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dwtsweeb

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  1. Sprigum, Thanks for the well thought out and constructed post. I agree whole-heartily with your points concerning pvp healing woes, and pve sustained damage. However, i'm still not convinced that operatives need something to push them into usefulness as far as concealment pvp is concerned. I do agree that mouth-breathing, casual, under-geared opponents are weak and easy targets and can falsely encase oneself into thinking everything is "unicorns and rainbows". However, I do have perspective from other "overpowered" classes such as the sorcerer and I do know a good opponent when I see one. Given that, I still think concealment is in a good spot right now given the current warzone layouts, objectives, and number of opponents.
  2. I could care less about pve, that's not why I play this game. I was specifically addressing people complaining that they can't do anything SPECIFICALLY in WARZONES. I'm honestly curious what the people's gear and spec look like that have problems in WARZONES. As far as things that operative can do better than any other class it really comes down to the ability to position yourself via stealth to gain advantages. Stealth is amazingly useful in ALL warzones for many applications. Also, operative is one of the few if not the only class that can kill someone within stun duration.
  3. Seriously, I read all these whine threads about how bad operatives are after surge and HS/AB nerf and granted I haven't played one before those nerfs (at 50), but I feel the class is in a good spot right now. I just finished getting all Cent Gear (with a few champion pieces) and swapped out the enhancements on the cent armor with surge/crit/end enhancements and my stats are pretty good (only after a week of playing warzones). So i'm sitting at around 8% Expertise, 77% surge, and 37% crit (with my self buff). I also took BioChem and I have the level 48 reusable skill stim which adds more cunning and power. Right now (after going from rank 10-35) there hasn't been one warzone game where I feel i'm underpowered. As of the last 5-6 ranks I've been consistently on the top of the damage meters, and there are not very many people that I can't kill within my stun duration (HS KD + Debilitate stun), even Battlemasters/War Heroes. Spec: http://www.torhead.com/skill-calc#4010cZGhGodkrbfzZhr.1 TLDR; You should be able to play at a high level in 50 warzones, within 1 week of weeklies/dailies. So I have to ask myself, did these nerfs just require a higher skill ceiling attainment, and all the pvp operative whiners are bad? Or am I missing something?
  4. The only time pull is useful is when your teammate doesn't know how to pass the ball, as ball passing and the sorc pull both have the same range and LOS requirement.
  5. This. It makes me want to throw up in my mouth a little just thinking about the number of times I've seen this happen.
  6. This was suggested a long time ago as a fix for Ilum back when it was turret trading for quests, but it went unnoticed and not acknowledged by devs despite the amount of time put into theorycrafting ways to make it work.
  7. The reason this happens is it counts overheals, just as long as if there was some amount of health missing. I.E. if someone is missing 150 hp, and you crit a 5k heal on him, you get 5k healing on the scoreboard--- not 150.
  8. I love having this high damaging ground target ability in pvp, because nobody can LOS it, just cast it on the side of the player and you get a big hit in... I wish more of my spells in my rotation were like that
  9. I don't think I would ever leave this game if there was MOBA style open world pvp like that.
  10. dwtsweeb

    List of Medals?

    Defense and Defender are two different medal sets. one is for defending objectives, and one is for mitigating damage via taunts and gaurd. Defender comes in 1k and 3k variants, and defense has the 10 and 50k in one life, etc.
  11. I'd love to see this new generation of MMORPG players react to TTK in classic PvP games like DAoC. Seriously, unless you're getting one shotted, l2play.
  12. This. Someone died in a PvP zone with an OP class and then blames game design.
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