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Endriss

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Everything posted by Endriss

  1. None of these solutions are viable. They are all low level junk
  2. I leveled my Artifice to 700 and the trainer had nothing new for me. I remember I used to be able to reverse engineer items for a chance to learn a schematic but that seems to no longer be the case. So how am I supposed to learn new stuff?
  3. I play this game because I enjoy the Sith vs Jedi universe. I have no interest in playing in a generic sci fi universe. The alliance was heresy to me. Onslaught was a course correction.
  4. Because the Emperor is evil and can destroy all life in the galaxy if left unchecked. He isn't dead and the whole war is nothing but a ritual to him to siphon more power.
  5. I don't see how anyone could be against a few optional +4 outdoor areas for those of us who enjoy adventuring outdoors and being challenged. Raiding gets boring and should not have the monopoly on challenge.
  6. Streamlining and accessibility are code words for stupid.
  7. It's obvious they never bothered to test these or it would have been clear these are useless currently. There's no reason they shouldn't fit on a medium or narrow.
  8. No thanks, this game has already been dumbed down enough. SWTOR is already one of the most simple and easy games I have played. If you want an even more simpleton game there are plenty of them out there.
  9. If it was so clear we wouldn't have questions like the ops. It's a very clunky and un-elegant layout. There is no reason they should have included non summon-able characters onto this list, and arbitrary subdivisions of otherwise identical companion types only serves to cause confusion like the ops.
  10. Your comments are going to fall on deaf ears. Like Roger said, the people who play this game don't want/cannot handle any challenge. They want to play dress up and watch their Jedi in a cartoon movie.
  11. Do these Zakuulan rack decorations really need to be large hookpoint only? They are literally useless until this is fixed. They need to be changed to medium and narrow as well. (When I say useless I mean from a decorating perspective. I know they do nothing)
  12. It's a symptom of poor ui and unintuitive, sloppy game design. Why we have combat companions on the same list as our HQ specialists and dead characters is beyond my imagination. It's one of many downright foolish and amateur decisions that went into this train-wreck of an expansion.
  13. Are you people running around Korriban to test your companions? Because everything outside a hardmode is an absolute steamroll with or without companions. I have Senya to level 20 and she is still useless inside flashpoints.
  14. Not everyone plays for the reasons you do. Many of us like to be challenged and that's where a lot of the fun comes from. That's why single player games like Skyrim have difficulty levels. In an MMO increased loot quality is a great incentive for people to play harder content which requires smarter, more organized play. They problem is when all of the scrubs see people wearing gear which is out of their reach they complain on the forums and we end up where we are now.
  15. They removed all my favorite looking gear in the game for recycled skins on all the new stuff. That is beyond disappointing.
  16. Nothing so extreme, my character being in danger would be sufficient.
  17. Calling this game easy is an understatement. I don't even consider swtor a game since there is no risk involved. Its just going through the motions and collecting your daily reward.
  18. It's very solo focused and so are the expansions. The flashpoints even have solo mode now even though you can already solo the "hard" FPs. I like the story and classes but the game is too easy to keep me interested long.
  19. Sounds like it has 2 difficulty modes, casual and easy
  20. I am less interested in seeing this now then before I had seen this. Oh well at least nobody could possibly take this franchise any lower than Lucas already has.
  21. Great more solo content I can steamroll in 10 min.
  22. None of these changes will matter since there will be zero risk of death or challenge in completing this new content. It's not like playing a game but more like watching one. Like the Kill Revan weekly, There is zero risk and everything is done for you. I love Bioware cutscenes though, I just wish they would add more [Heroic+4] areas instead of nerfing them. Because all [Heroic+2] really means is more solo content. What will these weekly Heroics reward? Basic comms most likely. So again nothing to do at cap and useless for those leveling.
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