Jump to content

PowerReaper

Members
  • Posts

    779
  • Joined

Everything posted by PowerReaper

  1. Jesus Christ people will complain about anything in this game 0/10
  2. Carnage is without a doubt the best burst spec in the game as well as requires more skill then the other 2 alternatives for marauders, i wish i could trade my jugger for a marauder just to play this spec.
  3. Sorry to bump an old thread but imho the best are - Nekron - Vullesh - Arguably the best dps on the server and best skilled player in a premade and in a solo queue. - Arthrumac - Akatosh - Martian These are just few I've noticed, sure I've missed a lot.
  4. Yeah true but eventually we'll get new specs for each class as the game progresses.
  5. If we were to ever get new specs for all classes in the future, what type of new spec would you want for Marauders?
  6. I've been playing Vengeance a while now and in my honest opinion these will make Vengeance more viable, yes we did still get a buff in 2.0 but lets face reality. Rage spec is still more viable in terms of burst and overall damage. Redesign Pooled Hatred to Vicious Hatred: Each use of Vicious Slash grants 1 stack of "Vicious Hatred" which increases the damage of your next Impale, Force Scream, or Vicious Throw by 4%/8% and stacks to 4 times (32% in total) and lasts 10 seconds. Remove Draining Scream & replace it with Weight Of Force Scream: Increases the range of Force Scream by 2.5/5 meters and additionally causes Force Scream to reduce the targets movement speed by 50% for 10 seconds. Add an additional effect to Deadly Reprisal: Increases movement speed by 7.5/15%. Redesign Rampage: Impale, Shatter, & Force Scream have a 15%/30% chance to finish the cool-down of Ravage, this effect can only occur every 10 seconds. Additionally whenever a tick of Shatters bleeding effect goes off or whenever you use Vicious Throw you gain 1 stack of "Rampant" which increases the damage of your next Ravage by 2.5%/5% and stacks to 4 times (+20% Damage) and lasts 20 seconds. At 4 stacks Ravage's channel time is cut in half causing it to channel over 1.5 seconds and they're immobilized for the duration of the effect. Replace Ruin with Sharpened Hatred: Increases the critical damage of all bleeding effects, Impale, Vicious Throw, & Force Scream by 12.5/25%. Feedback pl0x
  7. Lol people are still complaining about this spec when smash has pretty much always been able to do the same damage since day 1?
  8. Lmao so no field respecialization? yeah ok
  9. Shaokia Sith Juggernaut Ancient Hypergate Damage: 1341997 Dps: 1601.43 http://i1331.photobucket.com/albums/w596/Shaokia/swtor2013-04-2720-53-09-99_zps74b3aaaa.png
  10. Ok for any dps you want to have two of each of the following relics - Partisan Relic Of Serendipitous Assault - Conqueror Relic Of Serendipitous Assault Why? because both have a 30% chance to increase power by 400+ whenever you heal/attack AND they stack together which is like a 800+ power increase! This is a great thing for Juggernauts especially Rage because we have a lot of ways to heal which gives us more variety to get this buff "Power Surge". - The heal on Unleash. - Enraged Defense. - The heal on Intercede (as long as you have 2 piece vindicator). - Rakata Medpac (not sure about Warzone medpac) Etc these relics are the way to go for dps even on my tank i plan on having on conqueror power relic. Happy Smashing
  11. I myself am a hardcore pvper but there is one thing i struggle to gain and manage and that is...money. I average around 6,000-9,000 credits a game and its simply not enough for what i need to do, augmenting, switching mods, etc. This wouldn't be a problem if i simply gained more credits from warzones, i should not have to pve to gain money, there is simply two types of players in every mmo a pvper and a pver. Now the unfair part is why should a pver be able to come and dominate warzones with absolutely no pvp gear with the help of bolster? How is that fair? Is there a bolster for nm ops? Bottom line is that its unfair that pvers can dominate warzones with there pve gear and still have tons of money and i struggle with my weak pvp gear and no money. Honestly it makes no sense that pve gear right now is better in a pvp enviorment, all you see is 0 expertise-geared players with about 30k+ HP and about 1800+ expertise. Is this bolster biowares way of trolling? /facepalm
  12. Do you think we should have personally warzones that we can customize and create the 8 man teams to train and get better ? (Think of it as like pvp training).
  13. Lets discuss these 2 abilities weaknesses. Force Camo - Ends when you attack - Only lasts 4 seconds - Doesn't make you immune to virtually everything. Undying Rage - Spends 50% of HP, last resort ability - Can be stunned - Doesn't last 10 seconds lmao - Doesn't make you immune to virtually everything
  14. When i first read about this skill i just laughed, the main reason why this skill is beyond OP is it doesn't have any real weakness. You can't stun them, interrupt it, and they can be healed while in it, not to mention they get 10 seconds of full immunity to everything while using this ability. I wonder if people will complain about Guarded By The Force now LOL.
  15. People who say Marauders are the best dueling class are on something vile -_- Best dueling class is Assassin </3
  16. In my honest opinion Enraged Defense costs way to much for how much it costs, for Vengeance its worth using often but for Rage i don't use it much unless i have the extra Rage to burn. They really should increase the heal and remove either the initial cost or the cost to sustain the ability.
  17. Whenever i get a warzone queue pop and i click "Enter Now" it sends me to character selection, this is like my final warzone to 55 also -_-. /Table Flip
  18. Lmao Saber Reflect while they use Series Of Shots or any ability its so funny.
  19. There's nothing wrong with a overpowered class getting nerf'ed, but when you nerf an overpowered class so badly were its completely and utterly useless that's just wrong. Personally i think this class was fine after they nerfed Thermal Detonators range, this class was a god kiting class since I've always thought of this class to be anti melee alongside Snipers/Gunslingers not a ranged class with the 30m Thermal Detonator but rofl now this class is bacteria.
  20. Honestly i know this might seem strange but any Marauder/Sentinel worth a crap is using vindicator set bonus or whatever it may be for Dps Guardians/Juggernauts that increase 10% dmg after leap. You won't see much people with that set bonus tbh.
  21. Undying Rage/Guarded By The Force got nerfed by 1 second, its now a 4 second last-resource ability. Almost every stun in this game is 4 seconds so honestly no one should have any problem countering this ability and killing the marauder/sentinel when the ability expires. This ability is fine.
  22. Its just starting since pts players are coming back.
  23. This spec imho takes more skill then Watchman and Focus combined and its my overall favorite spec in the Knight/Warrior class. Now its being buffed which i am happy about but why are people saying the buffs are OP mainly the Hand Of Justice (Dispatch and Precision Slash finished cool down and being able to Dispatch any HP level). Are people afraid that this will have Marauders and Sentinels doing a rotation like (Hand Of Justice Proc) Precision Slash, Dispatch, and then an instant critting Blade Storm? This spec is still very weak against types of cc because of its high dependence upon buffs and the godly ability Precision Slash/Gore. I want to hear your opinions on the buffs and nerfs to the Knight/Warrior class, thank god Rage is finally being nerfed.
  24. Ik this isn't a record but yeah its a start ._. http://i1276.photobucket.com/albums/y467/Shaokiaan/swtor2013-04-0615-21-06-06_zps6484d782.png
×
×
  • Create New...