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Everything posted by Pinchy_
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Paying for a weak attempt to attention seek? Seriously if anyone plays these games for ego they must be dead inside.
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Don't compare TOR to WoW at launch, compare it to Rift.
Pinchy_ replied to Turista's topic in General Discussion
"You got my attention" -
They call it Sandbox because it allows you to model things out of something to the point of infinite replayablility, only limited by your imagination. I'm designing a document for an MMO stepping up from a game currently being remade in a modern design, to get some feedback fromt he industry on these ideas. A mix of turn based combat, sandbox type base building and a large expansive tech tree to research. So unlike the "get the tier set" copy paste MMO design, it will have a complete custom set of equipment which you can fit into your soldiers equipment grid A tech tree for each aspect of the game, combat, construction, resource gathering, diplomatic/social. There is a galaxy map where random missions based on radar coverage and skill level pop up for the player to choose, however they can only go on missions alone if it is linked to their class. Each class chooses one combat and one support class (EG, Foot soldier, Constructor or Vehicle Pilot, and one of the research types) You start out by creating a "Company"(guild) of 10 players then selecting a place in the galaxy for a new planet to be terraformed, this will be where your Company places their main base building and has a set area to construct on. The levelling process goes from expertise 1-100 and is like an extensive tutorial, after that the end game opens up an enourmous second tech tree, where you can choose where to go. The game will allow you to vote on most things as a guild or vote for a leader who will select all choices, including the start locations and approve base constructions. Think custom tower defence but with traps and other defence structures in your main base, maybe like stronghold, but you can only use what you have researched and fabricated in your base. I typed most of this stuff here as a quick note if you want to know more ask me.
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I'm Batman.
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Bioware, Your New UI Is Causing Me To Be Sick. Literally.
Pinchy_ replied to StrikeOfLight's topic in General Discussion
I noticed I had an eye twitch when I was playing, I didn't know it could be related to this. -
SWTOR: Theme-park MMO design. End of the road?
Pinchy_ replied to ActionPrinny's topic in General Discussion
';,,;' Currently I'm working on getting some feedback for an MMO that has a turn base combat system, a base for your guild that is custom crafted and the land terraformed to your needs for tower defence like strategy, and mission based resource gathering. Trust me, it's nothing like what you are thinking of. -
From most anticipated MMO ever to "in between MMO"
Pinchy_ replied to MercArcher's topic in General Discussion
You missed the point that this game copied so much which should mean the budget should of gone into content. Why are you comparing a launch 7 years ago with a launch 2 months ago? That should of given them a MASSIVE headstart. -
This game feels like a Beta - and here's why:
Pinchy_ replied to Viconiuz's topic in General Discussion
';,,;' -
Days of grinding and toiling in games are a thing of the past
Pinchy_ replied to Enako's topic in General Discussion
EA are buying out and destroying franchises from the 90's all the time. -
Add subscriptions to the threads you have posted in.
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R.I.P Physics: How Bioware butchered Netwon
Pinchy_ replied to ninurtacig's topic in General Discussion
In other news the Ice Field makes up it's own rules: -
HERO engine. ლ(ಠ益ಠლ) & Why it's slower than my grandma.
Pinchy_ replied to Eerazer's topic in General Discussion
Maybe it was influenced by EA. All C & C games made by them use the WeakSpy engine for online play, maybe they are used to dumping games into poor already existing systems instead of making their own. -
Do You Like SWTOR In It's Current State? YES/NO
Pinchy_ replied to StrikeOfLight's topic in General Discussion
No. Just another gear hunt raid runner with 80% of it's mechanics borrowed from another game. I lost my place in my guild due to too many melee, and melee being crippled in operations. -
You're correct apart from one thing, the bragging rights. It doesn't matter how good you are in any MMO, your just a name someone heard briefly then go back to being an attention seeking geek nobody. The best things to play for are the enjoyment, within your own team, of beating something challenging together, and the funny crazyness that goes on in the guild.
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Someone condense the anti - LFD tool side argument for me
Pinchy_ replied to SomeDudeIsanub's topic in General Discussion
No one socialises looking for a group, in or out of guild. It's all in IN the group. Fail argument. -
The Travel System Is Severely Hurting The Gameplay!
Pinchy_ replied to Landara's topic in General Discussion
http://www.youtube.com/watch?v=WCr-l9naPmE#t=1m02s -
Because they are all based on only combat and weak attempts to attention seek from item sets and mounts. What the MMO genre needs is a construction and strategy based MMO where you can set up a complete base of operations for a company with economy, military and social/asthetic buildings. Think Xcom Enemy Unknown but with the base staff as the class types, Soldier, Engineer, Scientist. Running missions as events pop up on a global map.
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Shocked I can still post here without a subscription.
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Patch 1.2 Neutral Gear: This Game is Innovative
Pinchy_ replied to Latorn's topic in General Discussion
The gaming industry needed an entirely new MMO just for mediocre alignment based equipment? -
You could always go back to sitting afk inside the Aldur bank and tabbing in and out expecting something to happen like most deadbeat WoW players. Rotating activities is the key, it doesn't matter if it's just different games or if it's sport, so long as it's different.