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Laeris

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Everything posted by Laeris

  1. Yeah, the servers are hosed I think. I got booted out about 30 minutes ago and can't log back in. They haven't posted anything on the forums about it... so it might be a regional ISP outrage (I live in Florida). Nobody here at my house can get online but our internet connection is fine.
  2. FYI keep in mind at launch, usage rates on torstatus were around 2.5 for full servers. Now look at em.
  3. Even WoW is a niche, technically. It took WoW 4 years to get to "12 million" accounts. Skyrim did in 2 months.
  4. If you want the truth, look no further than the bhagavad gita (one of the most ancient and holiest hindu texts). The force, light, dark, and many things come from that book. Many of the tales concerning Vishnu, Krishna, and Arjun are easy leaps to those found in the SW universe. Lucas has many Hindu beliefs. I don't speak for the man, but he's espoused as much in numerous interviews. http://www.yodajeff.com/pages/hinduism/
  5. I suggest doing what I am doing. Unsub... make the fanbois pay to fix the game and come back later and thank them for spending their money on fixing it for you. Trust me, it's much more satisfying.
  6. My guild is in the same boat as the OP's. We were maxed out in mid January. All 4-mans and OP raid finished. Most of us were in Battlemaster.... 60 man guild (most of us are from the same guild in Rift). As of now, I am the only person in the guild who has logged on in the month of February. My sub ends tomorrow. Granted, Rift is my prime MMO and SWTOR was never going to be a serious contender for me... but still, at this point... it just isn't even any fun. Not even casually. In comparison, I play 1 toon in Rift. I don't don't play alts in any game really. In Rift to date, I have played 2744 hours... and I am still not at max progression (working on it... but they're putting out a new 20 man very soon). In SWTOR, I got full Battlemaster and Columni gear in under 200 hours. I have all the datacrons. I literally have -nothing- to do. 2700+ hours 200 hours... Sorry but SWTOR just doesn't have the content. People say that other MMOs weren't launched with the same content.... but Rift, inside of 60 days live had 2 20 man raids, 8 normal dungeons, expert dungeons of each, a unique level 50 zone, and so much other content that gave lateral progression like raid rifts, expert rifts, and sourcestone grinds to improve stat sigils (that can't be gotten any other way). All of this adds variety to the end-game. Also, it took the best guilds in the game 5 months to beat the hardest boss in the game. In SWTOR, there are YouTube films of people beating the OPS dungeon less than 1 week after the live launch. Our guild is not dying... it is dead. I am the last one and I'll be gone tomorrow. SWTOR was fun the first time through but like so many others have said, the game feels like it was made for kids. The difficulty and challenge just doesn't even cut it. Don't get me started on the ugly look of the endgame gear and how everyone is forced to wear it... THAT is probably my biggest irritation. The other thing is that the game is just not fun. I can stomach lack of end game if there's something fun to do otherwise... but there's not anything for me. So yeah. Chalk this one up as a "See ya" post... but that would be a lie. I honestly don't think I'll be coming back.
  7. Well, am I a bad person for saying this game's about a 2? I like the sound and the Hoth planet. I hate the clunky combat, the boring snooze-fest storylines, the easy-mode OPs/FPs, the game is one of the ugliest MMOs I've ever seen and it runs like hell. I run Rift at ultra max settings at over 50 FPS... in SWTOR, I'm lucky to get half that in populated areas. In Rift, I can see more people on my screen at 30 fps (upwards of 200 fighting a world boss) than an entire zone's allowable population in SWTOR. I hate the art design... I think it looks like the Clone Wars animated featurette. I hate the instancing, the space combat, the lazy crafting system, the short time to max a 50 (took me 2 weeks to get full BM + Columni) and I did all this in my first month. I subbed in late December and had a max 50 in full gear by the end of January. I actually missed my unsub date by 1 day... so I can post til Monday I haven't played a single hour in 3 weeks. So, I guess I'm a bad person. I paid good money for the game so I got my money's worth... however, I will not pay for a sub to sit on a station all day.
  8. Critics rated Age of Conan a 92 on PC Gamer. We all see where that ended up.
  9. I'll take these one at a time and put some reality in this nonsense: Ilum dailies - They take 5 minutes. PvP objectives... longer. On my server, it's rare to have more than 10 people on Ilum at any given time. 8 are Empire, 2 are Republic.... and most people are under level 20. Belsavis - Nobody does those. There's no point. OPS/FPs - They were neat to do once. The problem here is that, when comapared to games like Rift or WoW, the encounters are dumbed to to a preschool level. Almost every boss in every instance is the same. Tank and spank, avoid ground AoE... and sometimes there's some adds or a knock-back. No dynamic mechanics in any fight in any instance. Very easy to complete. Space Combat - Sure... fun for the first day or two... but really, you can't call this endgame content at all. It's a rail shooter for crying out loud. Datacrons - Had most of them before I was 50. Again, not an end-game pursuit. Takes about 2 hours to get all of them (not including the +10) Companion storyline - Finished and maxed out 3 of my companions at 10k before 50. Again, not an end-game pursuit. Even if you don't get done before 50, all you do is sit around and do gift crafting runs every hour or so and rank them up offline. Crafting - Currently, no crafted gear is viable at end-game. Pointless activity. Ilum PvP - See above. < 10 people on Ilum on most servers if you read what other people are saying. This is definitely the deal on my server. Warzones - Valid end-game pursuit Social/Valor level - Social level is earned one way and one way only - Grinding BT/Esseless over and over and over and over and over and over and over to level 10. There is no other way to do it. I was rank 6 at level 40 and never saw the need to get 10. Valor level is also a grind but once you get to 60, there's not much point. For most 50s, I think for those who work and relish in the end-game... it took me 2 weeks to get full battlemaster and full Columni gear. I already have all the datacrons, nothing I can make in crafting is useful (and people don't buy it either). The storyline is finished and I have the best sets of gear so I don't need to do OPS or FPSs anymore. I found the storyline painful to listen to... although I did. I don't play alts usually... but I've seen enough of both factions to know that I don't want to do another one after 35 (Got a 50 BH and a 35 Sentinel). The affection storylines are written for 14 year olds... and there is no depth to them. So, in the end... the only "end-game" pursuit a L50 has after they gear up in 2 weeks is mindless PvP that gives no appreciable rewards at that point. Social armors are useless because the only people who can make use of them are light armor wearers. Sure, grinding out social X can get you a nice speeder... but again, if you just sit down and do it with a premade group of 4 in BT, you can get 10 in about 8 hours. That means the only thing you will be doing at 50 is queuing for PvP because you've literally maxed the game out in 2 weeks of making 50. There's only so few Datacrons... unlike in Rift where there's over 5000 artifacts to hunt and hordes of non-combat things to do. In SWTOR, we get to sit on the station and idle away. That is the only thing there is to do at 50... unless you just like doing something for nothing... then that's your right to do so I guess.
  10. I unsubbed 20 minutes after I hit 50. The story is nice, but it ends at 50. I don't like the game for any reason other than idle curiosity with the story. That's my 2 cents.
  11. I like how in SWTOR, you don't need to explain any of the boss fights because they're all tank and spank variants. Most bosses are just that. Some knock you back or charge you randomly. Most have some for of ground AoE to not stand in. I can think of 2 fights where this isn't the case. I like that. Makes raiding really easy.
  12. IT's kinda sad too... I have 2 L50s. My server is populous but queue times are extraordinarily long for PvP queues and I have only gotten into 2 hard mode dungeons in the past 3 weeks (nobody does them... dwindling population of L50s). So, I rolled a new alt and ranked him to 50. I think I found a group for a 4 man heroic once on Hoth the entire time I was leveling. The problem for me with SWTOR is primarily stagnant content at 50. There's something to do in theory... but nobody on my server does them it seems. I don't pay 15 bucks a month to rot on the fleet station. Cross-server LFG queues will help this a lot... but another thing the 2nd 50 taught me: The Empire and Republic generic quests are carbon copies of one another. I'm not rolling another alt just to see a few snippets of a new storyline and some 14yr old gradeschool romance stories interspersed by long periods of the exact same stagnant content. So yeah, I mashed the unsub button on 20 Jan... and I haven't played in 2 weeks.
  13. In this OP's defense, I have to admit that after 20, the game only gets worse.
  14. Get used to it... All the space missions are rehashes of the first 4. Also, all the leveling content starts repeating once you get to around 34 or so... then the end-game dungeons are repeats of the ones you've already done. Once you get to 35 or so... almost everything save for 1 or 2 FPs are direct copies of everything you've done from 1-35. That's why so many people are quitting and why Tattoine and Alderaan are known as account killers.
  15. 20 years of hearing the same nonsense will wear on you. Trust me.
  16. I don't like SWTOR at all but I know it isn't the worst launch in history... not even remotely close. I mean, look at Age of Conan - 900k boxes sold in the first month... lost 800k subs by end of the 2nd month. That... is the worst statistical launch in history. If you want to talk about technical launches... IE bugs... World of Warcraft had the most down-time in the first 30 days of any launch. Don't forget that there were 2 separate times when they had to bring the servers down for 48 hours in the first month... and that their "up" time was only 68% for the first month. SWTOR I think scored around 94%... RIft at 97% with AoC at 91% uptime in the first month.
  17. All well and good... this post and all... except one glaring omission: This game's "hitching" isn't caused by the data path traversing the SSD/HDD, RAM --> CPU pathway. It's caused in the processor due to duplicate and erroneous instruction being sent by the plague-ridden code this game's engine runs on. A RAM drive will only be effective if the game can in fact sequentially, and orderly buffer data logically for processing. SWTOR... eh. I don't know why I even bother. I'll get flamed for saying anything I've already said.
  18. Yes or no? I don't care. Not my job to tell other people what to think. Are you still having fun? No Have you seen a population drop in your server? Yes, it is easily half as large as it was 2 weeks ago. Fleet rarely gets over 75 people (launch, 280+) How do you think this game compares to your last MMO? I don't personally quantify this as an MMO. It is like a Diablo 2 game with optional multiplayer. Any game I can play 90% or more by myself (and more or less be preferred that I be solo) is not an MMO. Therefore, compared to Skyrim... this game is lacking in every category. What's the #1 thing you would like to get fixed or added? I'd like for a cross-faction dungeon finder. The mechanics of this game don't lend itself well to group play in the world... and the shrinking population makes PvP/Dungeon groups increasingly long. I'm averaging almost 2 hours to get into a PvP queue at 50 and DAYS between hard more FPs.
  19. @OP - It's never wise to try and tell other people what their opinions should be. You're a SWTOR cheerleader... I get that. Still, there's an awful lot of criticisms that make perfect sense. - A lot of kids who haven't left home yet are used to getting attention. They want Devs to treat them like their parents do. They whine, make noise and complain all in hopes that mom will say, "WHAT DO YOU WANT?!" - Some adult gamers like myself see this as playing like a child's game. There is no challenge. My guild completed all the non-bugged nightmare modes in before the middle of January. For what little end game this game does have... it is woefully lacking in substance and replay value. It's completely devoid of any sort of challenge to someone who fancies themselves an MMO veteran (playing MMOs since the early '90s will do that to a person). There's an encounter in Rift on the newbie tutorial that is harder than any encounter in the entirety of SWTOR (the Shyla encounter...Defiant side). - For me, this game really isn't very fun. It is far too simple. The storyline on both sides is juvenile to me. I like a good story but none of them are compelling (I have 2 50s and a few mid 30s). The Empire storylines are mainly just WWII Germany put to a SW spin. I've even had to burn refugees in an oven and gased their families. Come on now... Then, on the Republic side... The overall generic storyline is pretty much do-goodery. Save these people, help a farm, find some droids. They're almost all counter-Empire quests. IE, Empire is gassing families of aliens... we're sent to steal the gas canisters and console the refugees and feed them light side force dialogue. The story is basically transparent, ill-thought out and woefully predictable. The class storylines fare no different. The last day I played last week was when all of a sudden, my Padawan comes in and says she wanted to kiss me with the full power of the force. I didn't even pick yes or no. I /quit and uninstalled. I'm not 15 years old. That sort of thing just makes me groan to no end. So, for me... the game is just not fun. Bugs, end-game, all that... I could care less. A game's experience is summed up by all of its parts and how they entertain an individual user. This user is not entertained and this user has unsubscribed. There is no fanboy or cheerleader propaganda that can change that. I'm an adult and child's games are simply not for me.
  20. They'd pretty much have to redesign the game for me to even pay for 1 month.
  21. They're all different. For example, I got Kira to warm up to my Jedi about the time I got done with Taris. Act 1 doesn't finish until after Alderaan. Her relation score was something like 2600.
  22. Hehehehehehehehehehehehehe.... holy cow.
  23. Sounds like they're copying Rift and are going to be adding separate qualifying stats for gear. IE, a PvP stat for PvP (removes +Crit/power/alacrity) on the gear itself but replaces it with something that gives damage reduction or + damage only on players. Then, they're suggesting about adding a PvE stat to the set gear so that it is needed for PvE progression. That gear will have the typical crit/power/alacrity and trying to fight PvE without it will be futile. That's what they're doing.
  24. 1.7 mil subs worldwide divided into 2 server clusters = an average of 850k per EU/NA cluster. They have a hundred and some odd per cluster... give or take. So, you're looking at server loads on average of being 8500 or so per server. That's less than 1/3 the pop on a healthy Rift server. That's why this game has 1.7 million subs but still feels like a dead game. Edit - I am talking account home server populations... not active playing population. For most MMOs, about 10% of the population of the server is online at any given time. So, sounds about right. 800 people per server. Whooptidoo. On my Rift server, there's over 3000 L50s online.
  25. One other thing... I love forum goons who believe everything they hear PR people say. It's their job to factually misrepresent numbers. They won't lie, but like what this topic is about... they'll use December Q4 totals to say they have 1.7 million subs currently all the way up until Q1 2012 where they're forced to eat crow and say they had a decline in retention rates. That's how business works in the real world.
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