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Nempo

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Posts posted by Nempo

  1. We don't need new classes, ever. there is imperiala rmor for the bh on the cartel market if you want to be an imperial soldier, and SIS looking gear is available for the trooper and smugler if you want to be an "agent".

     

    Otherwise theres no reason for an expansion that you can't handle with what is already here.

     

    Yes, the next expansion will continue the story arcs, they've confirmed this already.

  2. They had this in beta, the "fleet" was nothing but a small hallway for the first flashpoint.

     

    GTN was on every planet, th eonly reason you had to go to the capital was for the pvp vendors. Honestly it felt more true to what the world is supposed to be, with the kind of technology in the SW universe it makes no sense to not have the GTN terminals EVERYWHERE.

     

    Believe it or not, seperating the populus is a good thing for the stability of a game. Making one giant central location creates lag zones people dredd.

  3. This would be a great idea not to mention account banking for all toons on an account to stockpile items to aleviate the need to login/out all the time to find or transfer stuff.I could just play a toon and run to the bank and be able to access everything on my account.

     

    Hence why crafters love GW2...the bank is account locked not character locked.

  4. Alacrity is fine, stop crying because it isn't super useful when you only have some of it.

    It is a stat you either go all or nothing on. If you truly stack it, you get huge benefits for it.

    Stacking in this case is not the DPSers idea of "I stack acc and crit", That is not stacking, stacking is one stat, you ignore all else for that singular stat. When we say to stack alacrity...this means you quite literally just place alacrity on every mod and unmodable peice of gear. Literally ignore everything for that one stat and you can do some amazing things in PvP.

     

    That's it's purpose, to give small benefits unless you focus upon it entirely (to which only PvPers should ever consider this option viable).

     

    It works fine as small benefit boosts on gear.

  5. Gotta say, this is quite the fail on Bioware's part.

     

    Love how the healer blamed you. Most all problems happen because of the DPS being foolish. If they had booted the DPS and gotten another one (which would have taken all of .00005 seconds) the run would have been smooth as can be.

     

    Also, unless it was a heroic...you can use a fully epic equiped healer companion with a small bit of micro management to heal in ANY 4 man group if your dps aren't total idiots and know how to use and abuse the many CC skills every dps class has access to.

    Healer PCs are seriously that easily replaced, tanks on the other hand are never replacable thanks to the way they nerfed tank companions.

  6. Ok...

     

    1.Click Preferences.

    2. Click Nameplates

    3. Unclick Boxes that are filled in.

    4. It won't show their guild name until you click on them.

     

    As for the legacy name, you can't derelict someone else from showing it. You can turn your own off if you like. So I highly doubt BW would deny the right to turn off legacy names. The closest thing you can do for not showing a name is while you are in the Nameplates Tab in preferences unclick the Show friendly/enemy players boxes and then you won't see the name until you click on them.

     

    If you would like me to post a screenshot for you, I will be more than happy to do so. I am only trying to assist.

     

    Are you being intentionally dense?

    The legacy name+title+actual name floating over EVERYONE is a huge cluster of pointless clutter. Whoever thought it was a good idea to allow people to show that much floating over their head without giving other players the ability to turn it all off for them is a moron.

     

    Players should be able to turn off everyone elses title/legacy names for themselves. Thus you get to show it all you want, but if I don't want to see it cluttering up my screen I don't have to see it. It is important I have nameplates on so I can see you are there and an ally in pvp with a .005 second glance, I should not also be forced to see the inanity of your legacy and title.

  7. *shakes his hand* I agree with you 10000000%

     

    But you seem to be overlooking one glaring flaw in your proposition....it takes effort. Effort seems to be anathema to a good portion of the MMO population nowadays for some weird reason.

     

    *shakes hand*

     

    It takes less time for me to mention to 2 or 3 people I'm interested in an FP (thanks to...you know...making friends with people) than it would for me to use ANY LFG tool on the market today lol.

     

    A small amount of effort early on pays off for the rest of your career in an MMO. When you land in a new server, you talk to everyone. Anyone listening to general chat sees your name pretty consistently (and aslong as your being a friendly helpful sort) will begin talking back. I need a DPS I know won't act like an idiot? I ask my healer friend who he has on his list (despite said friend not being in the run because of a guildy healer in my group already) and I'll get 6 names shot back in a reply along with a "have fun!"

     

    It really isn't hard at all to find large groups of friendly people. Though a lot of these people I have on my list are waiting on GW2 (as am I).

  8. The current system is not broke, its just crap. Its like saying you should live in a little shack because it protects you from the rain just as well as my 4 bedroom house.

     

    Except it is not crap.

     

    Does it show you who is looking for a group? Yes it does.

     

    Does it show you spec? No it does not...that is as easy as a simple whisper.

     

    Does it say where they want to go? Only if they put that in the comment instead of their spec.

     

    It is flawwed but it works. Yes, it infact works. The fact so many of you refuse to use it is entirely and 100% YOUR FAULT. Use the system, tell others to use the system, and pretty soon everyone is using it. Ofcourse the other side is to not play DPS. Groups of 4 people, thus you need a lot more tanks and healers in this game than in others.

     

    Talk in general a lot in fleet (actually talk like a real person) and people remember your name and invite you on reputation alone. Talking in general on planets helps as well.

     

    I'm a Tank, usually turning down 10-20 HM requests a night from reputation alone because I talk to people I run FPs with and I know what I am doing. I tend to hold off and run with my guild however.

     

    If you are friendly with EVERYONE you form a large network of friends and running anything is as easy as a few tells.

     

    Apparently everyone forgot how to form networks of friends, a skill you absolutely needed in any proper MMO (WoW is a heresy that needs drawn, quartered, lit on fire, and the ashes destroyed with a plasma cutter so even the carbon molecules are ripped apart).

  9. This.

     

    The whole Knight story, from Prologue through Chapter 3, is great and among the best in this game.

     

    I find the JK story very...bland. It pretty much amounts to "here is your glowbat, go beat someone over the head with it". It is very much a contrived thing in that 'ONLY' the JK can do this when pretty much any competant Jedi could have done it. Instead of what your originally sent to the planets for they really should have found something else in Act1. They tried too hard to make the JK a superhero IMO.

     

    The JC story is much better done for those that prefer more than the simple glowbat missions.

     

    Other than saving the Jedi order, entire planets from destruction and impacting the course of galactic history, yeah, the story is pretty slow.

     

    Maybe they'll let Jedi compete in the great hunt in an expansion so there's something exciting to do.

     

    Can tell you haven't played the JC storyline...the JK has pretty light work in comparison.

  10. I still can't bring myself to terms, I've tried it, but Kinetic/Balance just seems way too unnatural to me after leveling Infilitration. As an in Infilitration, there are very few, if any, players that I've met that 1 on 1 I can't just beat into the dirt.

     

    Playing an Infilitration in Warzones is a bit tricky, but I just make sure that...while I'm a melee centric class...I'm still glass cannon material. With that in mind, I pick and choose my fights, or make sure I'm doing part of the objectives that are better suited for solo play. IE guarding left turret, taking empty side of Voidstar, picking off 2nd level ranged classes in huttball, etc.

     

    I try to stay away from the heavy fights besides dropping healers and popping vanish. :)

     

    You are missing out then. As kinetic...I wade right intot he middle of big fights with near impunity and just wreck house. One need not be bursty to clean shop in PvP, just smart on CD use and a backup healer or two.

     

    You run around and pick your fights very carefully...I rather prefer just charging into any fight I see and causing havok.

     

    Doesn't help you also don't have the gear for kinetic thanks to leveling as infiltration.

  11. so the coolest Jedi force animation you want to change because people are using tactics and sometimes outplay you.

     

     

    I vote no, for the love of God don't change the animation bioware!

     

    OK, fine, then Shock must now have the same duration wait. Shock will now gather a ball of lightning over the Sorc's head then throw lightning at the target ala project style, giving Rep players all the time in the world to cast their own defensives.

  12. Qyzen - he is all about old world honor (not chivalry, talking the true meanign of honor here which is not the romantic image westerners have twisted and distorted it into). If you say you will do something, do it...don't change your mind and waffle in the end (which is what a quarter of the lightside options have you doing). People that can save themselves should do so (plenty of the people your lightside option is to rescue them, they save themselves anyway if you don't). Truly strong enemies need to be killed, you can't have them come back to try and kill you (you also cannot "save" everyone, the Jedi on Nar Shadaa is actually proof of this if you choose the LS option, in the 3rd chapter you will get mail saying he kille dpeople and broke out of the temple).

     

    Theran - the science guy. A great companion that has his faults. Yes, he hates "Jedi-speak" and especially hates the jedi mind trick. As a matter of fact, every single time the JC has the option to use mind trick, you can also talk your way out of it without it. Theran is all about intelligence, only a fool need the mind trick...the truly intelligent can just talk their way out. The reason he doesn't like Jedi-speak is nearly every time you can use it...the person could use much more practical advise and you basically just give them crap advise. He expects you to actually HELP them not to just spout mumbo-jumbo. He is also a typical lab rat in a way, so voluntarily putting yourself...and him...into danger is naturally not going to make him happy when the mission is basically described as a "suicide mission". To the women that don't like his flirting and such...lighten up will you? Theran is literally harmlessly flirting and once more you should know it, he only loves Holiday and if you actually use him you find that out pretty quick.

     

    Zenith - the terrorist. All about freedom, never leaving a man behind, and killing imperials. That is him in a nutshell. He will hate anything that has you being even the slightest bit pleasent to imps, and utterly despize any decision you make that forgives one. He is all about rescuing people from captivity...unless it is imps. Despite all of this he is like your bodyguard, watches your back and assumes the worst of everyone. Women wanting to romance him are being stereotypical really, he is the mis-understood dark guy you can try and show the light to. He really is just a soldier that is quicker on the trigger and full of mistrust in others. You can earn his trust (as can the rest of the crew) but it doesn't change him any (though I found the higher his affection the more forgiving he is on things he doesn't like).

     

    Iresso - he is literally the perfect Republic soldier. Believes in the cause and is really just laid back. Anything pro-republic he is all over. He actually get's along with Qyzen (no one else in your ship really likes Qyzen very much) and his easy-going nature shows itself constantly. As for the "whining about his memory" I have heard from a few people...going to assume none of you have ever blacked out, had a cuncussion, or had amnesia. Anyone that has ever suffered from any of those things (cuncussions cause short term memory loss in the best cases and can cause long term memories to become lost) will kind of obsess over that lost memory for awhile. His grumbling is expected. Out in the field he has humor and is just laid back rollign with whatever happens, very much your bud.

     

    Nadia - the innocent. It sums her up best. She has a hero worship in the PC (if your LS) and has watched you this whole time. She is all about doing the right thing, though she has a hard time not wanting to do the imperials some serious damage despite the consequences (correlia transit system, she wants to use the device on the train to kill the imps despite the fact it would kill civilians). Perhaps it is me, but I don't hear the psudo-erotic part of her voice when she says "it hurts"...she sounds like she whines when she says it and that is it. She is dutiful, as all padawan are expected to be, and is rather protective/worries over you if your a male.

  13. ANYTHING that replaces fleet is a good thing.

     

    Our fleets should not have been mirrors. They should have been wholly unique tot heir faction as neither side builds things the same way (ditto on the mini areas over every planet without a proper dock).

  14. Have you ever noticed that every single person crying about not being able to find flashpoints to run is a DPS?

     

    Those few that aren't tend to be healers who spend FAR too much time DPSing (hint: if anyone has any damage you should be healing, not using your damage skills).

     

    Haven't met a tank yet that has trouble finding FP groups.

     

    Perhaps people should stop crying and learn to play a role that has more need?

    Group size is 4 people, meaning the requirements to have tanks and healers just got higher. So the DPS players need to adjust and become tanks and healers more so here than in other games.

  15. Enjoy dieing while you waste your stat points on the first roll of a two roll system and defense caps out at 30% and hits dimret at 23-24%.

     

    You will be the terrible avoidance tank of WoW that all the healers despised healing because you took such spiky and unexpected damage that they couldn't keep up on extended battles.

     

    The truth is you should stack defense to shield/absorb in a 1:2 ratio. That is if you have 13% def, you should also have 26% shield and 26% absorb.

     

    If you aren't doing that then you aren't defending against the two roll system and you are just taking more damage for the sake of being blinded by damage avoidance instead of overall average damage reduction.

     

    I tank raids like a champ with predictable damage intake. 30% defence, 35% shield (not counting the 15% from KD), 35% absorb. nearly 20k hp unbuffed.

     

    You do realize that if an enemy crits on you...you cannot shield it. Thus defense is ALWAYS the better bet. Actually watch the numbers on the damage floating over your head (hint, you will never see the shield proc whenever the giant "you just got crit on son" numbers float up). Thus shield is currently broken as a thing a tank can rely on nearly as well as they can rely on defense.

     

    Your method is the blinded method. You are forgetting the order of operations in attacks, thus you must skew the ratio in favor of defense.

    Untill they change the order of operations, stack defense with shield secondary.

  16. sounds like the surge change is getting to your head and now your playing worse. There was no nerf at all in my eyes

     

    This is exactly it.

     

    You also likely aren't gearing properly (here is a hint...if you aren't geared like a PvE tank that is your problem). Our PvP sets are absolutely horrendously itemized.

     

    This is the order of operations for attacks in TOR.

     

    You are attacked...

    >check against defense - if you win defense roll no damage taken

    >check crit chance - if check is succesful you get crit upon and skip to step 5

    >check shield chance - if you win this check move to step 4

    >check absorption rating - if you win shield check then damage recieved is cut by this amount

    >check armor rating - damage is reduced by this percentage

     

    Now take a look at how much shield and absorbtion rating is on our tank sets in this game for both PvP and PvE and you see the main problem.

     

    You have to manually strip gear regularly and place +defense gear in it's place. I'm not wearing any raid gear, tossed my PvP gear away awhile ago (minus PvP weapon and an implant/earpeice). My defense chance is at 30%...meaning 30% of all attacks used against me will never land, pushing close to 20k hp unbuffed.

    As a tank I still hit hard regularly (slow time not critting is hitting for 2k on all targets, guarenteed crits of project hitting 2.5k...note we are talking tanks people don't expect the 4k hits) and reliably. I have no problem taking out full battlemasters 1 or 2 at a time.

     

    You are a tank, build like one, never take the itemization handed to you as Bioware seems utterly inept at giving tanks stats we honestly need. The amount of accuracy on our tank gear makes me /facepalm, we only need 5% bonus accuracy no more and if you take what they give us you end up at 9-11% bonus accuracy (it is pointlessly high).

  17. What's left to stack then? Accuracy seems to be a waste, and as far as I know there are no power/crit enhancements :<

     

    Unless your accuracy sits at 105% you can always stack more. 105% at 50 = even raid bosses can no longer defend your attacks, and in PvP only tanks will be defending your attacks.

     

    As a DPS if you are missing your not doing anyone any good.

  18. I actually like Theran...and for people who say he doesn't like anything you do...STOP USING FORCE PERSUADE! Every time you get the option to use force persuade, you can instead simply out-think them with 2-3 conversation options (netting 2-3 increases of affection with Theran int he process).

     

    It isn't hard to pick options Theran likes...don't spout "Jedi-Speak", use your mind instead of the Force (Force Persuade is a crutch for the weak minded after all), and help out any women you find along the way (he even acts as your wingman on flirt options later in the game).

     

    Gaiden-Ko would have been an amazing Healing Sage companion (for the record Nadia used to be a TK/Seer hybrid spec Sage classed companion, they forced her into a melee role when they made the change to 5 companions). Her Force Eruption that knocks enemies back is a leftover from when she used to be a caster (no melee companion should have a damn AoE knockback).

     

    Hallow Voice would have been an amazing companion (and was slated as one) yet was taken out for the 5 companion rule. Was another melee tank/melee dps style character. I also second the fact that we should have gotten a title for what we selected (Sky Hunter is just a great name).

     

    I also love Qyzen however as both he AND Hallow Voice have the old world honor thing going for them. The only reason people are drawn to Hallow Voice is because of the way he talks, and the way they built him up. He is literally the same character as Qyzen in mindset/morals with the exception that Qyzen is more about honor and Hallow Voice is more about leadership.

     

    The JC story would have been even more boring in Act 1 without Holiday IMO. Theran is a great and refreshing companion as he challenges Jedi to learn and look beyond the Force (an important undertone for both KOTOR 1 and 2). The very fact that he challenges so many shows me they aren't ready tot ry and RP Jedi yet. You aren't ment to save everyone (notice how Theran only likes half the options you get to save people) and you aren't ment to rely on purely the Force (he hates every use of Force Persuad you ever use) and are also supposed to recognize that other people need more int heir advice than just someone spouting the Jedi Code at them (which is why he dislikes you spouting nothing but "Jedi Speak" at people unless those people are also Jedi). He is literally the perfect companion to teach people the limitations of Jedi teachings. The Sith get similar companions that challenge their Sith Code btw.

     

    Someone mentioned Zenith, so I have to do a mini rant as...he is by far one of my favorite companions. How can you not love having your own personal bodyguard that has a full set of terrorist skills as well. He makes choices that are blunt/direct and get the job done for the greater good. He isn't a pure good character, as he recognizes that at times you have to kill someone because they are too dangerous to be left alive. At times you have to do the shady deal to save people from themselves. If you know the lore of the Shadows (especially the Old Rep era Shadows) Zenith is the perfect companion for such a person.

     

    Iresso gets assigned to you, it is a nod to the clone wars era that people are so used to (heres a hint, in this era Jedi can't order around Troops unless they get comissioned by the military to do so...which is rare). He is Cody to your Obi-Wan...your right hand man that is always ready to face danger at your side. As a Shadow tank I put him in DPS mode and just turn off his two taunts for a great durable companion that can throw out surprising damage (most of his skills deal elemental/internal damage which bypasses armor) and it's a great homage to the Clone Wars era.

  19. Seriously they need to just go back to crystals having no stats, make every single color craftable (no rares at all) and you would be surprised at what people end up using.

    Most people would be using blue/green/red...only reason people clamor for white and purple right now is because it is a status symbol...take away the status symbol and they will become rare on their own.

  20. My own pet peeve tanking as a Juggernaut...

     

    So I finally manage to round the mobs up into a tankable group, and if there's an Assassin, he will run right in the middle and pop his AoE knockback.

     

    Every. Single. Time.

     

    As a Shadow tank (Assassin tanks too) we are literally designed to AoE tank efficiently...and yet any time I have to have a Shadow DPS that isn't from my own guild int he group...they do the same thing. I usually explode at themt he moment the fight ends and pointedly tell them fi they do it again they are gone (a threat I follow through with). I also boot Sages that are TK specced for doing the same thing... I fail to see why the mage class is running in to AoE int he first place but...morons will be morons...

     

    I know your pain fellow tank, I know it very well.

  21. If you are JC/SI you have every social item in the game to use...so plenty of options to show some skin.

     

    JKs have a "Knight's Vestments" crafted modable armor they can use for sentinels (or guardians if you aren't a tank). If you are a Guardian tank...you are SOL.

     

    SW...I don't remember ever seeing one but someone else must have.

  22. objective based pvp is why pvp sucks, in every game that has it.

     

    take away the objectives and just make it all about kills. if you suck at killing people, you shouldn't be rewarded as well as people who are good at killing people, and yes you would need bracketed pvp for this.

     

    get rid of the healers. get rid of the huttball. get rid of the doors and stupid **** you have to click on and just make it all about killing people. player versus player combat. not player run with ball, player click on object, player run circles around the huttball arena and get 1000 valor for everyone else's work.

     

    just killing. then, it would be good.

     

    You sir, are a fool.

     

    PvP is about emulating war. War is about objectives. apture that hill, hold this town, keep supply routes open (otherwise known as defend this road/railway).

     

    PvP that is nothing but killing is pointless, foolish, and requires zero skill what-so-ever. Anyone can kill anyone. Only working together to accomplish a goal shows skill.

     

    If all you want to do is kill people, FPS games are that way ->

    Also...if all you want is to kill people, get a shrink...you need it.

  23. The LFG made it so that people with jobs could fit instances into their lives.

     

    No, it made it so people who are too lazy to actually socialize in an MMO (you know, the whole damn point of playing one) could just hop into groups and act like 'tards.

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