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stephenalandavie

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Everything posted by stephenalandavie

  1. If this is to be addressed then so is force speed, hold the line, leap etc etc. the 12 immunity on shadows to boot. Some kid got his butt whooped by an operative and all of a sudden its the apocalypse. This game has numerous mechanics like this. Nothing new here keep on tripping. Have a nice day. If you guys can't root you have problems.
  2. Guys just reconcile with the fact that pvp doesn't matter in this game, And will even less so at 4.0. We know where there focus lies then and it isn't with pvp. To be quite frank it never has been but lets be honest this is a game there are many games on the market which offer the same kind of experience or better in fact.
  3. Because concealment is based around burst and crit boosts burst better then power. As power boosts sustained dmg and not burst.
  4. There are some areas where dmg could be buffed, That being said i haven't played rage since 3.0. And tbh you couldn't increase their dmg unless you reduce their survivability as its insane quite frankly i can't think of any other class with the tools to survive as much as a guardian/juggernaut. There are other classes which need buffing long before guardian. In fact i will go as far as to say they should be left alone.
  5. Well for starters channeled can be interrupted where as instant can't.
  6. I would like for us to get some information on endgame content both PVE and PVP this new expansion while being an exciting prospect is not what will keep me subscribed constantly. I haven't heard a single plan on anything like operations or warzones in ages. How about capture the flag? Two bases two flags and boom simples.
  7. Seems as mosh is AWOL has anyone got any suggestions for BIS on stats?. Whats optimal for pvp running a high crit build or full power?. Also high surge or high alacrity or is it somewhere in the middle?.
  8. I play reps all the time from midbies to imps and barely lose a match. Ofc their are games where we lose but its rare. Same on imp side. Both factions are equally stupid really.
  9. The pvp changes and class changes should be sooner really the PTS has seen its final update to.
  10. Some classes which dominate aren't overpowered. Two of them are stealth which gives them an advantage in itself. One of them is addressed in 3.3 aswell. Some classes will never perform well in arenas its just a fact of the arena maps and that usually lands on the casting classes. It has to be a good player to do well with a merc say or a sniper Its easy to see why.
  11. Why are people still posting on "the operative issue" The op issue is non existent this thread should just be left to die.
  12. Is that the "coming soon" guide lol
  13. well least its someone taking the mick instead of someone actually attempting to claim they are OP lol
  14. So they changed their minds big deal does it really make that much of a difference or is it that surprising they changed their mind?. Still waiting on the fabled better than cross server announcement yet lol.
  15. This will make huttball a Complete bore. less scoring and more stalemates taking all movement enhancing abilities from it. Its just ridiculous with all the platforms etc the movement enhancers are what makes huttball fun if your having trouble catching the enemy the issue as with you as a player, anytime i play huttball chasing after the ball carrier its quite easy to keep up. It can get more difficult with aoes/slows but with the amount of pulls/leaps and not to forget force push their are a varying amount of ways to stop the enemy scoring. But instead we get a small percentage who can't keep up and just want it to turn into a dps race. Huttball is not an arena end of story. This just won't happen this thread is pointless.
  16. This is ridiculous if ops get stopped from using roll, every other gap closing mechanic has to be stopped to which is just ridiculous.
  17. No lets be mad at you!! . Just ignore them mate, tell Fatlab i said stannis is dead and serves him right!!. He will know what it means
  18. This is a daft thread Mvps are the gentleman of pvp players never break the rules.
  19. Stop exaggerating sins are still strong hatred just isn't as OP as it once was. Considering how strong hatred was it was only a matter of time and you know it. Take it from one sin player to another. You are right about sorcs though.
  20. Unless it gets a mass influx of Players to tofn then it won't make a difference to that server.
  21. Its a good thing was kinda hoping for the legacy commendation boxes to lol
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