Jump to content

SwampHobbit

Members
  • Posts

    42
  • Joined

Reputation

10 Good
  1. I've had the same problem, on and off, for the past week or so. Have tried the solutions presented in this thread, to no avail. I do not always get the download patch (when I do it's usually in two segments, one big one, and one smaller)..... I do not click on ok as that kills the game. I just play my characters. Very annoying.... very stupid. Here's the real kicker, at least for me..... I login after reset and never experience the issue (not yet at least), no issues no worries, everything is fine. Maybe I play several hours during the day then log. When I login later that day, i.e., that evening or night.... I experience the issue. Maybe it's my PC.....🥵
  2. While running this on Veteran Mode last night (6-26), and again on 6-27, everything plays out as it's designed. I burn, in this instance, Tem-Su down first. Rada-Ki resets to full health. Around 19-20% health left on Rada-Ki, Tem-Su respawns at full health. I reset the encounter by running up the steps and then re-engage, only this time I took down Rada-Ki first, Tem-Su resets to full health and after getting him down to - again - 19-20% health, Rada-Ki respawns with full health. Instead of resetting, I finished burning down Tem-Su and worked Rada-Ki..... again. Same thing at around 20% health, Tem-Su respawns at full health. It never ends. The second night I decided to run past the encounter and deeper into the instance. I was able to get through all of the remaining encounters and reach The Curse. To repeat: this happened on Veteran Mode, and I was running it solo. Jugg Tank, with Vette set to heals for the boss encounters. This can't be working as intended. Anybody else experience this? I haven't run Master yet, and completed Story with no issues.
  3. I have completed two of the three relic hunts. Is it safe to assume that the abilities pop up in the temporary ability bar? The two buffs are active on my character, but I can't find the skills anywhere. Reset the UI, checked IE, everything is fine. No abilities are visible anywhere.
  4. Just read this thread, and I gotta admit, I'm really enjoying the 10 Year Anniversary celebration of SWTOR....
  5. Don't know whether this is related. Apologies if off-topic. Five times in the last nine days, the game updates itself. It is a huge download as well (35.5 gb). Then, when I get to the character screen, I get the loading screen bug, have to Alt-F4 out and proceed to get another update to the game, about half the size of the previous update. I'm not getting error messages and I can login after the second update. Any suggestions?
  6. Only gripe I have is the lack of an option to reject those comps we do not want. Build the Alliance the way we want and eliminates mission clutter. The recruitment missions we choose not to do, apparently are there forever. There could be a timeout factor deployed, maybe after a year, they go away. With a warning so nobody is caught by surprise. IDK <shrug>
  7. As you enter the room to meet the final boss, to your right there is a pillar. You can drag him over there and use that pillar to LOS interrupt the casts.
  8. almost forgot please bring back Quickbar 6
  9. So much that is spot on. I welcome the response from somebody in the development arena though. There is so much about this update that was avoidable, and others have addressed a few of the big ones. But one that deserves repeating: taking away items that people paid real world money for, that one is probably the most unbelievable on a long list of unbelievable. I love this game, but right now, in the immortal words of Strother Martin: "What we've got here is a failure to communicate." I hope this thread is the beginning of the end of that.
  10. Is not accessible since the update, via quick switching. I run all of my quickbars via the main quickbar using hotkeys. When using Shift + Down Arrow, the quickbar slot number on the right side of the main quickbar reads like this: 1,2,3,4,4,5 Hope this is coming back soon. Additionally, Quickbar 6 is available if the player wants to stick it to the screen, but involves screen clutter that, for my part, would rather not elect to have.
  11. A LOTRO analogy, e.g., the tanking Warden. The Warden is the most advanced class in LOTRO, or was, as I haven't logged in in a couple of years. As they slowly broke the class, it surfaced that the Warden dev had never actually played the game, let alone the class. My mains in this game are Juggernaut and Guardian. They did us no favors with the redesign of the skill tree. Those classes in particular (because I play them) did not need skill simplification, imo. It's not really a choice when it comes down to choosing between Saber Reflect, Mad Dash/Blade Blitz or Intimidating Roar/Awe. I used them all, with no complications or quickbar glut. It was a good place to be. This is definitely not play as you want to play, or becoming stronger than I ever was. Oh well.... edit to add: I neglected to mention the new approach to mob mechanics, e.g., stuns, slows, knockbacks, etc., etc. I have no idea how this game lived without those mechanics for so long. For instance, fighting a two NPC mob on Oricon the other day, Strongs. I got force choked four times and knocked out once. This game has long lacked a short immunity to those mechanics. In Operations I can (possibly) understand it, but in normal world mobs, that's insane. And dare I say, a somewhat murky vision of creativity. Please recognize the sarcasm in some of the added commentary.
  12. I have this same issue. Using the default hotkey combo of Shift + Down Arrow, the quickbar's scroll as 1,2,3,4,4,5. I use one quickbar and quickswitch through them as needed, via buttons on my mouse. I no longer am able to do that with QB 6, which is now, in effect, QB 5. Please fix. Thank you edit to add: All of my keybinds are still in place.
  13. I noticed this as well. Odd thing is, it was updated not long after the announcement, now it has reverted to the teaser announcing the update going live on the 14th. Glad they postponed it. I didn't sub just for this, and as a side note, I just came back to the game after an eight year hiatus, near the end of this past July, to be specific. Not only did I have a boatload of catching up to do, seems it was just in time to experience some major changes to how I play my characters. They could have handled this better, but I am not unhappy to see this delayed.
×
×
  • Create New...