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Atramar

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Everything posted by Atramar

  1. Atramar

    Confessions

    I'm generaly an easy going dude, very forgiving, patient. some pug pvp games turn me into Hulk. It leads to small fights with fiancee. She doesn't like me being angry and swearing at my screen. Hope it won't go to far...
  2. title is misleading and can lead to mockery. OP didn't mean 'no pvp on pve servers' he ment 'event can lead to pvp zone on pve server' but as said, pvp zones are optional, event is optional, no one is forcing any pvp on you on any way. You choose to go pvp zone with warnings 'you can get killed'.
  3. on that note, PT tanks are far better. +1 you don't have to be good PT not to get ninja-d actually, I don't mind node guarding. I'm good guard (can count to 3 of times I lost a node due to my *DOH* moment, and never happend again same way), fast typer, I know when to kill a guy before help arrives, or when to sap and hide/kite. It gets old when I have to guard for 80% of pugs, specially when I see my team is losing cap on mid while staying BEHIND bunker.. or when tanksin with tank gear asks my jugg to guard on AH, ofc we lose, and he has 0 protection... or when a person comes to 'replace me' guarding, telling me to go 'do something useful', just to find that when I reach other node to help(who has time to argue with stupid), he left to attack offnode and we got 3 capped (like our situation wasn't bad enough)... It happened alot last night, and seriusly pissed me off - had to log off.
  4. I'm sorry for being impolite, but: tell me genius, why should I explain how to do EC 3rd puzzle boss every single time using game chat? How with my limited english, can I explain some one with limited english how properly click buttons? Actually I did, twice, and each time that person did it in oposite order. think on my last EC I was only one who ever did it before, so had to explain every single boss every phase on in game chat to people who I will never meet again. I've spent more time typing then fighting (and me constantly typing pissed off my fiancee) going online he can check with his native language, or YT with pictures while I grab a drink. as for starting planets, googling something you don't know or learning by trying is best solution. if person asks 'what is my main stat, I'm marauder' you tell him 'strenght'. then he statrs new character, he will ask same question. and next character... if you send him to google or bing, for guides, he will learn what is his main stat, secondary stat, proposed power/crit/surge/accuracy ratings,builds and rotations. see advantage?
  5. so the problem is healers do their job, while DPS doesn't. you can't fix stupid.
  6. you should read http://www.swtor.com/community/showthread.php?t=616779 that thread.
  7. 1vs3 against terrible players you ment I love tank stance dps geared sins/shadows, all my tanks eat them for breakfast, don't even have to call incs. unless you mean lowbie pvp, not 55.
  8. Atramar

    The State of PvP

    defending gives atleast 6 medals during normal peroid of time + atleast 2 medals if it actually gets attacked. there are plenty of good spots where no one ever found me which I won't share since I preffer to keep it that way as stealth you can re-stealth and run away, then sap enemy you have def cooldowns+wz medpack+wz adrenal to help you staying alive you have teleport. use it. my dps sin with evasive manouvers (or just kill that one person who dare to try their way on a node) can defend longer then my PT tank facetanking (ofc PT tank can kite more while interrupting), my jugg tank on other hand can facetank for hell long amount of time, but he can get sap capped if note carefull. sins are best node guardians if have good awarness. if they are attacking tank instead of focus healer, then it's their own fault. I've seen this, my tank solo held 4 enemies from capping for over a minute, simply cause only 2 tried to kill me, 2 tried to cap instead of helping their team mates..
  9. taking both pylons is pretty much slaughter enemy, unless you were losing in points and had to have 2 nodes to win. letting other team score some points 'to be fair to them' is hurting pvp overall, since bads who deserve to lose badly (like I had 6man whole match team winning 300:0 alderaan vs 8 people - should we let them score some points so they won't cry?)will think they are good instead of thinking 'damn, they kicked us hard, we need to improve our skill'. you let them score some points, (maybe even lose by accident), and they will think 'we didn't do so bad, maybe next time we will get more lucky - using STR implants and willpower gear isn't so bad on my powertech afterall'
  10. please no more buttons. but I wouldn't mind trading slow for trauma (or adding trauma to slow? like sniper armor dubff+trauma?) but I'm thinking of dropping my assassin for some other DPS, either sniper(mm) or marauder(either carange or anni). one side I'm tired of being predesigned node guarder, other side I woulnd't mind some real action dps
  11. Atramar

    The State of PvP

    they changed TA, no matter how many people you tag with HoTs, it wont generate more often then 9 seconds each. pre 2.0 I could hot team (half way due to probe costed more then now)and have TA's drop on me like a charm, now no matter how many hots you place, they generate on same 9 seconds rate. I have no issues taking operative on my own when I do my assassin, I slow them, save my stuns and interrupts when he's under 30%, and they drop like very one else. and I've been witness to a pair of marauder+sniper who were dropping my operative healer like a charm, once I'm 30%, both used execute, and boom, dead. same marauder could keep me very busy on his own, not to kill, but very busy. most players are half way clueless on their optimal rotation and never bothered to learn how other classes work, they preffer to whine and cry.
  12. yeah, you hitt less noticly, and need to keep in mind not to use potency+slow (I know, lol), but after many PUGS and me being only one pounding that healer, my only hope was to slow him down (specially , since with pvp bonus you get more ranged slow by 5 more meters if I remember correctly) when you look on bigger picture, you hardly lose more then 2% total dps, (either 4% on maul on 6% on target affected by spike/stun) while you gain constant slow. but it's a matter of self I guess. nothing 'omg you gotta have it'. personal prefference.
  13. I would suggest dropping 2-3 skill points from shadow mark and/or Nerve Wracking to get 12s slow on 6s cooldown (subdoing techniques) and maybe humbling strike. you lose a bit of damage from opener, but you gain a very useful slow on long duration and will help you with merc/mando and operative/scoundrel healers.
  14. Line of Sight. LoS pull means a tank engage enemy with range attack and hides behind Line of Sight (los) forcing them to come in his desired place, usualy by the corner they are grouped which makes it easy to maintain aoe threat, and are easier to get AOE beaten without losing threat by tank. I rarely use it on my tank if I pve (unless a friendly healer asks, or pug healer asks politely) maybe with one exception in Cademinu, not a hard pull but spread and very very annoying, but I don't mind tank doing it, it's his choice (but I preffer them not to, and never asked any tank to do so).
  15. preffer my full 36 deception sin with variation of slow skills instaed of extra 6% on maul (to kill that pesky non sorc healers-slow 12 seconds is more then enouth to kill one-no operative/scoundrel will roll on me) sadly, every time I go in I'm forced to guard a node... 'hey, u'r assassin, my friend assassin is tank so he will guard healers, you go node' - ofc that assassin ends with zero protection most of a time... it's good 1vs1 even if you can't open with stealth, slow makes sure no one will escape you, and if you see being focused, vanish and spike + maul who ever seems most annoying. dps hybrid was viable pre 2.0, woulndn't call it tree cutter now. just keep in mind counter so you don't lowslash and spike to close to each other, such a waste, but a maul + force potency discharch + shock + another maul soo enouth can kill most of enemies, and if he still lives, low slash (or spike, depends how you open) + another maul you can hybrid tank for ball carrying (using sneak as another def cooldown, maximizing surivivability but leaving 'pull into fire' your hardset hitter), but it's hardly epic for anything else. (with guarding nodes you preffer to keep wither as aoe interrupt with discharge). sorry if I mixed some terminology.
  16. only 'shifting' games I've seen are when people in majority are bad on both teams (excluding huttball, games 6:5 ending after 5-8 minutes,cause people pass, jump, pass,pull,grab ball right after score,pass,pass,pass are epic) , ignoring objectivs to let that 'shift' change. like lowbie pvp... 16 man pug games can be rotflstomp too.
  17. I hope you have a driver license, a car, and ignoring red lights just like you ignore objectives no, really, bad troll, but could not resist to type it.
  18. Atramar

    The State of PvP

    in what universe guard abosrbs damage in pvp in pve guard reduces threat done and reduce dmg taken by 5%. in pvp guard (if in range 15m) transfers 50% of damage to the tank. imo could be reduced to 10 meters, and maybe to 30-40%.
  19. Atramar

    The State of PvP

    I'ts noting personal, about assassins guarding, even if they got buffed thro the roof, they would still be guarding nodes. Cause of stealth you can stall enemies for longer period of time instead of facetanking them like 2 others have. as for Operative cry, learn to slow. and complaining over TANKS in pvp? really? guard probably should be tuned a bit, but to complain that tanks are to hard to kill is a joke.
  20. I have 12 which 10 are constantly on crew skills (well, while I'm playing, lunch breaks etc.). log off on a ship to make it faster. but yeah, app would be nice. not to mention, nice necro
  21. think we can make that server welcome message
  22. http://mmo-mechanics.com/swtor/forums/thread-1183.html from 'IInox' signature should help I guess.
  23. The Sniper tree would be best.. you aiming for pvp? story telling? flashpoints? end game (NiM) Ops? need to be more specific.
  24. examples that result in (right after) these events stand against your feelings
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