you mean by "Stack power" but say "up to 4 mods instead of power is fairly irrelevant". As for the set bonuses i see your point, that is a practical way of looking at this and i thought of something similar but not with combat medic armor. Though i had in mind combining the 15% crit tracer missile increase with the pvp -5s to jet boost. I am a arsenal merc so the faster i drop someone the better, i also dont use HO that much yet because i dont think i have become accustomed to it and it's application.
  13. I know exactly where you are coming from, for i have been away more than a year and only came back few weeks ago. I never really looked into the bodyguard tree as healer is not my "thing" however, i can in my own words and as someone also returning... Confirm that BH healers are very impressive now from the FP, OPS, and pvp WZ i have done with some. I even remember running with a few who i became friendly with and expressing to them how effective they are now at keeping a group going. I have no idea what has changed but i can say i have experienced a great increase from the heals received hahah. I am sure others can explain your question in more detail though, people on this forum have been helpful to get me caught up.
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