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MokiDono

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Everything posted by MokiDono

  1. Another bump, it is really anoying as a healer.
  2. I second this, tried fleet, cantina, ship, guildship, it does not work.
  3. This will wreck the economy even worse than before. You can barely buy augs from GTN, because they are over a billion credits. Now that the mats will be scarcer than before, it will skyrocket again. For the love of god, stop making drastic changes like this and think for a second. As other stated, either drastically reduce the mats needed for the augs, or do not change the drops from pvp or ranked. Tech fragments will be crucial resources for a while due to the implant upgrades and purchasing. So either bring those down to 3k frags as well, or make the implants 330 from the start.
  4. Locked and loaded legendary implant - healing component still not working Revitalized mystic legendary implant - does not working
  5. Will this change affect the current gear we have or will only be applied to the new drops?
  6. Had this as well, no idea whats causing it. Switching looting disciples don't solve it as well.
  7. For us, MM FPs did not advance the legendary implant mission. We got 2 charges for the GF bonus, but not 10 + 2 for completion. Veteran FPs work it seems. Also, gearing seems completely random. Some of our team members got loot from every FP boss, some of here and there. It seems that having a secondary combat style (even if you don't switch to it), affects the amount of loot you can get. Also, With item rating 320, wearing a couple of blue gear pieces from a previous Vet FP, in an MM FP, i was getting green 322 gear. Then from a green lootbox, i got blue items. No idea whats going on. It seems that for some reason, i get blue gear in one MM FP and green in an other one. No rhyme or reason. Also, vet FP, with 306 item rating gave me 320 blue drops. The keybind bug is probably the most triggering, it was reported on the PTS forums on week one. Couldn't figure it out how to solve it, really? Also, the UX design is laughable... this is not a bug though.
  8. Removing tacticals instead of rebalancing them is such a lazy cop-out move. Whoever responsible for it, as professional, who works for a salary... he\she should feel ashamed. How is this an expansion? What is the opposite of an expansion? A compression? Is this the worlds first game compression? Good job, you should all feel very proud. Don't you have any integrity left?
  9. Well technically, if you push\kill Calphayus first during the burnphase, he one shots the raid. But since he has the highest HP during the transition to burn, no real threat there to push him first via reflects and dotspreads.
  10. The real hero is that laptop. How did it not melt your face off while trying to render everything in that fight?
  11. As the title suggest, the dedicated fans deserve this. Since fashion is endgame now, we need to look good while we faceroll 5+ year old content on the daily bases. Also, its a good way for you to rake in some money before all the lawsuits are filed by players who self maimed themselves out of sheer rage caused by the numerous bugs in 6.1.2a. Get on it!, make it rain, get that paipah, shred the chedah'!
  12. I guess i lost the progress then forever on all my toons. The time i will never get back, and probably the credits neither xD Now i have to re-level gathering skills on 20 toons, just because they were incompetent enough to implement a new change into crafting. Nice.
  13. Its still bugged for me. My slicing is still 600/600, and it was on 700.
  14. Can someone post the changes here? I am too dumb to find it in the PTS forum and too lazy (to clear space on HDD) to download the PTS just for one setbonus Would much appreciate it!
  15. Actually, the double setbonus stacking makes the inner cooldown tracking easier, because the setbonuses are on a separate proc timer. Not to mention that alacrity also affects inner CDs, and as an operative, you do stack a significant amount of alacrity. Therefor, kolto injection is a way more reliable heal now, which completely changes the style of operative healing. Its a way bigger slice of my overall heals now, while i have extremely high crit on it. And because of this, the effectiveness of it also skyrockets. Its rare that i see my kolto injections under 90 percent effective heal wise, while they crit around 80 or above percent overall. Rather frequently, i have a 100 percent crit on it, because its just so easy to track the procs. So try not to feed numbers to an equations, but think how it changes the way you use that heal and how much more healing you gain that way. Padding with kolto cloud might do better on paper (which is up for debate), but its not gonna save a spiking tank because of defense stacking, while an almost always on the go, sure crit kolto injection will save that poor sucker. Btw, on those screenshots, i had 3 surecrit buffs up at the same time
  16. Actually, Operatives have the highest burst and heal at the moment in the game. But Mercs and Sorcs have better sustained burst overall. OPeratives OPeratives 2 Granted, this is gonna be fixed... someday, at Bioware pace xD
  17. Well, working on that pyramid scheme called "subscriber reward program" takes up a lot of time guys... they barely have any time to slap around those thai escort ladies while coked out of their minds let alone care about our trivial problems. I mean, its holiday season guys... time to go on vacation and ignore every exploit that is happening atm... oh wait, that was last year. This year is different... time to go on vacation and ignore every problem which we could fix in a blink of an eye.
  18. You have to kill the named champion knights inside the instance also. The achivement description is not detailed enough. Explore the whole instance, find those bosses, kill every boss, then after you kill the Exarch, you will get the title.
  19. So it seems you have to kill the named champion mobs also, to get the legacy title (even though the achivement description only says you have to kill the last boss for it. So after i explored the Ops completely, every room, every corner, and killed like everything inside it, i finally got it. Next time Bioware, please try to word these things better to avoid confusion lol.
  20. Hey! The reason i post this here, because im not sure if this is a real bug, or i missed something. So i got to the first Heroic 2 Star Fortress flashpoint, i went in alone, so that i can get this achivement. I went in, clicked on the terminal, choose Nar Shadda, went there, get out of the ship, and didn't click on any buffs or terminals or whatever. On my second solo run, i didnt even pick up the yellow items which dropped. So i solod the FP, alone with my companion, killed the Exarch, and i didn't got the achivement... twice in the row. My Influence on the Alliance specialists are around 5-6. Again, i havent use a single buff, no heroic moment, i didn't die, no jail, nothing. I dunno whats going on. I got a purple drop at the end.
  21. So they gonna ban the people also, who did it by accident? Because frankly, its not that hard to do it to yourself, its a really small derp, and you done it.
  22. Madness Sorcs haven't used crushing darkness in rotation since 3,0, The ability got replaced by Demolish. So look for that, instead of Crushing Darkness.
  23. This bug is 3 years old, so probably it won't get fixed, ever. Solution, use overrides, hold the line, keep it in the middle, so you will be equal distance from all the switches, or get a friend to be able to push multiple buttons. Its still soloable easily.
  24. I think the only mechanic which prefered one faction was in favour of the rep side. im talking about NiM Styrak, and the ghost adds during the manifestations. The commando push. Because the commando push is instant, while the merc push is delayed. So the republic side actually had the upperhand in that fight.
  25. By the time it takes to set up a thread and write the starting post, you can read your classes tooltips, load up one of the gazillion class guides on the internet, and learn a bit more about the game, which would increase your efficiency in a raid environment tenfolds. Join a pve guild, put some minimal work in it(as much time as you would put into a fleet pug ops), and grow as a player. This is an MMO, which means you need group effort to enjoy the game at its full potencial. I will never understand this mentality. If you already chose to waste your time in a mmo, why don't you just waste it to get a little bit better at it, so a whole new level of content would open up for you. And don't give me the excuses that "i aint got time for that", because you can see people are struggling hours on SM Underlurker, banging their heads on the wall until it budges, instead of spending that time to up the quality of the gameplay, instead the quantity. Literally, the only things separates you from NiM/HM players is the time you could invest into research your class and the operations instead of spending it on a hopeless fleet pug run.
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