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Aragorrius

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Everything posted by Aragorrius

  1. Anyone know who sells this? I'm an operative.. but can't find this barrel anywhere.. so looking for a crafter now.. I got a Rep char if you guys have it over there I'll hop on and buy it
  2. Those weapons you named are part of the World Event and are only ingame since 2 days..
  3. What he said.. Kolto Probes, Kolto Probes, Kolto Probes..... Make sure ur Kolto Probes are ALWAYS up... I see agents in Raids/Flashpoints not using Kolto Probes... these people don't know their class and you should leave a group/raid if they are in it... Kolto Probe is the base for Agent Healing. Kolto Probes grant a baseline for healing ur party. It also maintains a steady continous heal on ur tanks.. it provides Tactival Advantage = Heal increas, You can stack 3 TA. TA's grant: Stim Boost (faster regen) & Surgical Probe (is free instant heal that crits for 2.5 to 3.5 k for endgame healers), when a player is below 30% HP you get a FREE Surgical Probe because TA is regranted. last but not Least.. Recuperative Nanotech!!! FTW! Agent healing is based on HOTS... so you make sure all ur hots are running and you only use Injection or Infusion if you need a quick big heal to get back to your Baseline. Diagnostic scan is basically a way to regain energy if you slip below 60.. if you got a few seconds to spare use it.. it's always best used on urself to regain some health in fights and at the same time regain energy.. or on the tank. A good operative almost never has to use DS.. but everyone uses it sometimes..
  4. Run a Parser and get some facts to support ur opinion... I did.. and Kolto probes are responsible for over 60% of my healing in both PVP and PVE. Advantages of Kolto probe: - Tactical Advantage - Provide a way of prolonging fights when you have to move a lot and can't cast. (added HP) - Can cast them on groupies who don't need immediate healing and thus waste no time helping retain MAX Hp in ur team and recover fast from attacks. - Instant cast vs Cast time.... - Gives Free Heals -> Grants Tactical Advantage -> SURGICAL PROBE FTW!!! (up to 3 TA's mean you can spam atleast 3 Surgical Probes in a row which (in my case) crit for around 3.5k each.. adding to a wopping 10.5k healing in 3 GCD's (that's without the Koltoprobe ticks/recuperative Nanotech on target) Downsides of Kolto probes: - NONE Any Questions?
  5. please let me know if anyone can craft it on Tomb of Freedon Nadd.. got mats / creds and NEED it.
  6. What server are you on? I got mats and credits.. and I need it.. Tomb of Freedon Nadd? If ur not on Freedon perhaps I can transfer a Character..with cash/mats... make a new one and transfer that back with the barrel
  7. Dunno what the fuzz is about.. but graphics for SWtor are amazing for me.. I sometimes forget to play cause I'm looking at graphics or scenery... Much better even than most other games I have that were released this year.
  8. For all those in favor of Merges and transfers... see my Signature and follow the example.. support the cause and save the game.
  9. I play on the PTS from time to time... but it's not my responsibility to make sure they test it right. It's theirs.. so the PST really doesn't matter at all.. neither does if I play on it and whether I can comment on this. Or do you tell people who get their car back broken after maintenance that they should testdrive more often before they can think it's ridiculous?
  10. anyway.. I already regretted my post and wanted to delete it... but I'll leave it.. it's how I feel after being so stoked for this game for months.. I feel let down and people may know it.
  11. I work in sales in IT.. I know it sounds arrogant, but trust me... people who are committed and involved are the people that cancel subscriptions.. in this world where everything is automatically prolonged (Especially subs) it's people who do things casual that stay aboard... Fitness schools are the best example... 3 out of 10 people has a subscription with a fitness school but never goes there... it's a fact. Same goes for Star Wars.. these people just keep paying, because they just think "I'll get round to doing it again.." and they go once or twice a month... People who really care.. and consciously decide to QUIT.. end their subs..
  12. Just wondering about this. I work in IT and in general we create a "Test environment" where we test every change to the environment to see how it takes effect. What is your testing process over at Bioware? Now I've a lot of respect for Bioware developers... it's a small team of people versus millions (ok now hundreds of thousands) of players who try to open their mailbox, while wearing karagga's hat driving backwards with the Character pane open.... and ofcourse you can't test all that.... But... well... How can you Test a patch and changes and NOT see something like MASS dissappearance of Matrix Cubes coming? As a player who loves this game, as a concerned and involved player... I want to say: BIOWARE WAKE UP! Stop pretending you are not losing subs (... casual players? really?! get real... it's mostly the casuals that forgot to cancel their subs.. cause their characters aren't even 50 yet.) but MORE importantly!! STOP MESSING UP ALL THE TIME.. it makes you look very bad. this post is a waste of my time and yours.. I know.. cause you are not going to do anything with it and I'll become just one of a thousand voices crying out..and you'll just see another whiner and continue with your Ostrich tactics. sigh....
  13. Sorry but this is ********. They just had thousands of Aussies transfer to new servers in the Pacific... so they know damn well how to do it. I've been playing SWTor for 6 months now.. and at the start I was very sceptical about all the complaints and whine I saw on forums.. I thought people were being overly negative about Bioware and how they listen to their crowd. Unfortunately I've come to see the light. I've been in game, filed tickets, spoken to agents on the phone.. and overly I am dissappointed. Their services are put together badly, their response time is too long, their solutions are hardly ever satisfactory. The agents are doing their best, but from my experience are either not trained right or don't have enough rights to solve your problems in a satisfactory way. Bioware fails all the time to distinguish between "developer priorities" and "player priorities" and in those situations where they give the first priority over the latter they fail to smooth this over with good customer service. I can only be greatful for the server I am on.. because we still have 30 to 40 people on fleet during the day.. and 100 or more during peak times... I can always raid with my guild.. or quest.. and most often PVP.... God help me if our server loses population... From what I hear and see from other players on other servers it's a miracle they are still going online to check.. I would have left ages ago... Retaining customer loyalty should be TOP priority for a business model that is build on Subscriptions... However they fail in every aspect. It seems as though the managers never read a single piece on customer loyalty. .....what can I say... dissappointing and there is no excuse for it.
  14. http://i.imgur.com/157oT.jpg This is my current build just for those interested Annihilation. My Old build for Comparison: http://i.imgur.com/9wHHF.jpg Some side notes: - For PVP I had 2 points in the Predation Buff... giving 80% speed increase to self and party. It seems they removed this, although I didn't see it in the patch notes....... It's a loss. Because it was awesome for PVP especially huttball. However Predation now effects the whole raid... which doesn't add much utility to my opinion, but well atleast at the start of maps the whole raid can get a speed buff. - Force Camo got nerfed and it's certainly something I notice. The 0 damage after Camo was awesome for Raids (Gharj pounce never hit me... ) and pvp alike (go Camo and survive always...).. however I keep dying a lot more now despite force camo, DOTS keep going even though they have 50% reduction and seem to kill me more often.
  15. Well my first try so far is 33/3/5 build. I've been Anni from the start and loved it for both PVE and pvp... I felt like a God whenever I had a pocket healer and like a Spartan when I didn't. It seems my stats got a big hit after the patch though.I had 1700+ str pre patch.. I was using Power Augements because of diminished returns on Str.. and had 500+ power. Now I barely scratch 1539... and my power is down to 489 So it feels like I lost... in stats, but I guess that goes for everyone somehow. I played PVP and although i got Screwed on the BM gear (since I remodded it and didn't know you could get the new mods in it if you just put it back to original prepatch) and lost about 50 Expertise points there.. I gained overal and went from 400+ to 700+ PVP feels fluent... and I feel even more destructive as before.. Annihilation is really burning people down now it seems.. at the same time I feel more squishy myself at times.. where I could withstand a decent beating prepatch without CD's... defensive CD's are now a MUST if I want to survive a fight with more than 2 people. All in all it feels the game got quicker.. I'm content.. but would love to try out Rage / Carnage later.
  16. Well. It's dissappointing. Especially for PVP guilds. It will lead to unsubbing of people. 1.000.000 players versus 50?! developers = 2 - 0 A million players just will find more problems and file more complaints than any dev team can handle. The biggest mistake you guys at BW are making is BAD COMMUNICATION. it's better to say "I don't know" than to not deliver as promised. Every salesman knows this. You guys are failing badly in that corner and as a resulty you are losing customer trust and in turn customer loyalty. Which means you are losing revenue and turnover... and eventually... all... Fix it.
  17. well i don't like admitting this, but yes there are Servers that bad. At the peak when I joined end of January we would have around 200 people on the fleet at peak times.... now.. even on sundays it doesn't go over 100... usually not even over 60... I've seen as little as 6 people on the fleet on a Sunday morning around 10:00 Amsterdam time. I left a guild cause it was dead... and I started one with active players.. but most of us say we would have left if we hadn't started this guild with active players... I love the game.. but the population issue is serious. I hope 1.2 will turn the tide.. but if it doesn't... BW will have to do something. I've seen this in WOW.. it's not a real issue.. as long as they acknowledge it and give the option to server migrate.
  18. You must have Long fingers Anyway I changed everything.. see if I can do it by heart from work: E,D,S,F = Forward, back, left, right Q = Force Scream W = Vicious Throw R = Annihilate T = Retaliate G = Intimidating Roar (AOE CC) V = Smash (AOE anti stealth) 1 = Deadly Saber 2 = Assault 3 = Battering Assault 4 = Rupture 5 = Vicious Slash Shift W = Undying Rage Shift R = Saber Ward Shift G = Obfuscate Shift V = Cloak of Pain A = Force Choke B = Max Zoom Razer Naga: 1 = Berserk 2 =Interrupt 3= Huttball Throw 4 = Frenzy 5 = Unleash 6 = Crippling Slash 7 = Bloodthirst 8 = Camouflage 0 = Predation 12 = Mount Middle Mouse = Force Charge + Crippling Slash + Battering Assault (Macro) Front Left = Assault + Rupture + Battering Assault + Annihilate Back Left = Auto walk Last night i discovered an error.. I forgot to bind a very important Ability.. but right now I can't think of it Also I'm struggling with Targetting + Focus Target usage... the modifier etc... can't seem to find good buttons for it.. so For now: Tab: Target nearest enemy Mousewheel: next & previous target. F1: SET FOCUS Target. Modifier: unbinded atm....
  19. Thanks for your post! I'm working on my own macros atm. Just a question.. looking at your macros I'd say you're not Annihilation specced correct? I am and for me the emphasis should be on DOTS.. so deadly saber + rupture are my bread and butter.. add annihilate.. I wish I had some replacement abilities.. like Massacre replaces Vicious slash effectively... but Annihilation doesn't replace anything so I'm stuck with 19+ abilities without a set rotation.. Anyway.. Gonna use your macro's and see if I can improve on them for Annihilation spec and try them out
  20. As long as we don't get Push/Pull **** <3
  21. Since I replied a bit on your PART 6 Video I thought I'd add the comments here for use by others.
  22. Playing well and Timing well are really a must... For example Undying Rage.. Timing this right is essential to fights with multiple adversaries.. Same goes for Camouflage usage, but sinple things like Deadly Saber and Rotation are extremely important for a Marauder... You can't just bash some buttons and hope it works out..
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