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mighty_joe

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Everything posted by mighty_joe

  1. Oricon would be next in your chronological order. Kuat drive yards is a tactical flashpoint, with it's own contained story attached, it has no strict chronological order. After you finish oricon you can start the shadow of revan prelude with the forged alliances arc. those are mostly tactical flashpoints, that you can run solo nowadays with a GSI killbot by your side. I strongly advise aginst that, though, since it is the most mind numbing gaming experience, run them via group finder and zerg through with a group, much faster and more fun. from there you do shadow of revan and ziost. hope that helps. if anyone thinks i got the order wrong, feel free to correct me
  2. i don't get it. everyone registers on the same american account servers to an american company. I can set up characters on every server I damn well please, in Europe an NE - but for some reason it is supposed to be a legal thing to transfer characters from one server to another? i don't understand, someone please explain ... I always assumed that NE - Europe transfers are requested to infrequently to bother setting up the tech.
  3. this pretty much sums it up. a large, immersion breaking, inconvenient step backwards. and I still don't know what for...what is the benefit of the new system?
  4. yes, but you could be a witness to someone else's progress. now, even when grouped you can't join personal phases together. and this I don't understand. it was perfectly fine to only allow one player to progress, since personal class quests involved decisions that had an effect on companions, you don't want anyone messing with that. but having a friend witness your progress and vice versa was really nice and actually added to immersion. there were things going on you don't have a say in. now, wehenever something happens it's just me myself and HK
  5. since the first patch to the first mmo people who disliked something have been crying doom. some games actually failed, some didn't. only ask yourself if you are having fun or not. if you do, keep playing the game, if you don't do something else. i watched that video you mentioned, that is one unhappy player ... he should definately quit the game if it makes him produce such an unpleasant video. lol. 20minutes of moping and whining. what a waste of time and energy.
  6. the short answer to the OP question is yes. warzone objective based pvp is fun. the long answer is a little more complicated and has to take into account that you will have to have a competitive mindset to be good at it. you will need to do some prioritizing and time management if you only have a limited time frame to play. and a couple of other factors. for me it boiled down to : yes it is fun, but I like raids and GSF PVP more so my time is better spent there. If warzone pvp is the thing for you by all means stick to it and follow the many tipps already provided here and in the stickies in pvp forums. and always wear your flame suit! you will need it
  7. all ranked warzone scores are invalid since the patch on tuesday not the whole season.
  8. nonetheless, might be time to announce another fotm class. come to think of it, they could sell it as a feature. monthly shifting pvp imbalances. and the biggest messes returning for the holidays
  9. I started my legacy a year and a half ago. I was pleased to find that the legacy name Smiles was not yet taken on my server. from then on it was easy ... Happily, Joyful, Often etc
  10. switching through content is the key my guild turned to conquests and i play what yields the highest outcome besides crafting every week. I love FPs, OPs and GSF and I enjoy WZs enough to mainly play them for a week. if I have time left (rarely, tight schedule with family and job) I level and try to contribute to conquest with alts or go achievements hunting, credit farming. or idling in fleet, chatting. i never get bored. that helps, too
  11. please tell me what the appropriate way to play the game is oh mighty gamemaster. i have been a bad sentinel and looted chests, sliced nodes and killed many thousands of mobs with the sole purpose of making credits.
  12. If OP would demand his greatness to be rewarded more I would still think he is some kind of narcissist, but I would accept the merit of his argument. but demanding a noob he roflstomped not to be rewarded at all - and thus completely discouraging new people in pvp makes him just another jerk. so any following argument invalid ...
  13. did it occur to anyone that "better than cross server" could mean another server merge? when I read that back then that was my first thought.
  14. You can use the fleet coms for Stronghold Decorations and Titles as well, if you are into that.
  15. I play on red eclipse as well. during the times i play, i could not notice anything different concerning queue times for daily FPs, pvp or GSF which would be my indicator for changing server population. so if only the fleet is emptier it might be as suggested before due to strongholds and rakghul event. that being said, a minor drop in acitvity is to be expected to happen prior to a big update. even more so if the level cap is about to be raised. nothing to worry about, population is going to increase significantly again with the release.
  16. you'd only have to get rid of alderaan in SWTNR. or maybe have some space mission in a cold cloud of debris.
  17. would still punish new people that dont know what they're doing and try to figure things out. i self destructed a lot in my firstm atches, had this been in place I would have been bored and frustrated by 10th match and be gone for good from gsf now.
  18. The Strongholds are Legacy Unlocks. Legacy is server based. That's why your characters on another server need to get their own Strongholds. edit: nevermind, had the reply window open too long...
  19. you should take more drugs. or less. the current level is not good.
  20. sure there are...but i guess we can't right now because our ship bugged out right after we finished it. it must still be somewhere in orbit around voss, because we receive orbital support, so it did not SMEF. but somehow we lost the coordinates and can't access it anymore .... lets hope after the reset on tuesday we get it back.
  21. generalizing other people's behavior, assuming to know their motives and blaming them for lost games sounds a lot like elitism.
  22. actually you could use the unleashed launcher but make sure you use the "swtor retail" launch option.
  23. this might be a misconception. it just means that many people have problems, not necessarily a balance issue. it could also mean that many players' expectations of what a GSF should look and feel like is disappointed time and again. which is a problem in itself, granted, but has nothing to do with the imbalance of a certain ship.
  24. i got the abilities, targeting and power management on mouse buttons. since i am left handed, i use numpad for steering and view options.
  25. Risking to repeat what others said before...STO space combat and GSF are two completely different things.. I played STO for a long time until the overall experience got unbearable. speaking of which, space pvp in STO has been a giant p2w fest last time I chekced. citing STO as a good example for mmo space pvp in the same paragraph as calling GSf p2w is just hilarious.... the definition of p2w has been clarified before, so i'll just repeat that GSF has none of it. there is no extra powerful ships with compeltely unbalanced equipment in the cartel store, is there? you can only make progression faster, or by cosmetic stuff which really is OK.
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