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Ecoape

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  1. So, what exactly was this serious economic exploit? Could it be that the lvl 50 orange elegant Blaster Pistol crafted with Armstech only required grade 2 materials? Anyone got an idea?
  2. Yes please, let me buy the battlemaster gear with my old BM comms. The Baradium material is just completely useless atm for me and its even bop. I saved up BM tokens in the hope that I might be able to get more out of em than the BM gear. Now Im stuck with 13 BM tokens and missing 2 BM pieces of the field medic set that I need when I'm to upgrade to War Hero, which I now need because of the expertise change. Having to spend 1000 wz comms on the BM gear when I could have had it (which I do feel I deserve) is just stupid. Please let me choose to buy the old BM gear with the old BM tokens again. Pretty please with sugar on top
  3. I'm sorry, but people saying that they have unsubbed because of the changes to healing just seem delusional. Healing classes were rebalanced to give all healers similar performance quality overall, thus the op/scoundrel buff. The system for medals are now far more generous for healers than it was before the patch. I will however agree that tank/dps are still sligtly favored in pvp gains, but less so than before. Day one of the patch I actually had a problem with too many healers in my warzones rather than too few. The battles were longer but these 20 games may ofc not be representable for everyone I realize that. I'm a scoundrel healer so I know I'm slightly biased, but I am for once able to consistantly top the medal score in decent games, something I could almost never do before. From my point of view people need to let the changes sink in abit and adjust their playstyle, and reflect on wether or not their class was abit too good before the patch.
  4. RAGE! Staff more people! Get people in on temporary contracts or whatever. It has been clear all they way with this game that the team is nowhere near big enough. None of the departments seem to be. Information like this just seems unprofessional and forced out of some intense struggle to make a deadline, then discovering you dont have enough time in the last second. Your team needs more love before you can make this game what it should be
  5. MERGE! Wall of text Wall of text Wall of text Wall of text Wall of text Wall of text Wall of text Wall of text Wall of text TL:DR: MERGE!
  6. I sometimes can be frustrated out of my mind about the tank-assasins speeding off with the hutball, then being pulled to the goal line, or myself being pulled back into the fire as I am about to score. But it is relly just a different kind of wz that requires different strats and more teamwork between afew "ball escorters / handlers". Change the tactics to match the classes on your team. I as a stealther can also be pretty handy when stealthing towards the goalline and then catching the ball as I unstealth when it is thrown. I dont like the idea of death matches. To me it seems like its just gonna be either really defensive/camp teams who picks off a weak target when the oppertunities arrive, or really balls to the wall hardcore dps monsters completely crushing the opposition. I cannot see a warzone like this being enjoyable for more than one of the teams. It will lead to allot of hostility internaly on teams aswell if people are not carefull enough and gets killed.
  7. Point capping and interuption features should be as they are imo. It's unreasonable for a ranged dps to have to purposely go into melee range to interupt a cap, and then not even have their magic aoe ability stop a cap. It would make melee classes overpowered in these warzones, as they could just get to killing the ranged dps'ers right away. Besides, most melee classes have some sort of gap closer or way to snare or whatnot to get in close to people. Some healers can be quite impossible to kill sometimes I agree, especially when guarded. If I'm not mistaken most healing classes are getting slight nerfs in 1.2 (appart from scoundrels/operatives thank god) Having greater ranged misschance would also require a complete rebalancing of every class in the game, including melees wich would have to be nerfed.
  8. They are quite often preventing people from getting there before the game starts. It really gimps the whole game if 1/3 of the team cant get there on time.
  9. I they left after a few days complaining about the pvp, then thats a pretty bad excuse. They should be leveling and experiencing the great voice-acted questlines of this game at that stage. They should also know not to judge the pvp system based on low level combat and little experience.
  10. I picked scoundrel and I've been loving it all the way. Both healing and dps parts. The stationary playstyle of the gunslinger, having to bunker down and pray you'll be left alone to do your optimal rotation never appealed to me. Then again I have not played gunslinger myself. Seemed much less exciting to me.
  11. They should move the standard patch times by 4 hours imo. EU primetime doesnt begin until 6 pm anyways, its still morning in the us and oceania its just past primetime
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