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Lakemine

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Everything posted by Lakemine

  1. VG seems almost the same as live. Which I can not tell you how HAPPY I am for that. I have been dreading this xpac for months, and detested many many MANY things (still do btw) BUT being able to test one class I like and its not gutted or screwed up extensively? I actually have some small glimmer of hope and happiness to hang onto when the deluge of negative things I dont like assaults me when 7.0 releases, so hopefully that small hope can withhold me to continue to play. I detest the "choice" at lv73, I wish I had all 3. But can't change it, so have to live with it like a passive aggressive relationship. The name changes seem.....odd? But as long as they work the same, I dont think i'll care. So atm, if it has to launch like this? I think I can be ok with it. It plays the same as my current build. (Just missing the hard CC, a few passives and the tac that gives instant energy blast with power yield/infused kolto pack activation. Which......I LOVE IT, but if I have to sacrifice something else, I can live without it.) Please try to keep what its current build is on the PTR as close to what it is when it goes live. (Unless other people who know VG tank better then I do, have better ideas.) It is hard for me to say something positive, as this xpac is changing so many different things, and its making the people I have been playing with for 8-9 years leave the game, and its very very very saddening. But I dont wish ill will on any of you, so stay safe none the less.
  2. Also......can we get clarification on the legendary earpieces or not? I have heard that they are not actually true and the devs misspoke? And its just 2 implants? I am very confused and the earpieces are not on the vendor. Of the rest of the legendary implants I can read, seem fine. Although if there are any missing, please add them.
  3. Yeah, I just found this out. VERY upset about this change. And worse? NO COMMUNICATION ABOUT IT. Very sad and disappointing.
  4. About the Weeklys getting removed/reset. It reminds me of bounties from Destiny 2. I think if the devs explained it better, as "The missions have a timer on it." instead of "Hey, at the weekly reset we go into your mission log and remove your harder work on the weeklys, you were at 9/10? sorry sucks be you!" Also, the other things that needs to be clarified, is the GS and Conquest weeklys being reset at the weekly reset on Tuesday makes sense, "To make sure everyone is on the same mission." But the current weeklys? Heroics, dailys, pvp, FPs, uprisings? Do those have to be reset? I dont think so. And if so....why? That seems like a very poor design to just make every mission run off of the same code, that all it takes is one thing and BOOM dominos to the rest and screws them all up. And this change doesnt 100% effect me, as I get most weeklys done in that week. But sometimes they linger, and i do NOT AT ALL like oversight from the devs deciding and choosing how and what I should do with my time. That is very very VERY limiting and stiffling to players.
  5. Something I havnt seen asked. Is the Reknown level being reset? When Command Level got reset and moved to level 999, it was said "It will only get reset with a major update, like an expansion." Well......here comes an expansion. Will the get level 100 Reknown with each class and level 999 achievements be reset/closed off? (Like the Command Rank ones) Will there be new ones? And if this will be the case, this is something that needs to be announced and make clear to everyone ASAP on the time limit, just in case people dont have them yet. (Also still looking for confirmation for when Season 1 of Galactic Seasons will end. Is it still ending on September 28th and then nothing for 3 months till 7.0 and the start of Season 2? or will season 1 get extended till 7.0? Thanks in advance )
  6. Also in connection with the Galactic Seasons timing. With season 1 it was stated that they would last for 5-6 months, which would mean it would end in September. But in the announcement, it was stated that season 2 will start with 7.0s launch. Does that mean season 1 will last until then or end in September and then we don't have anything for 2-3 months? Because it would give some people some extra time to get levels and some more time to get the rewards from the vendor as they rotate. Thanks in advance
  7. This is what it will be. If you use a assault cannon, you will use Gunnery or Assault Spec, and if you use double blasters, any of the 3 gunslinger specs or any of the 3 current mercenary specs. So you wont get grav round when using a sniper rilfe, you will still be a trooper, but you will be using any of the 3 current sniper specs. (ect ect ect for all classes)
  8. Looking for a player who has the Resurrected Assault Cannon schematic. Its for Armstech. It would have come from REing the main hand that dropped from Revan in SM during 3.0 before it was removed from the game in 4.0. Yes I know its VERY rare. And yes I know its one of the few shells they still havnt added a tuning too. But it is my favorite assault cannon shell and sound and want it on every commando I have. I will pay mats and if maybe some millions if needed as well. (If someone has it on Satele Shan, I could possibly work something out.)
  9. Played through the new storyline/update, and have positives and negatives.(Hopefully the devs or at least one reads through this, even if its a bit later and might be lost in the dev tracker pile ) Positives: 1. Blooming Galaxy that FP was fun! I LOVED the storyline, the call backs, the returning characters on both sides (Deceived was my favorite SWTOR book of the 4), hopefully we can team up with Aryn again in the future. 2. The new Galactic Seasons (its a battlepass) I'm glad we don't have to pay on top of our sub, leveling seems okish. (and if I did my math roughly right, i'll hit lv100 half way through the season) 3. I am SOOOOO GLAD you brought back Ranos (yeah I know there is a bug and your removing them, but hopefully you will get it fixed by the time I get 6 tokens in like 2-3 months) I have been waiting 6 years. I missed her the first time due to bugs (chp7 of KOTFE, Lady of Sorrows, the generator outside of her door was not clickable for 2 months, wasn't fixed till after the event ended.) so I am very glad about that, just hope you guys can fix the bugs in time. 4. The new kubaz companion I really thought was just going to be another copy and paste like all the other alien companions, but I was pleasantly surprised by that little back story in his alliance alert. (The Bi Noc storyline was/is still one of my favorite storylines SWTOR has done.) Negatives: 1. Can one of the devs PLEASE explain to me why we can no longer help fellow players in the new flashpoint storylines? (if you need to do it in DM for design security reasons, thats fine. I just would like to know the design philosophy, reasoning and maybe coding issues? As to why.) All of the old ones we could, and non of the new ones since the Traitor storylines can. It kinda ruins the meaning of a MMO. Yeah, I get it. A lot of us players are good and can solo MM flashpoints easy all day long, but some other players can't and need help (like my friend). Plus we like to duo a lot of things and we can no long do it for the new content, so it puts a little damper on it for us. Now with the GSI "GOD" droid, they could manage a little bit, but ever since the GSI droid was removed, and replaced with WAY weaker companions, they have been having a VERY hard time completing the storylines (sometimes I have to complete it for them), and they lose interest in it because it is no longer fun but frustrating for them. And they had a VERY hard time with SoV (Spirit of Vengeance) FP, it took them almost 2 hours for the solo SM version, and almost as long for SoE (Secrets of the Encalve) and then it bugged and kicked them to the main screen and they had to redo the ENTIRE FP. (Also making ONLY new stroryline in FPs only is why this design philosophy is flawed. If you DC, you lose ALL progress and must restart. Where as with actual storyline instances, you don't lose as much.) So if this question could be answered, I would be GREATLY appreciated. 2. The Galactic Season Priority Objective missions. I think I understand why you guys put them in the Conquest tab (too piggyback on the coding system of the pop up achievement system), just wondering why they wern't put in the Galactic Seasons tab? (the one where the daily log in is), would make it less confusing for people. Also the reroll? I know its probably limited to only 1 reroll per day/week to make people experience different content. But either later on in the season or next season, could we have the ability to spend credits or TFs to reroll multiples times after the free reroll? I know a lot of people reroll on the GSF/pvp ones and try for the "Kill 75 mobs on <insert planet> because those are easier for them. But for me, those planet ones (and FPs) are beyond boring and take to long, especially because most everyone else is doing it as well. So just asking/providing feedback and asking for the ability to reroll multiple times at a cost. 3. With the Galactic Season tokens. I know it is designed to only get 15 (as a sub) per season. But I would to ask if there could be a way for people who hit max level before the season is over, could there be a way to earn extra tokens like every 5-10 levels beyond lv100? Only 1 per level 5-10 levels. Yeah, not everyone will get there, but just a little extra reward for those that make it there is all. (And these levels can NOT be bought with CC. Yeah you can buy up to lv100, but after that is must be earned since it is "extra".) Ending: So thank you devs none the less for continuing to work on SWTOR. Been a Star Wars fan my entire life, and starting playing this game due to an injury (SWTOR was the only game I could play with one hand) and the storylines have resonated very deeply and emotionally with me over the years. And yeah I know, the day the servers get shut down will be a VERY sad day for me. But thank you none the less devs. ALL of you. Even if you make designs I don't like, or make some dumb mistake, you still keep trying. Here's too more years of SWTOR! P.S. You finally fixed the 100 foot hole in the Corllia Zoo! LOL
  10. Ditto here. Thanks for continuing the SWTOR storylines for us.
  11. Question. Will there be any rewards for after we get to lv100? Like how in Destiny 2 after we reach lv100, every 5 levels you get a free eververse (lkinda like the Cartel Market) engram (basically a gamble loot box of random eververse items. some ships, speeders, dyes, currency, ghosts or armor/weapon skins) So wondering if like every 5-10 levels after lv100 if we can get some extra galactic season tokens? or some other reward. Obviously not a lot and not every level, just something for the people who get to level 100 before the 5 months is up is all.
  12. Agreed. Elara was my first romance in the game and I like her very much. Please give us players who have romances with the companions some love letters here and there or some small cut scenes, just for some flirts or quality time.
  13. I agree on this. Also completely removing the ability to do it with others while other story FPs can, IN an MMO is a poor design choice IMO. Not everyone can just solo these newer FPs with out the god droid or solo, and plus sometimes people just want to 2 man stuff for fun to help out a friend, why literally prevent that from happening when before you could? Please make the new FP (and retroactive for the SoR, Traitor storyline FPs, Objective M and SoV fps) able to group up to finish them. I fear if you keep making the storyline ONLY through FPs and yet refuse to make people group up for them, you will lose my friends, and I would rather not that happen.
  14. Also because color dyes are being conversed about, companion color unify is still broken after 4 years. It has been broken and refixed 4 times since it was added with 2.4, but it was broke last right after KOTFE (4.0) and still has not been fixed once.
  15. Yep. That is my biggest issue, and when its 14 bucks, that's kinda wrong. In the preview the gold parts changed color, bought it and equipped it, the gold was still there with aa black/gray dye. False marketing anyone?
  16. Yeah, I was hoping for a fix. They are VERY annoying and stupid.
  17. And VG/PT and Shadow/Assassin. Scoundrel/OP seem to be fine, which is weird.
  18. Agreed on the second part. Leaps, jumps and air vents just "freeze" and then teleport you. Its VERY annoying.
  19. I agree 100% with this. Its very annoying in regular things keep going up in price (repairs, ripping out mods, travel, crew skills) and the credit payout for missions is either lowered or not changed at all. Can't save up at all for SHs or other items, let alone gear now requires creds. I mean if it was 500k per piece, then I could deal with it (imo, just tech frags should be the currency) but 1 mil per is too high. Not every player just has 500 million to 2 billion just laying around they spend without a care. The rich get richer and the poor get poorer. ie: the economy is in ruins.
  20. Oh! I love Swedish fish! in fact, thanks for the reminder. im buying some specifically for the livestream to eat
  21. I second this. I have only taken 3 characters through KOTFE and beyond because of the all of the bugs with RI and storyline flags. And with copies of the same character companions, they are no longer the same character we liked before. They no longer talk in combat, they no longer talk in the environment and its like they have no soul or characterization anymore because of having the original companion data being deleted when you start KOTFE. We DO NOT get our original companions back when they get added to the storyline post KOTFE, they are inferior replacement copies. With the issues that keep happen each and every patch of doubles of companions due to storyline choices, why not just let us? Let us use the original version of a companion if we liked them, you still have the data there since they are still from vanilla to Ziost, and we can sometimes get them from the terminal on Odessen. (Sometimes since its bugged, removed or you can not get them due to alliance alerts or storyline.) Just asking for us to have the original companions back since they were removed.
  22. I am always looking forward to new content, (I LOVE Star Wars and love new content and lore.) but could bug fixes be a priority as well as new content? Even if new stuff is added, if the foundation is broken or bugged, the new content doesn't matter. Thanks in advance and see you on Twitch!
  23. Adding to that what a few other people have said, gear and bug fixes seem to be missing. Will they be added the day of or are they not being addressed in this patch? Also I would like a answer on when the achievements for set bonuses and tacticals will be fixed. It is very annoying in that its completely random on what pieces count and which ones don't, even though I have them already. And seconding about Theran. I thought his alliance alert was supposed to come with this patch (Then again, it should have been with 6.0 back in Oct), was this changed? And if so, why not communicated? Also random, but the Empire Korriban storyline achievement is still missing.
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