can post screenshots of multiple 800-900 DPS games on lethality operative, balance shadow, and i haven't played enough lightning sorc but its really not that bad guys lol. lethality op: you essentially have unlimited energy with the right crit setup and your two 30m range internal damage dots ticking and restoring energy. corrosive dart deals more damage and costs less energy than the sniper counterpart. these two dots alone deal a combined of 6k+ damage on the tooltip in full war hero. you dont even need stealth (however its quite annoying being held in combat after you die and respawn). dot stuff-> try to burst-> los offheal -> redot -> try to burst balance shadow: again, unlimited mana, spread dots, great rotting ability. 3 person 30m+ aoe that can crit close to 5k and above. only 1 class can dispel their dots (sorc). capable of multiple 5k+ backstabs in a row. 30m two second root. small self heals from dot crits. this class may be squishy but i think is one of the true glass cannons in swtor. lightning sorc: your filler also procs mana regen, you have bubble stun, knockback root, thundering blast isnt really that hard to get off, and if you have your haste cd up you dont have to worry about being interrupted. rotation: affliction>crushingdarkness>thunderblast>forcelightning>shock. granted with a decent melee on you interrupting it can be annoying to get damage off, however at the same time if you are doing it right, you can prevent 1-2 melee from doing any damage themselves for periods of time. so keep this in mind. granted its not nearly as efficient or desired as pyrotech/rage, you can still do decent, and with the right rated team im sure you could find a niche for these specs. that being said, i do think these specs need severe overhauls. along with others i didnt mention.