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Xandarous

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  1. I agree with this. Please remove the level sync. It makes for crappy world pvp and my items I spent time to get give me nothing. This is basically just a pve game now.
  2. @Bioware, please remove this level shifting. For starters, it invalidates those that actually spent some time to get better gear on pvp servers and are out in the world, it makes world pvp much more lame. Also, I enjoyed just doing old flash points as a higher level for fun. You are taking away much fun factor by doing this. I put up with you removing reusable stims and health packs, but this is really pushing my tolerance for this game.
  3. Sorry bioware but you have too many servers. Transfers will not fix anything. You need to just merge server groups and both save yourself money from not maintaining servers and retain what few customers you have left.
  4. You need to brush up on reading comprehension. I am not asking for stuns to break on damage. I am asking for stuns to have diminishing returns. That means back to back stuns last on you for shorter and shorter durations and it takes a certain duration for stuns to take full duration on you once you have been stunned. In wow it is I believe 10 or 20 seconds. Has been awhile since I played.
  5. I know how the WoW system works. I know CC is separated into types. What I am saying is the HARD STUNS, aka the ones that do not break on damage, are what people and myself are complaining about. The fact that you can be taking damage and not be able to do anything about for such a long period of time needs to change. Even the WoW system is not perfect. All CC should share a diminishing return, but that the fact is back to back stuns is just bad juju.
  6. You have no idea what diminishing returns does do you? Hard stuns in WoW all share a diminishing return. This prevents a player from losing control of their character from full HP to dead. Eventually you become immune to stuns with that system just stuns will have a shorter duration as you get hit by them. Granted, a system like this will need to be adjusted for Star Wars, but it is far better than taking full duration stuns back to back.
  7. The stun system in this game is completely wack. Diminishing returns is the only system that prevents someone from getting chained over and over again. I know people hate to compare...but World of Warcraft did it correct with the DR system.
  8. There is little point to them unless you can use them indoors. Yes they are good for lvling but still, eventually you can get mounts at a low lvl also.
  9. 2000 credits is nothing. I have over 7 million....and that is AFTER I purchased a bunch of legacy stuff. I made 15 mil very easy with very little time investment just selling things on the GTN.
  10. You do know it really does not affect you in any real way or slow down anything else you want to do.
  11. I love the bioware forums, people complain about people complaining.
  12. So I just discovered that battlemaster gear that was not touched got a bonus 50 expertise (25 on the mod and 25 on the enhancement). My gear was remodded to better suited stats yet I am now down 200 expertise with no sort of compensation? I would have to refarm all my gear and my extra battlemaster tokens are worthless now so I was wondering if any sort of compensation could be granted here? I would need to farm 5000 EXTRA commendations just because I altered my gear to have better stats. 5000 commendations comes to around 34-37 hours of playtime. Add a trade in so we can trade our old armor in for new armor so we can get the proper modifications with expertise or something.
  13. Focused Defense should not use focus as odd as it sounds. Consider the other forms or self heal of other DPS. Shadow/Assassin and Sentinel/Marauder both have self healing as a secondary effect of some form of damage. They also have more defensive cooldowns. Find a way to make this passive and proc charges on some common ability for all 3 specs and we will be good to go.
  14. Steaming off and on... http://beta.xfire.com/live_videos/whatsyoursteezo
  15. False. They are very easy to play. Saber Throw. Force Leap. Sundering Strike. Force Exhaustion. Zealous Leap. Force Sweep. Some steps can be left out, but that is the maximum damage combo. If you are not dead... Sundering Strike. Blade Storm. Force Stasis. Force Push. Force Leap. Force Sweep. Very easy and reliable.
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