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Elrenia

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  1. i'm getting sick of all the whines about "biochem is Over powred in PVP so it has to be nuked" .. seriously.. so because of all the cry babys about PVP everyone has to suffer the nerfs, every nerf i've seen in this game is because people complain about them in PVP, and keep on nerfing biochem it's pointless already, Exotechs stims/adrenals (which u can trade/sell/buy on the GTM) are already better than biochems re-useable rakata so why is biochem over powered? how can it be over powered when you can buy BETTER, as biochem stands tradeable items are better than the rakata.. so its hardly a bonus.. the ONLY bonus biochems get is the fact u can re-use the stuff in the first place, take that away and it's pointless having it oh yeah i forgot, you can re-use a medipac that gives you 3k health in a warzone, BUY THE WARZONE MEDIPACS which are far better
  2. actually you also forgot one other massive advantage in huttball.. AOE Knockback, how many times have you got the ball to the enemy side with a few people following you to heal/dmg/protect, and BOOM, Sorc knocks your group off the ledges into the pit
  3. RE 20 items is not bad or broken imo .. those were the original amounts on average you had to Re to get schematics, i have RE over 300 Blues without sucess. now that is when you start to complain 20 Greens is nothing, they take 5 minutes to make and little mats, i think you should not get dis-heartened at such a small number
  4. Elrenia

    Is RE broke?

    i actually think the problem lies within cybertech itself not with the whole RE system, Me and another friend who both have cybertech are experiencing massive problems getitng schematics for purples, and im talking over 300 RE blues EACH, and still no pattern, and i have been RE constantly over the past 2 weeks, seems alot of the complaints here are also about RE ear pieces, however on the other hand my biochemist has been RE greens to blues to purples (implants) without any problem at all, (and no i wasnt just "lucky" i had to do like 30 greens to get a blue, 30 ish blues to get a purple on various amounts of schematics.. i actually take that as good rates and am quite happy with that results) however when you are pulling hundreds upon hundreds upon hundreds and getitng nowhere and it seems cybertech has the biggest problems, then something is wrong imo
  5. the fact you think those are the only OP classes shows how much you fail at PVP, there are far more classes that can stun and CC you.... and here is a tip.. learn the classes before you QQ about them, one of the Operative stuns can only be used from stealth, and it lasts for 1.5 seconds, hardly over powering Operative have powerful heals even playing as DPS? do you know those heals have a slow cast speed and use alot of energy.. when an operative is dependant on energy, you cant really go shooting off heals and DPS in WZ's.. not enough time nor energy regen .. hardly over powering... Absorb/shield?? bounty hunters for one have an absorb shield, why is this not mention? there are many more classes that have shields/absorbs than sorcs and operative one can only guess you got *** kicked by an operative and a sorc, and guess what, like all the PVP whiners who cry for nerfs, that must mean they are over powered? stop the QQ about PVP and for other poster - anyone in battlemaster gear is gonna whoop you unless you are evenly geared to him regardless of his class :rolleyes:
  6. you are not FORCED to PVE, you choose too, you are not FORCED to use stims in PVP, buy the ones from the GTM they are better than Rakata anyway, and the Rakata medipac is crap, use your PVP BADGES to buy PVP MEDIPAC.. quite simple
  7. well i personally will leave a WZ sometimes, because on my server its popular for guild mates to help eachother win even if they are on opposites teams
  8. biochem has been nerfed 3 times now.. rakata medipacs now heal less than they originally did, in fact they heal worse than the blue tradeable life recovery medis.... the rakata stims now provide a smaller stat boost than they did, Exotech adrenals are better than rakata and exotech can be used by everyone wether you are a biochemist or not.. tradeable items
  9. i think people need to stop demanding things be nerfed because of PVP did it ever occur to you PVP QQ'ers that these items are to be used in PVE and help your RAID/OPERATIONS.... keep on nerfing the crap out of crafts and skills and it's going to be impossible to complete operations and flashpoints unless you are wearing best in game gear Stop the demands for nerfing Everything on the planet simply because you don't like how it is in PVP, if it bothers you so much, take the damn craft yourself and shut up whining about it PVP is not the entire life of SW:TOR
  10. "Biochem breaks crafting, because they have access to an infinite pool of healing whereas everyone else has no such equivalency." 1stly - biochems dont have an infinite pool of healing, rakata medipacs do actually have a cooldown and the heal you get from them is uber low since they got nerfed, NO WAI !!! in PVE u shouldnt need medipacs anyway if your healer is doing his job, and for PVP you are better off with the warzone healing pacs 2ndly there are plenty class that can heal themselves with skills even when they are DPS, operatives,sorcerors,sages to name a few ..zomg... free heals...
  11. "It clearly is overpowering because having a free heal, free adrenals and free stims is just too powerful." - im assuming you are referring to this in PVP, becaues lets face it.. no raid is going to complain about it in an operation are they.... soo its clearly over powering is it ?? i was in huttball, in full champion gear, stim active, adrenal popped relic popped, tried to kill a juggernaut carrying the ball, he had no stims/adrenals.. did i kill him? barely gave him a scratch.. so did those items make me way way over powered? didnt make slight bit of difference. biochem has been nerfed 3 times already if you really want to complain about things being over powered in pvp, how about AOE knockback, force pull,leap, in huttball.. if anything gives you an advantage in PVP its skills like that not a couple of stims
  12. yes thats meant to happen, even if you log off they continue on their mission and will be waiting for you when you log back on
  13. would make the game even more easier than it already is, quests would become a walk through, elites/champions would die far too easy, players would become more reclusive since u wouldnt need to ask others for help
  14. thats called mission discovery scrolls, they generally take 2 hours to complete, and bring back alot more materials, if you have 5 crew, thats 10 hours worth of missions with bigger rewards
  15. gathering doesn't take up any of your time... you send your crew and of THEY go, no one telling you to sit and wait for them to return, go do something else while you are waiting for materials... just be glad you have crew to gather for you.. in WoW you had to manually pick it yourself while competeing with other players from your faction and fighting off enemy faction players trying to get the same nodes :rolleyes:
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