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Unibek

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  • Location
    Loma Linda, CA
  • Interests
    Ice Hockey
  • Occupation
    Systems Administrator
  1. This became a huge issue for me with the release of SoR. The Revan fight alone is an absolute pain in the ***, but so are the numerous mobs with huge knock backs. I think it really is too much. I usually try to send in my companion first to eat whatever knock backs I can anticipate, but that's not always viable.
  2. Quality over quantity? That is blasphemy around these parts.
  3. If the majority of worlds were the size of Alderaan and Tatooine I could see it being useful. But, if the recently released content/expansions are any indication of future planet sizes, any increase in speed would make worlds feel way too small. On the other hand, I always disliked the speed of "speeders". They do seem slow for what they are. It's a shame, really.
  4. This may not directly contribute to this thread but it's somewhat relevant I suppose... I wish every species had it's own female/male voiceovers. Some of the voices just don't match certain species. Not to mention the increase to replay value. I understand the financial burden this would create, it's just my personal wishful thinking.
  5. At first that saber really didn't do it for me, but there have been rather interesting sabers in the EU so it isn't as far-fetched as it originally seemed for me. For most, it's hard for anyone to let go of what they deem perfection (the original trilogy) and thus no matter how good the movie is there will always be flaws. I embraced the prequel trilogy even with it's flaws and I plan to do the same with this. And let's be honest, as fans of the original trilogy do you really think we are the films primary target audience? This will spawn a whole new generation of Star Wars fans which we should all appreciate even if it isn't with the same adventure we've all come to enjoy and a standard we feel cannot be met. With that said, the one thing I did immediately like about that lightsaber was the sound. It both looked and sounded menacing which I thought was rather excellent. The part with the x-wings hugging the lake made me extremely giddy and was probably my favorite part. Yes, even over the score and the MF. I'm weird like that. I do wonder if that skirmish the MF was clearly in was the one where Boyega ends up crashing his TIE Fighter...
  6. Sort Search Compact. Please do this. It would be greatly appreciated.
  7. This is true. It is clear that this can only lead to one conclusion. This is not the real Shroud! He is a fake! An imposter! The real Shroud would have added it to that transmission! So maybe The Shroud really is dead?
  8. This will always be a hot topic. I generally agree that we need more playable species because, to me, it would make it feel even more like Star Wars to be fighting alongside a Rodian or a Natulan and so on/so forth. Though they have expressed difficulty in the matter. I would expect that they truly want to do this it's just a matter of time, priority and resources. New playable species will always get my support.
  9. Probably a Grey Jedi. I doubt I could submit to the Jedi teachings exact because I'd likely kill most people that tried to kill me. However, I'm also a generous person and often put others before myself. If I wasn't force sensitive, then I'd definitely rather just be out of the way.
  10. I'm with the OP. For a game that is so storied you would think they would pay attention to helping with the immersion of the Universe. They took a ton of shortcuts to bring the massive game together which is unfortunate. When I play, I can easily get distracted by my cloak falling through my mount, or starship fire coming out of nowhere while the intended starship is a bit off to one side or the other (or the bolts coming out sideways, or taking off from a planet and flying through a building, etc. I feel that these are relatively small fixes in the grand scheme of things that would help make the game better. It doesn't always take a huge expansion to make a game better. Though I'm not telling them to substitute a huge expansion for small fixes either. There should be a dedicated team to tackle the small issues.
  11. Ahhh memories. I remember leveling initially as a Jedi Shadow and being absolutely enthralled by the leveling game. This game was the first MMO (and only now that I think of it) that truly made me feel epic. My biggest complaint back then was that end game was nonexistent. Luckily times have changed and now we have plenty to do. This game has progressed tenfold thankfully, it's just too bad that it will always be weighed down by its previous state. I wish that wasn't so but I suppose we gamers don't easily forget?
  12. They simply don't have a large enough team to implement day/night cycles with everything they are trying to accomplish already (for better or worse). However, that doesn't mean I wouldn't support this implementation. I was always a bit disappointed with their decision to stick to a fixed time of day. There is no reason why they can't portray the blinding suns of Tatooine, or the picturesque dusk setting of Coruscant while still allowing for a day/night cycle. If anything a cycle will add more to a planets ambiance then a fixed point in time. Am I the only one who is curious what Tatooine looks like at night? Or Alderaan? Tython? The undertaking would be daunting of course. Which takes us back to the beginning of the post. They don't have the manpower to truly consider this. Which is a bummer of course because it can only enhance the game. Which makes me a bit surprised at how many people are vehemently opposed to it. How disheartening. EDIT: Not sure how true that is but it seems to be their answer for everything lol.
  13. I definitely support this. Such an awesome idea for an otherwise underutilized system in the game.
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