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Ahwassa

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Everything posted by Ahwassa

  1. Alternative ways to get them are: - treasure hunting (it takes long and is random) - the pirate mission in the Rishi cantina (you get 3 Aquatics per character per day - you have to wait 5 min.)
  2. There are massive problems with healer balance as well. Also the fact that some classes have aoe damage reduction and the ones who don´t (all range classes) are not viable.
  3. Balancing is really really bad right now. I mean especially for nim ops where there are like 4 FOTM classes and the rest is just not playable. (And the fact that some nim ops are played with 1 heal because that class is just so op.) So it would be great if balancing would be a priority in the next update.
  4. Thanks Keith, I hope your team is fine is these strange times. Can we get an update on class balance (for nightmare operations)? Because now there are only 4 classes that are playable or let´s say a must have for nim. The 4 classes being Assassin tank, Marodeur, PT dps and operative heal. I´d appreciate if there could be statement if the healing output of operative heal is a bug or intended. If intended the other healers need to be buffed. If not the damage output of the nim bosses (and defensives of dps/healers) must be looked into, because now most bosses can´t be played without 1-2 operative heals. Thank you
  5. I had Nathema MM as healer yesterday and the last 2 bosses are absolutely punishing now if you don´t follow mechanics and los the Gemini laser beam. It´s doable but it´s a race against time if you have low dps. The GF should be changed so that only level 80 can list for them because if you have a lvl 70 in your group the bosses will probably go enrage. It could be changed back when most people have 326ish gear. Also healing for sorcs and mercs should be buffed because they didn´t get an insane buff like operatives did.
  6. The one implant that reduces the cooldown of recklessness (Dynamic Force I think) works. I have the Revitalize implant too but the healing of it seems to be so minor that I´ll be switching to Unmatched Haste.
  7. Hey, when you skill in the class tree that Surgical Probe heals targets around you when you aplly it to yourself it heals the group for an absurd amount. Since it has no cooldown it makes all other healing abilities and healing classes obsolete. Please fix that. Thank you.
  8. The 1.3 GCD is at 5000 or something. And you need alot of critical as healer so 1.4 is the best option. And yes it´s very slow
  9. Thank you I´m not bothered by the UI - I think it looks cool but could use some adjustments. But can we get a date when operative heal will be fixed? Because now it´s so broken that you outheal everyone by pressing one button. And that makes the other heal classes obsolete. Also Aoe-Damage reduction for most classes is missing and makes only 2! dps-classes playable in nim content (not counting Nefra).
  10. 1.4 GCD = 2054 alacrity is the standard (from the theorycrafting discord). The 1.3 GCD is so high that it only works with the guild alac buff.
  11. I think the UI looks good. I like the clean dark look. It´s definitly more modern and aesthetic. There are two things that could be improved imo. - The blue lines in the inventory are too prominent - make them dark grey or lighter/thinner please. - The selected comabt skills more prominent or make the deselected ones grey or something like that. Thank you.
  12. What I like about the current system is that you have to do different activities to get a high gear score. In 6.0 is was spamming hammer station. Now the fastest way is GSF (and PvP?) heroics, world bosses and vet/nim operations. So yeah, I like this one much better. What I don´t like is the cap on commendations. (Also a vendor that gives you the desired relic if you got the wrong one with high irating.)
  13. I love the combat styles because I will be finally able to play my Juggernaut with the cool tattoos as a sorc heal - the only class I play basically. So that change is huge for me. Also I will have more alts to play in Raids because I can change all force classes to the spec I want to play. Additionally I can give all my sorcs a stealth spec as 2nd class so that I can for example get the story flashpoint cheevos faster or for H2s. So yeah combat styles is improving the game for me so much.
  14. I think deconstruction is better because you get Embers and from my calculation are more worth than what the vendor gives you. (Also Jawa junk.)
  15. Just saw a video from Swtorista about boxes in 7.0. Could we get some clarification on what happens to all the boxes (Renown, GSF, Flashpoint, PvP, conquest, Operation) in 7.0? Is it better to open everything up now and deconstruct everything? Or open and save the gear? Or save the boxes? It would be really great if someone could tell me (I saved some because I´m lazy and I´m not feeling it to open them and deconstruct.) Also a "Deconstruct all"-button would be nice, but thats something for a different thread.
  16. The classes I play/interest me lost 1 ability permanent and 2 can be skilled so it´s not bad at all. Ability bloat is a thing in this game. That will come in later iterations so thats ok. Lol are you playing the game right now? It´s not simple at all. It will be simple in 7.0. Well you can grind master flashpointas or veteran Operations or PvP to get gear. It´s pretty simple. Yeah sure.
  17. From what I´ve heard operatives will be the meta in nim raids. They will probably be the best healer in ranked too but who knows how it will be in the end.
  18. My feedback for the corruption sorcerer legendarys: Both the empowered restorer (your godbubble gives a small bubble to allies nearby) and the mystics legendary are very underwhelming since they are the only 2 current setboni that NOBODY uses. Please change the empowered legendary to the empowered one we have currently in the live version (bubble gives a heal/hot). I mean merc heals get their setboni as legendary so it would be great if sorc heals could keep theirs too. Especially since probably nobody will be playing sorc heal in 7.0 with operative heal around ... The other legendarys are (from what I remember) spec neutral and give a very underwhelming buff.
  19. I could change my Juggernaut into a sorcerer heal. The loadouts work too. Love the clean new look Only thing I don´t like is the way the inventory looks now. The empty slots look a bit too bulky with the blue outline. Maybe make the line thinner or more transparent. But all in all I´m very excited for 7.0.
  20. - They won´t reset your weekly. They worded it poorly. What they meant is that every weekly that is completed will give you your reward so that you don´t have to go to a mission terminal. - The currenty system is messy and hard to balance. The new system will be like 4.0 +. I don´t think that everyone hated the 4.0 system. - You complete the story and get 320 gear - they said that most content is optimized for 318 gear. So story players can play comfortably. - You can gear doing the content you like. Fps, Ops, PvP, GSF - only that Legacy Nim Ops (and later the newest Op) give the highest gear - just like most MMOs out there. Later all other content will give you the highstes gear. So yeah - totally catering to one group.
  21. I hope there are more set boni (in the missing earpiece) - the current ones are so few that there is no choice. As for the old set boni: I´d like the old sorcerer heal set from 4.0 back. The one that gave us 5 more force and 1,5 sec reduction of healing trance. Force management now is very tedious and sorc/sage heal could use an edge over the tech healers. Thank you.
  22. My take on these problems: - Bugs not fixed - other MMOs have this problem too (ESO, WOW) - vet Flashpoint with 4 dps - you can decline until you get a healer. Vet Flashpoints can be done with 4 dps btw - again ESO has the same problem - companions in healer mode - you can change the role to whatever you want (most MMOs don´t have companions so this is a plus) Why I play this game: - Sci-fi MMORPG - 8 unique stories - story driven - basically no level-grind - romances - good and funny dialoge - glowsticks - intact trinity (looking at ESO) These traits are unique to SWTOR - most other MMOs have a really boring main story you have to force yourself through. And forgettable NPCs and story. Or the classes feel not very unique. Or leveling as healer/tank is really bad. SWTOR is better in all these regards. Yes it´s old but I have yet to find a Sci-Fi MMO with this quality. If it´s not for you thats ok - I hope you find a game that suits you better.
  23. After getting Ashara (via the Sith holocron) I got an email from Lord Anathemos about a successful trap/ambush. I guess this is a bug since I never talked to Anathemos and didn´t get help from his assassins. It´s an old bug (I had it on my older inqs too) so it would be nice if this could be fixed.
  24. Corruption Sorcerer Feedback: First of all I guess that we don´t have to choose between static barrier and dark infusion? It looks a bit odd - confirmation would be great. Then we got some buffs in the Aoe department - that are minor considering the buffs that operatives got. I hope corruption gets a bit love in 7.0 because we are in a bad spot right now. If we get a second 6.0 I´ll take a break until the healers are balanced. BTW to be valuable in nim content we would need more aoe heals, a cleanse CD reduction and be able to do more damage.
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