Fail, both are acceptable. Armor is common in the U.S while armour is common in Britain and Canada (I think). Check your facts before making stupid statements.
Two different play styles so fun will vary, both stories (as far as i got with mine anyway) are good and both are doing well at 50 pvp. So pick which one you like playing the most and run with it. I would go with the juggernaut just because I prefer tankish pvp
On the bottom corner of your mini map, there should be a button that looks like the republic/empire symbol, click that and it brings up the pvp interface, just click the que button from there. happy hunting
Not sure I understand the question. If you mean playing it, you just que for pvp and then you have a chance to play that wz. There is no que for a specific wz yet, so just que up for random warzones and hope you get lucky
Did you know that you can actually run out of AoE? Crazy I know, very few people actually know about it. I'm writing my thesis about it and hoping to get my Ph.D in the study of "Not being terrible"
You just sound bad, I drop my stealth scan when they vanish and will pull them back out 9/10. once you notice their health going down, get ready to drop the scan. right as they vanish, drop it. it's easy.
I'm torn between laughing at you and helping you, I decided the second. Look up the iron fist spec, get your combat tech set, stop spamming flame sweep, enjoy your 300k damage medal and all the protection medals
Oh look, gw2 a game I never heard about ever, especially on these forums. I'm so glad you took the time to enlighten me on its existence and advertise its main draws! Thank you so much!
It has potential, if they increased the spawn rate on chests or something, more people would go there. I sometimes go there and hunt for chests between wz ques. Get into some interesting fights sometimes. Ran into a fellow republic player I always thought was an *** hole and killed him. feltgoodman
As much as I loved solo defending nodes by applying my 18s dot and throwing my body at them until my team showed up, this change was probably for the best
I was under the impression that this (as well as moddable pvp weapons) were coming out in 1.2. the set bonuses are going to be tied to the armoring and will be exclusive to certain slots (i.e helm armor is only interchangeable among helms")
these would make it even harder for someone starting out in pvp then it already is, so these are probably best to leave out. I agree with the recipe idea though, maybe allow us to craft pvp items and armor