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Benets

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Everything posted by Benets

  1. As sage is paper and die all the time, should be a graveyard.
  2. Nor win/lose rate, it's so easy to artificialy rise your rate in this game and bioware do not care. They say if sombody do that it'll be punished, but i know a lot of people that made it to get the season reward. And guess what? They got it. The easiest, smarter and the right way to stop that is make the wz cross server. But bioware stuborn as they are do not want, and they do not have even a good reason to claim that.
  3. Hard isnt awlays fun ridiculous easy NEVER is fun.
  4. I wish this game have real hard flashpoints. It's boring, it's easy, a beautiful scenario but only that. If you're not challange by the game so it isn't fun. Do something that you don't even need to think to complete, that anyone do easly. That you do not need to work hard to achive. Boring. I miss when instances mobs sometimes were harder than the boss it self, some pulls were tricky, need to CC the right one or two, kill the right one first. Bioware should make tactical for everybody, people wihtout fingers and hard mode real hard, not only hard on the name. If you want to do hard mode, be good.
  5. This effect, enduring bastion is easly countered, after bubble ends, CC him, by the time the CC end, the enduring ends too. So easly countered. Another 'idiot' buff. This should make you immune to all CC, interupts and roots/slow. Absorbing the damage. But i don't mind at all, since bioware don't want to balance things, i already unsubscribe, i only have a couple of days and i ain't even playing.
  6. I'd like the idea of conquest planets, but conquest a world without pvp it's lame. Should exist planets to conquest with pvp effort and some with pve, so your guild can match your style.
  7. I want to see those tards DEVs playing with sage, and say it's good. All devs here are tards
  8. Benets

    PVP Hacks

    Really strong, with a effect on bubble easly countered, wait bubble end, use a CC, by the time it ends, the bastion effect is over, so you're dead. And a good buff taking off the luck element on rotation, that was nice, but everybody knows that the real issue for sage is survivability and it was not adressed. 1 improvment that can be countered in a 3 minute cooldown skill isn't even close to enough, meanwhile warriors can use a skill that stand for 30 seconds, and have 10 charges that heal him, that could be 20k, while sage for exemple need 1 second (GC) to use force mend to heal 4k or 6k if crit, in this same 1 second you'll lose the same amount, sooooooo you only trade cooldown if you're lucky enought to crit the force mend and the enemy do not have a skill on cooldown that take 9k on you, cos as sage you'll get hit for 8 to 10k all the time. In the meanwhile in the new stupid warzone, sniper can go to the pipe, get on cover and be there firing at will, and he cant be leaped nor interrupted cos hes in cover and he'll keep hiting you for 8k and 3.5k. Sage, there was improvement, but not even close to balance things. Melee keep passing to me and taking half of my life in 1 second, pretty balanced this game.
  9. Benets

    Enraged Defense

    We're doomed, the rate they change something to balance the game, we'll seea nerf on it like July. It's insane not keep balancing all patches should change some, they want to balance things with big patchs, they'll never reach a reasonable balance, cos' balance is little by little, fine tunning, change a little here, little there, if they change all at once at all classes, like they did, it'll continue imbalanced.
  10. Benets

    PVP Hacks

    It's not hacks, it's bioware fault that make this garbage, they make a 'balance' patch but make things wrost than it was. It's stupid how they can say 'sage can heal to full' and then i saw a lot of other classes healing themselves to full, with idiotic design abilities while sage (that supposed to heal to full) need to spend 1 second (GC) to use force mend and heal only 4k, 6 if crit, this is stupid, only bioware can think that's fine. The same amount you heal you lost in the same second, it's almost worthless. While others can heal like 50% of their life, and they arent healers. So who can heal to full? Not sages. Impressive how i try to dps others, and they keep with 100% a long time, and then start to lose, by the time i am almost dead, great work bioware. Force mend should heal for 35% minimum. What's the point of heal 4k when everybody hit me for 6 to 10k? it could be useful only if it don't trigger GC.
  11. It's funny how people, then, argue that this game is proply balanced, assassins discussing that he opnly do 10k damage and not 14k, this is way this pvp is screwd, when sombody take others with full expertise, 33% of life easly. We're doomed, cos bioware will never change this ****, those retard only try to 'balance' twice an year, and when they do, they make it worst, this game pvp is dead, that's why real pvpers quit it.
  12. How about work on imbalance? And start to change things in 2.7.1 The way you do, this game will never be balanced. Two 'corrections' within an year. I don't know if you know, to balance things you need to change things constantly, by a little till it get balanced.
  13. This is exectly the issue, "roll a differnet class" so, this game's balance is garbage. No one, no matter what should die in 3 seconds with full expertise, pvp was much better at 1.0 at lower levels. So this game will be like WoW when they launch DK, i saw a lot things like 13 DK in a BG of 15 players. And then they nerfed DK things began to get backl to normal. This balance here is stupidy, made by stupid DEVs, that think its nice class that do much more burst with isntant skills, have better armor, and better defensive cooldowns and ofensive tools. This is for stupids
  14. Yes i am. But i made some calcs and this is right, when you add your bonus for expertise that's 60% more and then subtract 35.5% cos the dummy is like full expertise, so reduce 35.5% damage, the output is exaclty the same. The others have different calulcations cos' it have armor to reduce. And itnernal don't, sadly this is right, it's the same damage. Pretty sad that my force in balance will keep hiting for 6k top, while others hit me for 9k easly and have much more defensive tools and armor. Pretty balanced
  15. Anyone with the minimum IQ knows that the issue wasn't damge, but survivability, and still sucks, while others do much more dps at a short period of time, bursting you out 32k HP to 10k in 3 seconds, but they still have much better survivabilty, to me there's only one explanation, bioware DEVs are retarded.
  16. Excellent bioware Made a patch to balance, but made things even worst than before That's why i call it DUMBware
  17. I don't think is that good, a single defensive tool each 3 minutes isn't even close to be enough in this game full of stuns and roots and slows If people smart, after you use the barrier, they'll stun you and wait the effect ends, and then you're done. And still wait 9 seconds to get the full benefit of it, is 9 seconds you're doing nothing, not aiding your team, if you're the healer, your team will perish. In the mean while others have near similar effect, cos to me, absorb 99% of damage is immunity. But they can act freely. Or miss all skils, same thing. Bioware want to make things different, it's pretty simple, the force barrier should be exactly as paladin bubble. Reduce the time but make you free to act. Game still imbalanced as hell
  18. still garbage the worst issue to sage is survivability, this effect on bubble, each 3 minutes wasn't even close to be enough, you use it, somebody stun you and wait enduring bastion ends, and then, you're done. Meanwhile other classes almost get immune to damage, absorbin' 99% to me, is same as immunity, but can act freely. Or others that pass a time that all skills misses him, same thing. But this sage bubble is dumb as DEV minds. While sage is all paper, it'll be like that, you do a "ton' of damage, but you'll never truly get to that, cos you die before it happens.
  19. Always was like that, but DUMBware think it's fine, work as intended, what sadness me up is, looks like almos all other classes have skills to be immune to it and/or interupts/stuns Only bioware can make a patch to balance things and make things worst than it was
  20. Benets

    Pvp changes needed

    The major change it needs is change DEV team
  21. Forget about it, bioware DEV team is dumb
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