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FlavivsAetivs

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  1. Actually some very good shadows/sins are on the PTS. I can think of at least two. But I don't think bioware listens to their feedback, apparently, because they all thought this change was terrible.
  2. Of course people are still getting launched because this "fix"/change had absolutely nothing to do with the problem. Using Shadow Stride while force speed was active has absolutely zero to do with the reason people are getting launched, which has everything to do with position and the relationship between two objects on the vertical axis. You can trigger the launches with holotraverse by having another player on slightly higher ground jump and you holotraverse in mid-air, and it will fling you until you hit something. I've seen that used in some nefarious ways in fact. (You can't do it with shadow stride, interestingly enough.)
  3. 0 DPS is worse than even having crap DPS on their charge. It's not a huge loss, as I said. But it's an annoying one, especially because this change didn't fix a damn thing. I wouldn't be as annoyed if it actually solved the problems with Shadow Stride, but it doesn't.
  4. On a 2.5 mil parse you'll use shadow stride 8 times and a total amount of additional downtime of 2 seconds. Shadow parses about 10.5K DPS, so when you calculate that out your total loss is about 80 DPS off your parse. It's a larger loss if you're not good at the spec and your APM are low, or if you have larger lagtime with your ping, or if somewhere in there you lose a saber strike due to the extra downtime. Obviously RNG can be a rather annoying factor with this spec too. But the actual DPS loss is only like 80 DPS.
  5. If you do the math it only nerfs infiltration/deception's DPS by about 80 DPS. So it's not a serious nerf but it is still a nerf to one of the already lowest-parsing classes. But yeah, this really screws with shadow rotation, it makes it extremely clunky and annoying, and severely hamper's Shadow's/Sin's utility on the few fights where it's actually extremely useful. E.g. Brontes, where you can zip around through the Clock Phase, etc. This is because you now have an essentially 1.55 second delay where you're doing 0 DPS, and in that time frame that's all it takes for other DPS classes to do enough damage clean up, whereas deception/infiltration had a slight advantage in that role. Also, it's not 1.5s + 0.25s because you should be using an 1866 Alacrity build which reduces your GCD to 1.3s. That being said, I'm switching to serenity it looks like. This is a really annoying and unnecessary change that doesn't even fix the problems with shadow stride/holotraverse. I could understand it if it actually fixed the issues with shadow stride, or the uncoupled shadow stride from infiltration's rotation, but it doesn't, and they didn't.
  6. First Star Forge Strike Night Announcing the return of Jedi Covenant's Strike Night, on Star Forge. RULES: You can only fly Strike Fighters (Starguard/Rycer, Pike/Quell, Clarion/Imperium). WHERE: Star Forge, Friday, October 19th, 8 PM-12 AM EST (1 AM-5 AM GMT). FACTION: Pub and Imp sides. VOICE CHAT: GSF Community Discord Server. PRIZE ELIGIBILITY: Raffle. All you have to do to register is show up and fly the right kind of ship. GRAND RAFFLE PRIZE: - 10 mil SMALLER PRIZES: - 1 mil pub side prize, 1 mil imp side prize, by player choice. Submit your vote for best player of the night to Eudoxia on Pub side or Eudoxya on Imp side via mail. ** Note: I automatically disqualify myself from winning as event organizer. **
  7. New problem: The flaps that hang down on the armor stretch out like skirts now whenever the toon spreads its legs apart, when they never did that before.
  8. Yeah I agree, really the only thing DPS Shadows/Sins need is the 30% DR while stunned to be made a passive trait.
  9. Yeah the clipping with this armor is still a problem, and yes it's still bugged after 2 years.
  10. Yeah I agree, K/D ratio or something probably needs to be factored into the matchmaking system because the skill difference is 90% of the GSF balance. Sure I might have played thousands of matches, but Verain or Drako or the like would still wreck me and the rest of my team.
  11. Alright thanks for the update Bret, good to know. Hopefully this works out smooth as the algorithm gets adjusted.
  12. Can y'all finally throw in a fix for the Bastila Shan's armor set color bug with this week's patch? It's been broken for 2 years.
  13. You can make GSF work with an Xbox controller (my friend Chenoah did) but you don't get aim assist and there's a number of other issues like with the control scheme not being gimballed that will keep keyboard/mouse players superior over you.
  14. Patch 5.7, still bugged. It's been almost 2 years, come on. https://i.imgur.com/K9NFUYK.jpg
  15. Glad to hear that Keith, hope you had a great holiday. Looking forward to the roadmap!
  16. Yeah I'm with Ramalina on this. The real solution is to focus on the Tutorial. Make it more clear (like a big *** button that says Tutorial) and totally overhaul it.
  17. The problem with having turrets on the capital ships is that they used to have that and it was game-breaking because people would always hide behind the turret range and never come out from behind it. If you're getting spawn camped your team sucks. As someone above mentioned, ****** players trying to get through a match and not contribute by hiding/"ticking" as bombers, bad team composition, and weak players all contribute to it. Not to mention the occasional guy who suicides 27 times into an asteroid to throw a match.
  18. They were mining Lothal for Doonium, not Kyber Crystals. The entire galaxy was being stripped of Doonium for the Death Star construction. That's why the market value of Mk. 1 Buzz Droids had skyrocketed. (BTW yes the name of that comes from "Doom-ium" with a letter change. Death Star = Doom.)
  19. I won't deny that those of us who dislike the movie are the minority, but just because we're disappointed doesn't mean we should be trodden over for voicing our discontent. I mean look at /r/prequelmemes. A big portion of that reddit actually loves the prequels. A big portion of Star Wars fandom loves the prequels. Fans jump on a media bandwagon and that's how this works. But some of us formed our own opinions (either in love or in disappointment with the new film) while the majority let a review or otherwise decide for them. However this phenomenon is not unique to Star Wars. Every fandom for the past 10 years has been like this. Look at the Star Trek reboot, or Dr. Who, or Halo (which is more recent). Look at The Hobbit vs. Lord of the Rings. It's just how fandom has evolved. That being said, my grievances with the movie are deeply rooted in its plot mostly, and some of them are more superficial. But I and other fans have grievances that are deeply rooted in the treatment of Expanded Universe fans - and fans in general - by Disney, which have probably brought out some of that animosity. Rigged "fan choice" polls, blatant social media comments from authors and staff members insulting fans (EU or otherwise), insulting Star Wars, insinuating the fandom is gullible and stupid, etc. All of these are symptoms of Disney ignoring the fans. Fan input has a big impact on franchises: they're the biggest purchasers, they're the ones who keep these things alive and profitable long-term. But there comes a point where you need to stop listening to your market research team and go back to having an actual author, an actual storyteller, direct your franchise. Not a board of people hired in 2002 that have wanted to see the franchise retconned and write their own fanfics for almost two decades (I'm looking at you, Hidalgo and Kennedy et al.). Someone more like Dave Filoni needs to be in charge, who can deliver original and new things and take things in a new direction, without alienating the hardcore fans and instead giving them something exciting and new to pounce on. It's like when a company loses its CEO and left to the board of directors. Star Wars will spiral into Oblivion. If you want to see what paying attention to the fans can do to a franchise: well ****, look at Deadpool. Ryan Reynolds is a hardcore fan who knows the canon and knows what the fans want and how to properly fulfill their ambitions and expectations, and make a damn good, highly profitable movie out of it. I don't hate the movie, I don't hate Star Wars, I don't hate Rian Johnson. But I am massively disappointed and it's just something that adds to the list of grievances I've had about Star Wars for the past 4 years.
  20. Actually it was a group of ******s claiming to be "EU fans" who created bots to spam Rotten Tomatos, etc. with phony reviews. Those idiots are continuing to give us a bad name. I'm a hardcore EU fan, and was massively disappointed with the sequel trilogy's direction. It really wasn't because it defied the EU, it was because it defied Lucas' vision set in Episode 6. I thought TLJ was a terrible movie, despite the fact I had heard it was better than 7 and was looking forward to it. My opinion comes mainly from plot standpoints: Obvious, totally unnecessary plot twists, heavy overuse of comic relief, a bad attempt at a literary foil which rendered the side plot and the character development of Poe and Finn irrelevant, a few other things. The Canto Bight scene and Snoke being killed I really didn't have qualms with. As for Rian Johnson directing a whole new trilogy, I'm willing to give him the benefit of the doubt. He has the chance to take the complexity that he crammed into TLJ and spread it out properly over a trilogy. The sequels not having a solid plotline set out was a mistake IMO, but with that set I think Rian can do a good job.
  21. I'd also like to point out that the sequel trilogy is missing the memorable soundtrack as well. The songs are repetitive... and not really noticeable. They've fallen into the pattern of background music. Halo's had the same problem. Both franchises had soundtracks that themselves completely transcended the rest of the movie/game. There was a story in the music itself, like listening to a classical suite by Peer Gynt, Holst, or Wagner. Now... it's just background for the running sequences... Even if you think the prequels suck, the music was absolutely phenomenal. I'd be willing to bet everyone here could point out several of the songs - The Droid Invasion, Duel of the Fates, Across the Stars, Anakin vs. Obi-Wan/Battle of the Heroes, and many could probably pick out more (Listing the prominent ones used widely throughout SWTOR and the other videogames: Greivous Speaks to Lord Sidious, General Greivous, Greivous and the Droids, The Flag Parade, Anakin's Theme, The Sith Spacecraft and the Droid Battle, Star Wars and the Revenge of the Sith, Zam the Assassin and the Chase through Coruscant, Jango's Escape, Bounty Hunter's Pursuit, Padme's Ruminations, Panaka and the Queen's Protectors, Queen Amidala and the Naboo Palace, Anakin's Betrayal, Anakin's Dark Deeds) The OT's music is the same. Almost all of them are memorable. Obviously the Imperial March and the main theme, but also Binary Sunset, Tales of a Jedi Knight/Learn About the Force, Cantina Band, The Battle of Yavin, Ben Kenobi's Death/TIE Fighter Attack, The Death Star/The Stormtroopers, Dune Sea of Tatooine/Jawa Sandcrawler, The Imperial Probe/Aboard the Executor, The Battle of Hoth, The Battle of Endor Part 1, Parade of the Ewoks, the Forest Battle, Yoda's Theme, The Asteroid Field, The Clash of Lightsabers, Emperor's Throne Room, Alliance Assembly. Those are all EASILY recognizable and widely used throughout SWTOR and the other games. But the sequels and Rogue One, they don't have that. Rey's theme is memorable, but none of the others really are. March of the Resistance is a song where you can really tell Williams has lost that touch... it's that same repetetive buildup over and over, and it doesn't transition into something else. Compare it to the Droid Invasion, or the Imperial March. It's not on the same level at all. I've always loved Williams' music, but it's just not there in these sequels. And I have no idea why.
  22. Strike Fighters got huge buffs. Also amazing pilots kicking butt too.
  23. Here's my thoughts. 1. Plot twists for the sake of plot twists. Poe, Finn, and Rose's character development all got abruptly stunted by Holdo's literary foil, which IMO was poorly done and a bad decision. Casting Holdo as an incompetent leader who was just the result of chain of command would have been great, especially since Poe had come up with a plan which wasn't just "blow it up" and involved patience and intrigue. 2. Plot holes. FFS if they could wipe out the first order fleet by ramming it why didn't they evacuate the little ships and do that in the first place? And still, we know nothing about Snoke. He's a throwaway villain, and they threw him away. I like how they cast him as manipulative, but ultimately he was meaningless, and then they used his body as comedic relief. 3. Comedic relief - this was a serious problem with the movie. There was too much of it, it got to the point where it felt like serious moments were going to become comedic ones through the second half of the movie. 4. The plot and the side-plots. It felt like they were making a movie with the complexity of the original Thrawn Novels, but couldn't properly tie them all together on-screen, or fit them in a decent timeframe. IMO the movie felt 20 minutes too long. 5. Over-the-top scenes. The AT-M6's blasting Luke, and the slow-motion lightsaber dodge felt more like something out of a cheap action movie. The fight against Snoke's Praetorians felt more like I was watching Jackie Chan than Star Wars. 6. Character development. Luke's character development was great. I don't like his story as a whole, but his development within that story was well-done. That scene with Yoda was fantastic. Likewise, Rey's character development was solid, as she confronts the reality of her past and who she is. Kylo's character development got stunted like Rose's/Finn's/Poe's. The plot twist for the sake of a plot twist with Kylo becoming supreme leader (RotS style "join me and together we can shape the galaxy as we see fit") and really killed something I was looking forward to, which was both characters finding and building off of their flaws and becoming Jedi Knights and facing down Snoke in the 9th movie. And that's what it was building up to at first and then nope; Kylo kills him, Jackie Chan action sequence, join me scene. 7. Space Leia. Enough said. They should have killed her off on the bridge, instead of this awkward having to deal with her death in Episode 9. Should definitely have been the opposite: Luke's end should have been saved for 9, like Yoda's. 8. Canto Bight felt like a commentary on the Trump administration (not to bring politics into this, but no I'm not a Trump supporter) or at least rich people being corrupt and exploitative (which is funny coming from the rich people who made the movie). Holdo and Leia's showing up of Poe felt like they were rubbing it in his face like "stupid men, don't know what they're doing." I was against the whole "Disney is going the SJW route" thing for a while, but having seen the past 3 years of comics, books, and looked at the severe skew towards female leads, presenting male characters as incompetent, and over-emphasizing the gay aspects of certain characters (*cough* Aphra a sidekick to vader literally nobody wanted and has gotten more comics than every other character *cough*), I'm in agreement Disney is pushing an agenda. That being said, Rogue One did it right where Felicity and Diego's characters felt like they played equal parts in the movie. That's how you do gender equality right. Anyways those are my thoughts on it. IMO, The Last Jedi is the WORST Star Wars film ever made. At the bottom, below Attack of the Clones. I'd rather watch Anakin complain about sand for 2 and 1/2 hours than ever watch Luke milk that thing on Ahch-To ever again. Oh god the internet is gonna do freaky stuff with that scene... When I sat in the theatre watching, I found myself constantly asking, "am I even watching Star Wars?" And when you are asking yourself that, then there must be a serious problem with the movie.
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