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Kanubis

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Everything posted by Kanubis

  1. The only disappointment for me was the companions, but most other aspects I loved. It's not a story to impress by throwing big plot twists and shocking moments at you. The only plot twist is hardly astounding when it comes. It's a story you'll enjoy if you identify with what the Consular is and the things that they do. If feeling like you're building up the allies of the Republic and cleaning mess within the Order doesn't appeal to you you probably won't enjoy it. I levelled alongside my gf on her JK. We went to all each other's Story instances and would pear over the other's shoulder while they're on a ship holo call or comm call. I guess that objectively her story was better written, but I definitely enjoyed playing the Consular more than I would have a JK, because what you achieve throughout the story is far more satisfying for me.
  2. The Jedi Master's droid in the third CGI is the Jedi Knight's first companion ingame.
  3. I can only comment on JC really. 8/10 for me. It would be 9/10 if act one had more variety. At least the various masters you go after have very, very different personalities and thus the way they're.. afflicted differs in interesting ways. I loved acts 2 and 3, keeping the Rift diplomats in line on my ship gave me the same kind of buzz I suppose others get from other things. I absolutely loved bringing the different planets and species on to our side. I loved the feeling that sending a JK or soldier wouldn't have worked because they needed somebody who had ambassadorial skills on top of their fighting proficiency. Also, my gf on her JK was jealous that I got promoted to Master before her
  4. Ithorians are also predominantly pleasant and very good at fixing planets that have gotten a little bit messed up. They'd be handy. Also good at making utopian floating cities. Which would be awesome. Plus they look totally freaky. If we're going to meet an alien race, they should look freaky.
  5. Wait, wait. How will having an ability cause damage immediately instead of after a second delay solve the problem of you not being able to do a class quest? Are you dying with the mob at 1% health and you halfway through the cast animation every single time?
  6. You say that, and yet every Sith I talk to seems to be asking me to do something evil, rather than say.... help at their kitten and puppy rescue center. The underlying philosophy might not be overtly evil, but the nature of the stories in the game pretty much scream out 'SITH ARE EVIL. REALLY EVIL. LOOK HOW EVIL THEY ARE!'
  7. - General Garza - if she's married, it's definitely the husband who stays home and cooks the dinner... - Yuon Par (ok she gets 'helpless' for a while but only in the same way far more male jedi do.) - The Twi'lek woman overseeing the rebuilding on Taris. Very strong and determined leadership. - Some general's daughter on Alderaan - interestingly he tries to subdue her to a weak female role but she's having none of it. - Some other Alederaanian general's quite elderly aunt - still kicking it up deep in enemy territory despite her age. - The Voss military woman who appears in a lot of the JK Voss story. These all leapt to mind straight away, so I'm sure there's more. But yeah, all Republic side. Your side is overtly xenophobic, so I'm surprised that a little misogyny is bothering you!
  8. I liked the X-Wing books as well. Partly because they took the focus away from Jedi, and partly because when he then went on to write I, Jedi, he wrote that scene where Corran realizes that even using the force will never make him quite as awesome a pilot as the really top ones like Wedge.
  9. I don't get this. I hit level 50 last night as JC. I've leveled the whole way with my gf playing her JK, and we've both taken the other to all our class missions. I've loved the JC story, and don't feel even the slightest bit that I've been shortchanged compared to the JK one.
  10. Very small one: Trooper companion Elana Dorne is from a long established Imperial family. The NPC that greets Imperial Agents newly arrived on the fleet to offer the AC choice is Commander Dorne.
  11. I was Ka'nubis on Chimaera. My guild founded the biggest city (by residency) on the server, Sunfall. The Imp PvP guild KDS had the biggest by area covered, but it was more military orientated. I quite a bit before the NGE, but some of the guild carried on until the game shut down. I'm now guilded with them again in this game, in the guild Sunfall Rebels. It's awesome
  12. I think it's going to be a form of currency to unlock legacy features, so I doubt there's a cap. It's an additional endgame hook to keep you playing. I'm sure they'll add extra stuff with each big release to keep you wanting to gain more legacy levels.
  13. The Consular storyline actually gives you some info on the earliest known force users, before they were really 'Jedi' or 'Sith.'
  14. Well, you know KotOR, the incredibly successful RPG from 2003? Rakghouls were introduced then and were a big part of the first planet's storyline. Nobody complained about them. Now, nine years later, the exact same creatures are being used in a SWTOR expansion. Despite being basically the same, people have suddenly realised that because we're an MMO community now, it's our duty to gibber irrationally and moan about it, even though they were apparently fine nine years ago.
  15. Bespin is a gas giant, so not really practical for setting foot on! I reckon they'll add totally new planets for big content patches and save Dantooine, Yavin IV and Wookieland for expansions.
  16. It must depend on spec then, because with Kinetic Combat I don't have to use it all that much. Using it at the right time so I've got enough force left to make the most of Particle Acceleration procs is part of playing the spec well. If it was auto-attack I'd be a more boring, passive experience.
  17. This is raised fairly early in a couple of the class quests. The Imperial Agent is told to hide their accent and one of the Trooper's companions is ex-imperial and has the accent. It's Received Pronunciation usually, what used to be informally called BBC English. Although it's generally identified as a Southern thing, it's not really linked to a specific area as much as it's considered a mark of being well educated. I think ingame it's hinted that the accent originated from Dromund Kaas, in one of the class quests mentioned above.
  18. And the sub is a flat price for us, whether we're sitting in Denmark with its 25% VAT rate or in Guernsey with its 0% VAT!
  19. Apparently the original cut of A New Hope where Luke, Han, Chewbacca and Obi-wan were gunned down and killed by precise marksmanship on their way to the Milennium Falcon to flee Tatooine wasn't that well received.
  20. Reverse thrusters and inertia dampeners. Also, a wizard did it.
  21. I'm loving Shadow tanking, but to be honest if my first ever experience of it was that awful pack at the start of Search & Rescue (pretty sure it's the one you're referring to) then I probably would have crawled under my bed and cried a bit. Don't be discouraged. Oh, and go around that pack.
  22. This is how I've justified it. The republic was affluent and could afford to consider aesthetics in their starship designs. The Rebellion was poor and had to go for functionality over slinky curves. Likewise, the Empire's requirements was that the technology looked intimidating, hence they based it on the old Sith Empire's sharp-angled capital ships and starfighters.
  23. 1. TIE Fighter. This would easily make my top five games ever, never mind top five SW games. 2. Dark Forces 2: Jedi Knight. Really ahead of its time, and the first time we got to wield a lightsaber in first person. Plus... cheesey Full Motion Video cutscenes! If you're a little young to remember this one, check out - those were the ingame cutscenes! 3. KOTOR 2. Ooooh controversial. Yeah, Kotor 1 was probably better, and the beginning and end of Kotor 2 were not good at all. But the majority of the game is far superior imo. The light/dark side choices were far more complex as well. 4. SWG. And this isn't to hate on SW:TOR, which I'm loving, but SWG was something unique that I don't think we'll see again. The player city I helped create will always mean more to me than any piece of themepark MMO gear ever will. 5. SW:TOR. It's really very good imo. Special mention: 6. Star Wars: Supremacy (I believe it was Rebellion in the US) I can't really list this in the top five because objectively, it wasn't a good game. If however you had the time to play it, it was bizarrely absorbing. When I was younger this was my "Holy **** is that the sun rising outside?" game.
  24. Obi-wan acted more like a consular in Episode 2, being sent out to investigate the clone production and separatist situations. He was sent as an ambassador rather than a warrior. He just happened to be really good at fighting. However, the Ep3 novel declares that he never mastered a particular Lightsaber fighting form. Mace Windu comments that this is why he was able to defeat uh.. you know, the wheezing four saber robot guy - because he wasn't mentally locked in to a specific form, and that dude killed jedi by learning their form and countering it. This does suggest that he wasn't trained as a warrior. Also, on the Death Star in Ep4, he takes a very cautious approach to Vader, using Force powers to distract Stormtroopers rather than confronting them. He used the force push thing against the trade droids and stuff as well. So basically, if he used a double-bladed lightsaber, it would be a no-brainer.
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